SenorStocks said:
BlackWidower said:
I don't think that's the issue, I think the issue is places like EB Games and GameStop, who are selling used games at 90% profit. If you buy a game from some guy for $3 only to resell it a day later for $30, you are an asshole. That's the problem. Primarily because of the volume, which takes away massive profits from the game companies, and the fact that they are typically selling the games at almost the same price as the new games.
If you buy a game used, you are getting only a slight benefit, the retailer gets 100% profit, and the publisher gets screwed.
There's no "problem" here at all, it's business. If someone is idiotic enough to sell something worth $30 for $3 then that's their own stupid fault.
So what if they sell it for close to original price? They're taking on the risk by buying a used game back from someone, why shouldn't they be compensated by making a profit for that risk i.e. like every retail business ever?
Why do you even care? The publishers and developers aren't your best friends and it's not your job to look out for their interests. As I've said before, if I can get the same thing for less money then I'll damn well get the cheaper one. It's my job as the customer to get the best deal, not to support these companies.
Exactly, to a certain extent, it's the free market at work, and if you're stupid enough to let them rip you off like that, then go right ahead.
But here's the problem: what risk? We're talking about latest Call of Duty, here. Is there any risk that they are not going to sell the game. Now of course they are allowed to make a profit. My problem is, they are making a 1500% profit. That's not profit, that's gouging!
But regarding your final point, that seems to be more of an argument for piracy. Not used game sales. If it's your job to get the best deal, what's a better deal than free!?
Of course us humans with souls like to ensure that those who created our favourite games are well compensated for their efforts. They put their heart and soul into this, and sending a few bucks in their direction is the least we could do. That's why people don't pirate.
Used game sales isn't much better, but at least it tends to be fair, as long as GameStop doesn't get in the way.
You have to look at the big picture. The fact that GameStop is taking so much of the profits that should go to the gaming companies, means said companies are taking fewer and fewer risks. That's why the biggest games right now are generic shooters, and sequels to proven properties. Nothing new is coming out. That causes the entire industry to stagnate, along with the experience of the user. We just get the same cookie cutter bullshit. I don't want that, and I'm sure you don't want that.
I don't know the best way to encourage risk in the industry, but I do know ensuring the game designers get significantly fewer coin at the end of the day, is not helping.
Here's a man who did a great job of explaining it, you might recognize him: http://www.screwattack.com/shows/partners/game-overthinker/game-overthinker-episode-41-revolution