Why's everyone mad about no offline Diablo 3 single player?

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bloodychimp

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Jul 22, 2009
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Gutkrusha said:
bloodychimp said:
Gutkrusha said:
I'll buy the game, then I'll get a crack for it.

If I wanna play offline forever, it's my damn prerogative. I like to cheat and modify the product I paid for, and i'll keep doing it. The same thing I said when Blizzard started suing the people cheating their single player in Starcraft 2 applies here. You're just forcing us to different avenues, avenues we're more than happy to go to when we feel wronged. I will enjoy the product I paid for my way. I don't give a flying fuck if you think my account's achievements are important, cause I could care less about them. Lock my achievements at 0, but let me play my game my way.

The more you try to force this totalitarian way to making games on us, the more we're going to find ways around it.

If game companies keep pushing these stupid rules on people, the world is going to have a whole lot more pirates.
Thats precisely what the built in cheat codes in SC2 do. There is a whole list of them. They banned people who used the trainer to get achievements as well.

Looking just at your posting history, you're on a computer connected to the internet at least every two weeks, which means you're just complaining to be self righteous.

I personally like the advantages that come with non restrictive DRM like Battle.Net and Steam. The ability to download my games wherever and whenever I want, having achievements and unified friends lists with robust community features, and getting fast updates for my games makes up for the HORRIBLE inconvenience of having to log onto the internet once every two weeks (anyone who was a PC gamer 10 years ago knows what I'm talking about with the updates thing, if you got Tribes 2 to patch right on the first go you get a cookie, and the same applies for a lot of other old school PC games)
No, I'm not doing it to be self righteous. I'm doing it because I like to cheat and 'hack'/modify my single player games. And I'll be doing that with diablo 3 just the same as the other games I play.

The way Steam does it is the lesser Evil of DRM, but Steam lets you modify your games if you so choose, Blizzard removes your ability to play their games and then sues you.

Also, those people they banned used the trainers to cheat, not to get achievements. I doubt more than 1%* of those people even cared about them, they just wanted to play how they saw fit.
Ok let me try just isolating this text.

There are cheats built into StarCraft 2. They just disable the achievements. The only reason to use a trainer as well is if you want the achievements.
 

Caliostro

Headhunter
Jan 23, 2008
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Andy of Comix Inc said:
Then again, I suppose you could keep complaining and see if Blizzard will change their mind. As long as we do it in a polite, non-hateful sort of way, they'll listen to the community and deliver a title that their fans want.
Here's the problem. You're obviously talking about some magic fairy tale land entity that does not exist in the real world.

This is the same Blizzard that just a couple months ago wanted to force everyone to use their real names on their accounts, am absurdly idiotic move they only backed down on when a guy with a blog decided to show them just what can happen when you put your real name online, and how little effort it takes to do it.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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So long as there is inconvenient DRM they will be entitled whiners to complain. Such is the great nature of life! Also people trying to get other people to make non-invasive DRM but foolishness bitching to a forum rather then to someone who matters.
 

PurplePlatypus

Duel shield wielder
Jul 8, 2010
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Boomah said:
AND AGAIN, IN CAPS AND BOLD THIS TIME SO PEOPLE CAN SEE IT.

THIRD POST IVE MADE IN THIS THREAD AND NOT ONE PERSON HAS ANSWERED IT.

WHERE ON THE ENTIRE INTERNET IS THERE ANY PROOF WHATSOEVER OF THE OP's CLAIMS OF EITHER NO SINGLE PLAYER OFFLINE OR 15 DAY RE-AUTHENTICATION. THERE IS ONLY PROOF OF BLIZZARD STATING DRM IS A TOTAL WASTE OF TIME.

NOW... CAN ANYONE ACTUALLY ANSWER THE QUESTION OR SHALL YOU ALL GO ON IGNORING IT AND QQ'ING ABOUT SOMETHING THAT ISNT EVEN VERIFIED/REAL.
Yes, I just took a look and I can?t find anything but the interview from 2008 where they said their DRM would be limited to battle.net. You only have to be online for the installation and then in single player only if you want to talk to friends. Certainly none of this 15 day malarkey.

Also, calm down a bit, I know the spread of misinformation can be annoying but still.
 

Andy of Comix Inc

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Apr 2, 2010
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Caliostro said:
Andy of Comix Inc said:
Then again, I suppose you could keep complaining and see if Blizzard will change their mind. As long as we do it in a polite, non-hateful sort of way, they'll listen to the community and deliver a title that their fans want.
Here's the problem. You're obviously talking about some magic fairy tale land entity that does not exist in the real world.

This is the same Blizzard that just a couple months ago wanted to force everyone to use their real names on their accounts, am absurdly idiotic move they only backed down on when a guy with a blog decided to show them just what can happen when you put your real name online, and how little effort it takes to do it.
Oh yeah. I don't follow Blizzard that close. :p
 

Savagezion

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Mar 28, 2010
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Caliostro said:
Being shot in the knee caps is still a large improvement over being shot in the dick, but I don't feel particularly inclined to pay for that privilege.
/thread right there. This sums it up so well.

Andy of Comix Inc said:
Won't affect piracy in the least. Will greatly affect legitimate customers, and ONLY legitimate customers.
I don't understand this though, this won't "greatly" affect legitimate customers, it will slightly affect legitimate customers. Is it a negative? Yes. And that's pretty bad. But it's not an issue for rage or complaint. A lot of companies have an irrational fear of piracy, and to them, DRM is the best way to protect their IP. It's clearly a logical decision on Blizzard's part though.

Then again, I suppose you could keep complaining and see if Blizzard will change their mind. As long as we do it in a polite, non-hateful sort of way, they'll listen to the community and deliver a title that their fans want. This kind of spiteful rage, however, just comes off as so much white noise.
I don't understand what you are trying to say. You say that the fear of piracy is irrational, yet you defend it. I get that you may prefer to phrase it that "you understand where they are coming from" but that is a form of enablement. If you tell Blizzard "Hey, I understand why you guys do it but it isn't detering piracy but instead creating problems for paying customers, can you please ease up on it?" They will in turn give you a politically correct "Thank you for your interest in our product customer, hell no".

Stardock (GalCiv2, Sins of a Solar Empire, Elemental)is a company that uses no DRMs as a marketing strategy. They use no piracy deterants on purpose. One could argue that they may not have as many sales because of this or one could say that they have more even or even that their profit margin was higher or both. But these guesses are purely speculation to the point of straight up opinion. There is no way to prove either one is more true than the other even to a reasonable degree. It would be like arguing whether the cup is half empty or half full. No figures anywhere can support claims such as these as no one has it recorded anywhere how many people have pirated the game vs. buying. It is essentially marketing philosophy.

DRM's cost money and they don't come cheap by any means, especially a good one. A pirate is going to pirate. It is what they do. DRMs are essentially companies paying money, lots of money, to give average non-hacking/non-cracking people run arounds and accusing the average person of being a cheap common thief. They are willing to bet millions of their dollars and your convenience that YOU, reading this, are a thief.

They claim they are trying to cut losses but this stuff deters me from games. An online game (not MMO) requiring internet one thing but to have the single player section of a game require online capabilities is needless. I keep an old game machine running with games like X-com, Civ 1-3, Diablo 1&2,and such on it and it has no internet connection. It rarely needs its flash drive. I tell you this because one day Diablo 3 will be an old game and I don't want to have to keep checking in on my DRM 5-7 years later or god forbid I have my internet shut off for a couple months.

At any rate I know people online that have pirated games they own and I have even pirated a few games of my own that I own legal copies to for the sheer convenience of getting over retarded hoop jumping. THAT should speak volumes of this "slight" problem we as consumers are having with rediculous run-around DRMs. It is actually more convenient to pirate a copy of a game you own in some circumstances. And this type of thing right here is one I would probably do myself. I will buy Diablo 3, and have my eyes out for a hack the whole time.
 

Continuity

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May 20, 2010
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Ertol said:
How many people don't have internet connection? I could see if you use a laptop, but don't you go on the internet at some point? If you only have the do it for 1 min every 2 weeks it's not a big deal.
HOw about if you live somewhere out of the way, not in a city or suburbs? you'd be surprised how few areas, geographically speaking, have broadband. But more to the point, why should we have to put up with this? it doesn't stop Pirates and at best it just annoys paying customers.
Plus there is always the question of how long will the authentication server be up? I still play games that I bought 10-15 years ago. Ok Blizzard isn't likely to fold, but if blizzard do this what is to stop smaller publishers/developers doing it? and they fold all the time. Do you really want the game you paid for to stop working just because a company goes out of business?
 

Boomah

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Nov 8, 2009
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PurplePlatypus said:
Also, calm down a bit, I know the spread of misinformation can be annoying but still.
Oh Im not upset in the slightest. In fact I think its funny people in this thread are still ignoring the question in my posts because they'd much rather QQ over something that isnt even real than spend 2 minutes searching the web for actual proof. OP gets a major troll award for this one, specially with 6 pages of saps replying. :)
 

Gutkrusha

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Nov 19, 2009
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bloodychimp said:
Gutkrusha said:
bloodychimp said:
Gutkrusha said:
I'll buy the game, then I'll get a crack for it.

If I wanna play offline forever, it's my damn prerogative. I like to cheat and modify the product I paid for, and i'll keep doing it. The same thing I said when Blizzard started suing the people cheating their single player in Starcraft 2 applies here. You're just forcing us to different avenues, avenues we're more than happy to go to when we feel wronged. I will enjoy the product I paid for my way. I don't give a flying fuck if you think my account's achievements are important, cause I could care less about them. Lock my achievements at 0, but let me play my game my way.

The more you try to force this totalitarian way to making games on us, the more we're going to find ways around it.

If game companies keep pushing these stupid rules on people, the world is going to have a whole lot more pirates.
Thats precisely what the built in cheat codes in SC2 do. There is a whole list of them. They banned people who used the trainer to get achievements as well.

Looking just at your posting history, you're on a computer connected to the internet at least every two weeks, which means you're just complaining to be self righteous.

I personally like the advantages that come with non restrictive DRM like Battle.Net and Steam. The ability to download my games wherever and whenever I want, having achievements and unified friends lists with robust community features, and getting fast updates for my games makes up for the HORRIBLE inconvenience of having to log onto the internet once every two weeks (anyone who was a PC gamer 10 years ago knows what I'm talking about with the updates thing, if you got Tribes 2 to patch right on the first go you get a cookie, and the same applies for a lot of other old school PC games)
No, I'm not doing it to be self righteous. I'm doing it because I like to cheat and 'hack'/modify my single player games. And I'll be doing that with diablo 3 just the same as the other games I play.

The way Steam does it is the lesser Evil of DRM, but Steam lets you modify your games if you so choose, Blizzard removes your ability to play their games and then sues you.

Also, those people they banned used the trainers to cheat, not to get achievements. I doubt more than 1%* of those people even cared about them, they just wanted to play how they saw fit.
Ok let me try just isolating this text.

There are cheats built into StarCraft 2. They just disable the achievements. The only reason to use a trainer as well is if you want the achievements.
Trainers can accomplish things cheats cannot in most cases. I don't have Starcraft 2, so I have no idea how extensive their cheats are, but I still don't care. They should let people use what they want, how they want with the games they bought. That's the point people are trying to make. Like I said, i'll be buying Diablo 3, and i'll be cracking it.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Signa said:
lacktheknack said:
Considering how Blizzard's main audience is World of Warcraft players (all online) and a recent influx of Starcraft II players (same policy) then why should they pander to you?
I'm sorry if I'm going to sound like a dickbag here, but this is probably the most idiotic statement in the thread. They aren't pandering to any customer, online or offline by adding a feature that no one wants and will inconvenience at least one person with no rational reason. They are pandering to their shareholders who don't actually have to buy the games we play. It shows a lack of respect to us as their customers and it shows a lack of trust of us as their benefactors.

I agree that the chances of this becoming an issue for more than 2% of their users are slim, but the fact is that it still shouldn't be there if it doesn't do anything for us. We are the ones buying their games, so We deserve better than this. It's like walling over a shutoff valve for the water main because no one is going to use it through the life of the house, but just wait for that time that the pipes freeze over and that effort to drywall that area is wasted because now it's a problem that needs to be removed.
I can kind of see where you're coming from, although this is really so non-intrusive that it's more like leaning a shelf against the valve.

However, showing a lack of trust of their customers?



COMPLETELY JUSTIFIED.
 

Signa

Noisy Lurker
Legacy
Jul 16, 2008
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lacktheknack said:
However, showing a lack of trust of their customers?



COMPLETELY JUSTIFIED.
Once again, I get what you are saying, but this is also false. The people buying the game aren't the pirates, so it isn't justified. We've been in the circular argument for 6 pages though, and I'm only saying it now because I haven't said it yet.
 

Signa

Noisy Lurker
Legacy
Jul 16, 2008
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Bolo The Great said:
Can a say in a more polite way that the OP is most likely full of bullshit? There is no evidence of this at all that i can find, have found, have heard of, blizzard have hinted at, or has been divined from slaughtering a goat.

There is no evidence of Diablo III DRM of this kind. Please people, clam the fuck down. Although some peoples total apathy towards people who don't have a stable internet connection is just stupid. There are whole countries that lack stable internet, just becuase you live in one of the handful of ulta-developed nations with iron-clad broadband dosen't mean you can just disregard the rest of the earth.
I haven't done the research myself, but if the OP is trolling us, could it also be an experiment with Blizzard fanboys? I mean, Spore pretty much had the same DRM scheme if I remember correctly, and people pirated that out of spite, making it the most downloaded game ever. No one had ANY sympathy for them because it was EA. Now we have all these people willing to bend over backwards because it's a Blizzard game from a trusted franchise.
 

Boomah

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Nov 8, 2009
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And still the QQ over something that isnt even real continues even after stating it isnt so.

Gratz Op