Chibz said:
Netrigan said:
I don't have a particularly fond opinion of Zynga, but they're definitely kicking around something which is insanely popular.
I took the recumbent bike analogy to be about someone who enjoys a fringe activity, but goes to great lengths to convince people that it's the best way to experience something.
When it comes to AAA gaming, PC Gamers seem to be wearing that crown... but if you look at it from a slightly different angle, PC gaming is far more popular and widespread than console gaming has ever been. Doesn't matter if Halo 3 sold more copies than Half-Life... WoW, Starcraft, and Farmville laugh at such meager achievements.
You seem to have missed the point entirely. Zynga games
ARE casual gaming. The success of Zynga (and similar companies) is doing nothing but assist in changing what we think a video game is, in a very real and negative way. WoW does the same thing, but to a MUCH less severe and negative way. Compared to farmville Halo 3's sales is a small achievement in general scale, but really... That's like saying "Releasing a successful type of cold medicine is nothing compared to convincing people that shooting themselves in the foot cures the cold."
I lol @ your bland assertions.
Casual Gaming opens the market, it doesn't mean it's going to dominate it.
It's the same thing people say about Newspapers.
"Oh, News Papers are dying out! Ipad and Murdoch all the way lololol!"
Except every week 20 million newspapers are sold in Australia alone. Every week.
And given estimates, there are probably about 50 million readers for those 20 million sold when you consider papers are shared in households, universities, at cafes and some restaurants.
The outside market will grow, will look for different games, but the core market, those hardcore PC gamers, they will make demands and companies will meet them because there will always be a sizeable market looking for a serious, well developed, well made PC game.
Any business which ignores the huge potential of being one of the few minority providers for this market is a shit business.
Also, Next-Gen consoles have the potential to do more damage to gaming than any amount of Zynga.
Achievements are finally maturing, with real, tangible effects on gameplay as opposed to e-cock measuring exercises, but the emphasis for consoles is still around multi-player and social interaction.
Doesn't sound too bad until you realise that what you're sacrificing for these are sustained worlds, rich characters and deep and engaging stories.
New game mechanics, innovations in how we approach games, are going to be shafted for accessability to a wide audience.
A gaming PC is very much an individual piece of hardware. It's for an individual user who wants to play a specific set of games.
A console is built for the family, to play games with friends, it's built for social interaction.