Dangernick42 said:
I'm not saying it's flawless, I'm just saying that a lot of the arguments people have against it are false, and could easily be disproved if they palyed the game for the trial.
But the game is just bad.
It was fun and interesting for a bit...
Then, after a while, I realized the game didn't start until 60/70/80.
And the game's endgame was actually somewhat challenging. Then BC came out and I thought it was a joke, then 3.0 came out and it was a TOTAL joke, and then WotLK came out and it's so fucking bad, from what I've heard, that I quit since if people in greens can go into 25 man naxx and full clear everything, and all the game's content is down in 3 days, then it is not hard.
The way it is now, I would be able to play once a week, raid everything, be done, and "go do something else" for the rest of the week. I'm not paying for a game that's only fun 4-6 hours a week and only with other people.
PvP is so incredibly BAD, don't even tell me, I had season 4, I did warrior druid, my arena ratings weren't pro, but they were respectable, I wasn't a 1500 scrub or a 1600 player who thought he was good...I got past 2000, I remember that much, but I don't think I hit 2100...Never got shoulders. Oh well. You know why? Mage/Rogue is only beatable by Warrior/Druid when they make a mistake.
Arena is inherently imbalanced, to the point where I had to counter-comp depending on who was queuing against me.
If PvP didn't have arena, ugh, I don't think I have to form an argument against AV and the changes against it...But at least it's not class-balance, it's just bad players.
But this is why the game is hated by me:
-The gameplay: Walk up to this, rightclick. Spam 1. Okay, do that again. This is levels 1-80 aside from the random gimmick quests. If you're a ranged class, leftclick something, get in range, 2222222222222222222222 until it dies, and then repeat. THAT IS THE WHOLE COMBAT SYSTEM. There is no skill, there is no aiming. It is gear, and if you know what a "rotation" is, later on (read: summon water elemental, frostboltx99).
-Raids: 25 people doing MUNDANE TASKS. If everyone moves out of the fire...if everyone just presses the same 2-3 keys and reacts to the scripted event as it's described on a website...there's no problem. OF COURSE, the raid HAS to have 1-2 TOTAL retards, who ruin it for everyone else. The kind who can't look up a DPS cycle for 5 minutes because "it takes too long." The kind who don't know where to turn in their tier 6 token. The kind who forget to hotkey their Tears, and you wipe on Archimonde because of THEM, YET AGAIN...
-Game Balance:
~Favorites of the month: LOL MY CLASS POPULAR RIGHT NOW, IMMA WIN! PPL GONNA CRY ABOUT IT AND IMMA STILL WIN! (deathknight). I see classes get good changes, and then get nerfed back into the ground (read: Paladins), and that player-base has dealt with being terrible SINCE THE START OF WoW. I don't know how the game would be fun at all.
~Racials: If they didn't let people use racials in arena, I'd be fine with it. The game is stupid imbalanced as is. NE rogues got another level of stealth, Tauren ANYTHING got warstomp (reason I lost the 2100 game), Orcs Warriors basically got two death wishes, and what the hell? Dwarves get stoneform and TREASURE FINDING. HELL YES. Oh, and undead get -another- fear break, and humans get a reputation gain. Gnomes get another PvP trinket on a 1:30 cooldown. That is stupid powerful.
~Rogues: Permastealth in ANY MMO is ridiculously powerful on a PvP server, because it lets you choose if you want to fight, and how you want to start that fight. I'm not gonna bother with this because it's been done to death.
~RNG: Plenty of my arena matches came down to my Mace Stun. That is not skill, that is luck, and that is frustrating.
~GCD: Options to react are taken away. That is not fun. Explain to me why seeing someone casting a 1.5 speed skill and not being able to do anything about it because you just hit stormstrike, and because of inherent game lag, even if you hit earthshock when he has .2 seconds left, his cast will land anyway.
~Lag: I have several screenshots of "You gain spell reflect" "xxxxxx's Fireball hits you for 4k damage. You die." And I still have the spell reflect buff. I have screenshots of "Your pummel interrupts xxxx's fireball. Xxxx's Fireball hits you for 4k damage. You die." It's an inherent problem in an MMO game like that, and such lag ruins arena and PvP in general, affecting balance for classes that need to react to other problems.
-What it does to people: You can't deny it. You cannot be a "casual" WoW player and have an 80 character that raids. (actually, with all their dumbing down of an already-dumbed down game, you probably can now, but you couldn't do that at 70 when I played, and you CERTAINLY couldn't do it at 60, from what I heard about 'the good old days'). Any friend I know who plays WoW does so for a long period of time, obsessively, and they don't realize it's the only damn thing they talk about. I see kids at college playing in the hallway...And every time I hear someone talk about it, I want to punch them because they're so ignorant to everything. I know more about the game and 80 raids than them, and I don't even play it.
-The social aspect: WoW is a glorified IRC. There were days when several people I know just sat in Shatt and talked to eachother. Or just did some mindless Rep grind as they chatted with people. Why am I playing a game to not play a game?
-Groups: People should be required to know their role in an instance. People should be required to not be terrible. There should be servers for people who have reflexes, like, test people at the start of the game or something. At times, it felt like I was one of the only decent tanks on my server. I tried DPSing in groups, and it was so damn boring and I was so scared someone else would screw up (because most of the time they did, and I don't have a [bubble/sprint/vanish/blink/invisibility/earth elemental/cat-form-dash] to get away from problems.
-Community: All people do is complain (irony since I'm complaining now). Nothing is ever good enough. Nothing pleases everyone, but it seems something displeases everyone too, and I've never met someone who is 100% satisfied with the game because it's pretty impossible to enjoy unless you're just "leveling up with a friend."
-NPCs: Their AI is TERRIBLE, their quests are terrible, I certainly don't feel like a hero bringing some guard his lunch, or killing some spiders, but I certainly don't feel like a hero after killing Vashj either (even though that was one of the few interesting and fun boss fights that this game had). Aggro tables lead to a very controllable fight, so there isn't much excitement in PvE until someone screws it up.
-Battlegrounds: This deserves a separate topic because even though I enjoyed it when a healer would follow me and I would generally annihilate everyone, that does not make a game fun. I would only beat people because of bad class balance, or because I had more gear because of them. There was no skill involved in the game (unless you count 1v1 fights vs other warriors (geared better than me at the time) where I would disarm them and then put on a weaponchain when they were about to disarm me, but that's not skill, it's just knowing wtf to do). The lack of tactics, strategy, and the blind idiocy that plague battlegrounds (and their respective chat rooms) are geat. Alliance side, when you lose, it's "lol horde's better" and people complain about imbalances. Horde side, when you lose, everyone just blames each other for sucking.
-Achievements: Again, arbitrarily increase game time for people because they are supposed to go do a bunch of bullshit for arbitrary points. Here's how it works: Anyone with more points than you has no life, and everyone who has less than you sucks at life. That's pretty much how everyone acted about them, and honestly, I don't think I want to have 50 virtual pets in a fake online world.
Now, trust me, the game has plenty of good aspects, but you asked me why I hate it, and that sums most of it up.
The only fun things in this game were taken out once Blizz found out I actually kind of liked them, like old AV and walljumping.
The only fun parts of this game are the social element, and I'm not a very social person overall, and even I had a full friends list.
Also, I only complained about the endgame, since leveling is just the same damn thing over again and again, tolerating badly rendered models and stupidly unresponsive controls and a bad, boring combat system...And warriors probably had it best, since they had a "if the enemy does this, then you can do THIS!" system (see, revenge, overpower, etc...) and I had an incentive to kind of pay attention instead of spamming 1-2 abilities.
Anyway, there was a time where I had pretty much nothing else to do on the game, and I felt like I had beaten it. I didn't realize I didn't beat the game until I stopped logging on.