orannis62 said:
Link Kadeshi said:
I'd rather move away from the Wind Waker style, personally.
Why? To me, WW is by far the most visually appealing Zelda ever.
As for gameplay, it's tied with Twilight Princess to me. Give the next WW-line Zelda game motion control and I'm all set to name it best game ever.
I'm a pretty big Zelda nut, so please don't missunderstand, Wind Waker had great artwork and art style. It's controls were the standard Zelda-tightness you would expect from a game of the series. I have played that game a couple times, it's very well made. Now, as far as it goes being a Zelda game, it's not up to par. I know it's been said, and normally for the wrong reasons, but it's childish. I know the age they say he is, but really, how old is he, 3? Even the NPC's make fun of him. It's hard for me, a guy who has not only grown up with the series, but say it from it's grass-roots, to see this as a positive step. I will also refuse to believe that the three Goddesses in their infinite wisdom, had only ONE idea on how to save Hyrule from Ganon... Send only a handful of people (Yeah, not all of them) to some mountain peaks which shouldn't exist in the places they do, and flood the world, it just reaks of the old "Oh noes, a fly! Where's my shotgun?!" gag. They decided to hold off on sending a hero to see if things worked better that way? Meh. Ganondorf is also a bit whiney in this. He's not a nice guy who can be felt bad for, he's evil in every sense of the word, kinda why he's been called the King of Evil. Not the King of "Wha, I miss the wind". I can deal with the art direction, as it was not my cup of tea (I like coffee better), but it was nice none-the-less, but the story and related elements are not really, in my oppinon, Zelda-ish. Oh, and whenever I talk about WW, I simply
must ask why the species most adept at dealing with water environments "evolves" into birds. Don't give me the salt-water arguments, they would have died before having a chance to "evolve".
Internet Kraken said:
Link Kadeshi said:
I'd rather move away from the Wind Waker style, personally.
I can understand why someone wouldn't like the cartoon design of Wind Waker.
However, I certainly preferred it to the (pathetic) grimdark art style they tried to pull off in Twilight Princess. I hate that game so much because of it.
While I wont call you an idiot for differing views, nor will I sniker for how utterly wrong you are different our oppinions are, I do disagree. I like the Ocarina style Zeldas best, and as for portable Zeldas, I like the Awakening style best. I played PH, and while the Temple of the Repetative King annoyed me more than some may know ("I know how to draw a frakking Triforce, just accept it for Nayru's sake!"), it was a good game. The stylus was actually easy to adapt to, surprisingly.
EDIT: Fixed a misspelling.