I think a much better question would be "Why is it that those who liked the original XBomination concept do not understand why there was outrage but seem to be oblivious to the fact they have to blatantly ignore the reasons why that keep being repeated."
theuprising said:
-Because the original policy wasn't anti-consumer at all...
And that would be "Vista is great, you just dont get it because you did not give it a chance" Microsoft style "We know better than you do, so do what we expect you to do, shut up and like it." mentality. Just because you say it is not anti consumer, does not mean it isnt anti consumer. It simply means you fail to understand either unwittingly or willfully HOW it is in direct opposition to consumers There is nothing else you can call a practice that forces consumers to bow to abandoning their rights, and the value of their purchases in a blatant grab for control that MS has no right to claim, BUT anti consumer. They not only were trying to potentially cut out part of the value of all software for the console, they were doing so with the intention to eliminate used game sales to which they have no right to do and in the process make it so that they withhold unreasonable control over the software for the product and thus holding prices in perpetual stagnation.
If you honestly need more proof on how anti consumer this was, look at Microsofts response when they recanted. They made it a point to restore logical functionality to the console but at the same time they indicated that all those nifty share/trade digital software things they were so proud of as the future would no longer be available. Now why is that when technologically there is absolutely nothing that would have stopped MS from launching such a technology running concurrently with correct distribution structure. In fact if they really thought this was the future, it would have been the most logical thing to as you introduce people to it and get them using it willingly so that in the future they willingly favor such a method. But NO. Microsoft HAD to force it on consumers knowing damned well that large swaths of the gaming public are still adamantly resistant to this "brave new world" dystopian digital future being crammed down the throats of the public.
MS didn't NEED to add more DRM; the piracy rates on consoles are relatively low thanks to physical DRM on discs, they were planning to make everything digital, and thus required digital DRM similar to Steam's check-in.
Would you be ever so kind enough to explain why anyone thinks that once the purchase of digital software is made why it becomes a requirement to EVER re validate it? (outside of need for redownloading)
Also why is it so hard for some people to grasp that Online connectivity has been a plague on the gaming industry. Not a boon. Every single major problem the industry faces today are directly because of or are facilitated by online connectivity. So why is it so hard to understand that many people do not WANT an all digital console. To try and force an all digital console onto the public was essentially no different than telling thousands upon thousands of gamers "Do not like online? Then you have no place on our console"
-How is no one excited about having modding on a console?
Hrm, good question. While console modding does present some interesting THEORIES, I think there are two fundamental reasons why people are not excited about it. First is RTS/console syndrome. Sure it seems nice, but imagine the frustration of trying to get mods to work on consoles, much less the nightmare of trying to craft mods on a console.
The second is simple common sense. Manufacturers including microsoft are bent on seizing more control and locking away more access to their hardware because they cannot trust consumers to ignore human nature and not break their hardware apart to see how it works and then see how they can make it do things it was never intended to. If MS could not handle allowing content publishers the freedom to patch their software for free across the XBL system, can you imagine the fits they are going to have when someone completely jailbreaks the console or mods the console to allow non MS emulators to run. Anyone with half a mind would not need half their mind to know this will NOT end well.
-Most ppl see the Kinect 2 as a selling point, since multimedia features are cool for ppl who do things outside of game, and I can't be the only one who wants to see motion controlled hardcore games, which the K2 is capable of delivering. It can even read your emotions and change gameplay according to that...
Hey, you are NOT the only one. I was an early Kinect adopter. I still trust that if the tech is given enough chance it can grow into something great. However, at the same time Microsoft is still hamstringing Kinect by still defiantly resisting a simple single hand wand/controller for even more precise detection but infinitely more importantly to counteract the kinect (and yes K2 will be just as prone to this) counter intuitive lack of directional movement control on a 3d plane. If they would simply conceed that the kinect cannot realistically perform this function and give a directional control with a few interaction buttons, the Kinect could EASILY be HC ready. Otherwise that is a huge uphill battle.
-MS has invested in cloud computing, which may not be a HUGE thing at the present moment, though it was important enough for Titanfall to be a Microsoft exclusive, but in years to come it will pay off and help future proof the console. Yes Sony also has some form of cloud storage but nothing close to the scale of Windows Azure.
If people do not want complete digital distribution for a home console, what exactly makes you think people want cloud computing? Better yet, why is it such an obvious and simple thing is still so staggeringly complex and alien? People want their console for the ease it offers. Plug and play functionality. They want it to be easily untethered when they need to move it. They do not want to perpetually have to pray to the west 6 times a day to Mount Redmond to simply access what they bought and paid for. They do not want to have to fight to get what they bought to work.
While the technology "MIGHT" be the futuristic, the economics of this are very much straight out of our past. Those who do not learn from history are doomed to repeat it. So I invite you to do yourself a favor and study turn of the 19th to 20th century history. Do a little research on things like company stores. Look at what happens when a corporation holds excessive power without boundaries. See how fairly people are treated when they accept the promises of a corporation in exchange for the actual value of what was exchanged. Investigate a little something called the Matewan Massacre, Then see how it took not only blood sweat and tears, but in many cases human life to crawl out from under such abuses of power.
Perhaps with that gained knowledge you might gain a greater appreciation why people have every right and reason to have hated and adamantly resisted what Microsoft presented in its original Xbomination format. I hate seeing this deceased equine pummeled so mercilessly, but the simple fact is that as long as the problem is still not understood, then the roots of the problem are in fact still growing.