Why's everyone mad about no offline Diablo 3 single player?

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LiftYourSkinnyFists

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Aug 15, 2009
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I loved single player, I also loved online either way nothing will stop me playing. I'm just wondering if there will be an expansion in close succession as Lord of Destruction did for Diablo II.
 

Vrach

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Jun 17, 2010
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Oh the irony. I wrote a nice big detailed reply and it was lost when my internet connection got cut :D

Here we go again:

1) Not everyone has internet. Can happen even to the most well off of you boys when you're moving to another place and the provider needs several days to get the internet going in your new flat. Instead of being able to play your offline games in the meantime while waiting for your net, you can't play those with the stupid DRM due to the idiotic "protection". And for those living in some slightly less well off countries, you just might not have access to internet, it's not really an impossible thing.

2) Not every place you want to game at has internet. Say you're gaming on a laptop, you take your laptop outside, go somewhere, suddenly you're in a place, you've got some hour of nothing to do, you wanna game. Well... good luck with that. More to the point, students living in dorms sometimes don't have internet, have internet restricted to specific domains and similar. End result's the same.

3) Assuming from what you said the protection is a-la AssCreed2 in that you need it all the time to game. So if your internet cuts (not really an uncommon thing, especially during storms, heavy rain and you know, all that shit when you wanna sit at home just playing games) you're fucked. At "best", your gameplay is interrupted, any possible immersion is gone, flow is broken etc. On it's own a painful price. On the much worse, you could lose a part of the savegame due to corruption etc.

Those 3 are alone enough reason not to use a shitty DRM. But here's the most important one that pretty much strengthens those 3, and just about any other reason against it. It's useless. About 3-4 days after the launch of AssCreed2, there were fake servers and DIY instructions that pretty much cracked the game. A week or at most two after the release, Skidrow and some other scene groups already started shipping no-brainer one-click-install releases that were functional out of the box.

The few people who couldn't be arsed waiting for those releases among those who usually pirate games were FAR overwhelmed by the number of people returning their games and/or just patiently waiting for a cracked release instead out of several valid reasons - servers failing resulting in a downtime where you can't play an OFFLINE game because an ONLINE server is dead, general fuck-you to Ubisoft for treating their customers as criminals (and more to the point, worse than pirates, whom they didn't pay, treated them) and just plain no/bad access to internet and all the above mentioned related reasons.

If that alone wasn't enough, Ubisoft got so much negative PR from all sides (ironically, most of all, the non-pirate community) that I think their PR team would rather have gone to a cattle ranch and literally got branded with hot iron as a pile of jerks.

So yeah, do the math. Pointless protection that's gonna cost you both customers and company image for the game devs and feeling like a criminal for owning a legit release as a customer. No one wins and the pirates that you were out to screw over just get a good laugh as even your loyal customers rush to them and join them in a "what a pile of tossers those guys are" forum discussions.
 

Fumbleumble

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Oct 17, 2010
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If I really wanted this game (which I certainly don't) then I'd just buy it and crack it, just like I did with Mass Effect... played it 4 times and hasn't been activated yet.

Drm like this is just nonsense.. as has amply been pointed out, it affects no-one but paying customers.. pirates simply don't have to bother.
 

Phantomxd

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Jul 21, 2009
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Yeah the pirates will sooner or later get round it and the (would be) customers without connections will be really pissed.

Dont say every one has a stable connectection it just shows how sheltered you are.

Imagin if you lost your webs through road works for a few weeks and see what you say then lol.
 

Dzil

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May 20, 2009
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Unfortunately it's kind of come down to this. The makers of world of goo experimented with a pick your own price model: people could have purchased the game for a penny if they wanted, and yet statistically they still had a ridiculous number of pirated copies of the game out there, happily connecting to their server reporting high scores on the freeplay mode. Part of it is because there's a gaming audience out there that doesn't have credit cards, part of it is people are trained to min-max their dollars spent per time enjoying games: and in that venue, free is unbeatable.

To me, the reason Blizzard can pull this off where Ubisoft ate a bag for it is two-fold:
1. Blizzard makes better games, so people will cave on "principles" and go play them.
2. Blizzard offers an online community and connected experience that actually justifies the potential inconvenience of requiring an internet connection.
 

Siyano_v1legacy

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Jul 27, 2010
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Why people can't stop saying "What if I don't have internet?"
What? you live in cavern under 1 km of dirt?
With a laptop I'm sure you can visit an internet coffee once in a while that has internet access
The number of person that can't have access to internet at all is close to irrevelant and I would guess most of them don't even care about gaming.
I just hope they make it hard enough for hacker ;)
Yes I can understand that a big company like that want to protect their protect and do their best for it even tho at some point it just hassle the humble customer more than anything else.
Its like saying you buy a car and have to go back to the retailer so he can check it to prevent car hacking/modifying/stealing or such
 

ajofflight

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Jun 5, 2010
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Zahtzee will not be pleased with this revelation... Offline single player was, and always will be, my favorite.
 

AyreonMaiden

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Sep 24, 2010
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Wow.

I...no longer want Diablo 3 nearly as much as I did before.

I hate depending on ANYTHING other than basic electricity for my video gaming. I don't buy into Steam, and I don't buy into this. I don't wanna have to be online every time I wanna get my game on.
 

jpoon

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Mar 26, 2009
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They're really going to use this shit? Fuck, I really find this type of "protection" annoying as hell. Lame, they probably just lost a sale because of this.
 

jpoon

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Mar 26, 2009
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Siyano said:
I just hope they make it hard enough for hacker ;)
They will never make this game too hard for hackers. Just wait, this game will be hacked probably the same day that it is released to the public. DRM only hurts the ones who pay for the game legit, it's not gonna stop pirates from doing what they always seem to do.
 

NLS

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Jan 7, 2010
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Dimbo_Sama said:
oplinger said:
Oddly, some people don't have a stable, or constant connection to, the internet. So anything requiring internet access is a bit iffy.

..Was a bigger problem back when steam did it, but I don't see the issue now. ...Other than the more rural areas of the US..maybe some other countries.
Yes, entirely for this reason. Some people don't like say, sucking up the entire bandwidth whilst not playing multiplayer? Maybe you want to download something large and decide you want to play Diablo III whilst you're waiting? Oh wait, you can't, cause you have to be online.

It's bullshit. Yeah, you have to activate your account on Starcraft II before you can play offline, but at least you can PLAY OFFLINE!
It's a short activation every 15 days, it won't eat your bandwidth 24/7 every time you play the game...
 

jaketaz

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Oct 11, 2010
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I used to play Diablo 2 online single-player when I wasn't in the mood for dealing with the assholes that populated the realms, or when I was raiding some boss where I didn't want to share XP or loot. I dunno... I realize there are security risks, but it seems silly that a sequel would lack a feature its predecessor had.
 

adrian_exec

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Apr 5, 2009
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I think they will do with Diablo 3 the same way they did with Starcraft 2. When you play the single player campaign if you want to talk with friends, finish achievements and all that jazz you will have to play on-line on Battlenet 2.0

But in case your internet connection is moody then you have the option to play off-line without the rest of the benefits of playing on-line.
 

direkiller

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Dec 4, 2008
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Siyano said:
Why people can't stop saying "What if I don't have internet?"
What? you live in cavern under 1 km of dirt?
With a laptop I'm sure you can visit an internet coffee once in a while that has internet access
The number of person that can't have access to internet at all is close to irrevelant and I would guess most of them don't even care about gaming.
k i hate rellic right now

you know why. There updates are all torrents(blocked at my school) and there authentication server is also blocked at my school. So i cannot play a game i bought and payed for all because of DRM.

so yea this type of DRM is bad
 

McNinja

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Sep 21, 2008
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It isn't a terrible DRM. However, it is entirely arbitrary and pointless.

But then again, so was Blizzard's choice of not having LAN in Starcraft II. Why in the hell should I have to publish a map on battle.net if I want to test it out with another person?

Oh wait. Activision-Blizzard. I get it now.
 

Worgen

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Apr 1, 2009
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Whatever, just wash your hands.
its the same sort of bullshit that ea was trying to do to pc gamers a couple years ago with the drm in masseffect and spore, the second we let them get away with it is when we start loosing any type of owner ship of games and we are just paying expensive rental fees
 

lacktheknack

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Jan 19, 2009
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MaxPowers666 said:
lacktheknack said:
I simply think it's foolish to not protect one's product in some way. Blizzard's DRM is much less intrusive then any other (including Valve's). Therefore, I approve.
No its a bullshit policy thats only slightly better then ubisofts. Its still enough to make me not buy this game, which I was fully intending to do before I heard this news. I dont have internet at my house, I dont need internet at my house, nothing I do there requires me to spend an extra $50 a month on a shitty slow internet connection. It actually annoys me because its the first pc game in the last 5 years that has actually interested me.

What is bullshit is that the only option to me if I wanted to play this game is that I would have to download a pirated copy while im at work or school just so I can play a bloody SINGLE PLAYER game.
It's not a bullshit policy. It's a bullshit policy to you because you're one of the 0.1% of gamers who don't have internet access at home (!?!?!). Considering how Blizzard's main audience is World of Warcraft players (all online) and a recent influx of Starcraft II players (same policy) then why should they pander to you?
 

Boomah

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Nov 8, 2009
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So before this discussion goes any further...

Where the heck does it say ANYWHERE on the internet that diablo III cannot be played offline OR that it even has a 15-day authentication required. Nothing on the official blizzard site, and if anything Blizzard has had an article posted don almost every major gaming site declaring what a WASTE any type of DRM is.

Example:
http://www.tomsguide.com/us/Blizzard-DRM-Battle.net,news-2787.html

So... where is this information even coming from before everyone all gets in a tizzy about it.