1. Throw thermal clips in the trash can.
Timzilla said:
Also, what does everyone have against the reload function. I mean besides the plot hole they create, I think they work. When has anyone ever run out of thermal clips? I still fire in quick bursts anyway, so I don't see that big a difference.
It depends on what weapon you're using. Some weapons get a generous helping of
bullets thermal clips. Some get so little that the weapons aren't good for relying on. And please explain to me why it is that if I run out of
ammo thermal clips for my pitiful 10
round thermal clip max sniper rifle, I can't take some
ammo clips from my useless shotgun which uses the EXACT SAME KIND OF THERMAL CLIPS AS THE SNIPER RIFLE! In fact, every weapon uses the same thermal clips as you only ever pick up one kind, so having separate ammo for each one is just friggin' stupid. If we have to stick with thermal clips, keep the number of rounds you can fire before needing a new thermal clip the same (so 80 rounds for that assault rifle you get in the collector ship, or 1 for the starting sniper rifle), but instead of the remaining ammo for that gun, just show how many thermal clips total you have left. And if I have 100 thermal clips, that means I get 100 sniper rifle shots, or 8,000 assault rifle shots, or a mixture such as 50 sniper rifle shots and 4,000 assault rifle shots. But running out of clips for a sniper rifle but having clips left for the shotgun is just silly because they're the same damn clips.
Although I'd much rather just have the overheating thing from ME1 back. It made the start of the game a bit of a pain, but later on when you get better toys, much more fun.
2. Throw the Hammerhead in the trash can (maybe it would fit better in a dumpster) and give me my Mako back. The Mako was durable (not made of tissue paper that lit on fire after 2 seconds of being shot at) and you could actually aim its weapons. Fights in the Hammerhead sucked, you had to shoot from long range and hope those stupid homing missiles worked (usually they didn't) and you couldn't zoom in. And you had to dart behind cover every 3 seconds or die and start the whole fight over again. Killing one turret with one health bar can take 3-5 minutes on CASUAL because even then, the Hammerhead still can't take more than two hits before lighting on fire and its missiles rarely hit their target.
Alternatively, I could settle for a vehicle that has the mobility of the Hammerhead but the armor and weapons of the Mako, but since that might not be "immersive" (I can see people complaining that a hovering tank with all that armor shouldn't be so maneuverable), I would just be happy with bringing back the Mako. I mean really, it looked like it survived the crash landing onto that one planet really well, it's still in one piece and everything. Just stuff it in the SR2, get your tech specialists to fix it up, and drop the Hammerhead in the nearest volcano.
3. Bring back exploring planets in a vehicle (planet scanning can go in the trash can too). Just get rid of all the obnoxious mountains everywhere that made things a pain in the ass to find. And make sure there are more than 3 kinds of structures for the interiors of small buildings. Yeah, okay, I guess it could be realistic (cheaply made pre-constructed buildings that are easy to put together for all your building needs) but it's a bit boring for the player if the only thing you can do to mix up the various buildings is just put the random crates in different spots.
4. No more Elcor. They got too big a role in ME2. Vent all those obnoxious monotone motherfuckers out the nearest airlock. Bring in more hanar to compensate, hanar are awesome. Bonus points if Shepard calls them "big stupid jellyfish" again.
5. Get a new female voice actor so playing as Fem Shep isn't a trip to monotone, no emotion land. Is Fem Shep a human or an Elcor? She gets around and fights like a human, but converses like an Elcor. It's very confusing.
6. This one is very important. Learn to make DLC that's worth a damn. They did pretty well with Lair of the Shadow Broker, but then went straight back to crapsville with the recent Arrival DLC.