Worried about Mass Effect 3

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easternflame

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HerbertTheHamster said:
otakon17 said:
HerbertTheHamster said:
Why? It's mass effect 2 with more plot holes even more deus ex machina? Who could possibly dislike that?
Actually, in all seriousness what plot holes do you refer to? I'm not trying to start an argument, I'd just like to know because for some reason I never can see them out like others can.
Most obvious one is Shepard and his team leaving for an "important destination" so the Normandy can get invaded by collectors. This is right after the reaper iff thingy in ME 2.
I thought so as well but, Miranda tells you, we all go into the shuttle and you specify the destination and what crew members are coming ONCE WE ARE OUT
 

Dr Snakeman

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DustyDrB said:
Really? Maybe this video will help (it's spoilerific, but the video does a good job of warning you. Just make sure you read the description before watching if you're like me and don't want to know story and character-related stuff).

Just want you to know how grateful I am that you posted that video. I've been worrying a little (not much, just the standard fanboyish 'they'd better not screw this up') about how this game is going to turn out.

But if they can deliver on all those promises, I'll be a happy man. I mean, you get to punch al-Jilani again!

So, yeah. Thanks for permanently dispelling my fears.
 

someguy2300

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Mar 30, 2011
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Im excited About Mass effect 3 until they announced multiplayer. I did the one eye cry from movies and heard this in my head http://www.youtube.com/watch?v=hKsoQ6O8jI0. still excited for single player though.
 

DustyDrB

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Jan 19, 2010
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Dr Snakeman said:
Just want you to know how grateful I am that you posted that video. I've been worrying a little (not much, just the standard fanboyish 'they'd better not screw this up') about how this game is going to turn out.

But if they can deliver on all those promises, I'll be a happy man. I mean, you get to punch al-Jilani again!

So, yeah. Thanks for permanently dispelling my fears.
Easing hearts and minds: It's what I do best. I also make flippin' awesome tuna steaks.
 

Legion IV

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CJ1145 said:
Legion IV said:
The games gonna be garbage anyways, mass effect is a blight on gaming, can we even call it a game?
Trolling of the highest caliber. A highly derogatory and insulting comment on the quality of a game with a massive fanbase and critical acclaim like few other games even aspire to, and not a single reason was made to explain the issue. Instead the post goes on the assumption that everyone all agrees with the comment made with no further questions.

I give this one an A+, let's give him a hand ladies and gentlemen.

I meanwhile, am looking extremely forward to the game. The combat looks extremely good to me, but then again I found ME2's combat to be great and Dynasty Warriors as a whole to be passable, so obviously I just can't be listened to.
No its because I've been giving reasons forever and everyone says am trolling anyways so why should i give reasons, people will call me troll otherwise. Is it so hard to believe people think this?

Final fantasy XIII people say the same things and this site laughs and agrees saying its truth. I say this for mass effect am a troll.

The moral choice system is horrible, the game punishes you for not either picking all good or all renegade. I played it as a choose what i would do guess what happened i was 50/50, so when my squad mates got in a fight i could do nothing but lose there loyalty EVEN THOUGH I SAVED THERE ASS AND SAVED THE WORLD AGAIn. Are you kidding me? Has the game ever heard of a balanced opinion someone who can see both sides? Nope nope just either pick the blue letters for good or red for renegade.

its almost as if they add those for those people. The game should just have 3-5 choices all same font, so you actually have to think. Maybe have being praragon harder then renegade? Like the age old saying, its harder to be good then bad. Honestly i would have done things like, that alien species you can save or destroy in ME1 if you saved them i would make it so that The reapers enslaved them for ME3 and the game becomes slighty harder.


The moral choice system is just garbage its trash, Army of 2 the 40th day had a better moral choice system. Am not kidding. Heres a comparison.


Mass effect: I'll pick paragon option and save these people. Ya everyone praise shepard he saved innocent happy people everyone loves shepard. no real repercussions like i don't know the people kinda saw what was going on and saw and done things they shouldn't have this could backfire on shepard later but no.

Army of two: Hmm theres a huge stash of weapons in that locker over there, the whole cities gone to shit and we need as much ammo possible. You find out a security guard is guarding them and tells you to stay away and pulls a gun, hes an old guy no real threat, he begs you "please its my job just leave" If you take them you steal them and end up killing the guy by accident. You don't take them and you find out the guy was selling them to the soldiers invading the city.

SEE Army of two had many of those were your actually not sure what to do, theres no blue and red fonts. You go by instinct and sometimes even just guessing cause theres noway to see how some of these would end.

There theres my one reason, if you cant tell from just these and have huge and many issues wit the games I'll give you much much more.

I just find it astounding that any hate on a JRPG here is fact and true and hilarious. If one person has good reasons against Mass effect just my god what a troll. Give me a break.
 

AM City Watch

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I really, really hope the writers get their shit together for this one. Both in terms of plot and dialog, because those were what killed ME2 for me.

I mean, when your sequel would make (slightly) more sense if was set before the first game, something is wrong with your narrative structure.

Aside from that, ME2 had this weird tendency to take an axe to things that only required a scalpel. "The inventory system is too cluttered? NO INVENTORY AT ALL, THEN! The planet-exploration gets boring? EVERY PLANET WILL BE A LINEAR JOURNEY FROM POINT TO POINT!"

But then, I really enjoyed DA2, so I'm clearly not representative of Bioware's audience.
 

Hawgh

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Dec 24, 2007
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I'm not worried, and everything I've heard so far has only increased my optimism.
 

T-Bone24

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otakon17 said:
HerbertTheHamster said:
otakon17 said:
HerbertTheHamster said:
Why? It's mass effect 2 with more plot holes even more deus ex machina? Who could possibly dislike that?
Actually, in all seriousness what plot holes do you refer to? I'm not trying to start an argument, I'd just like to know because for some reason I never can see them out like others can.
Most obvious one is Shepard and his team leaving for an "important destination" so the Normandy can get invaded by collectors. This is right after the reaper iff thingy in ME 2.
Your right. Hell, what did they do after going off in the Shuttle anyway is it ever mentioned in-game?
It's because the ship needs to be out of order for a little while whilst they rejig the systems and install the IFF. Hey, it's better than no explanation.

By that point in the game you probably still have a few sidequests on the go so it's pretty reasonable that Shepard takes the ground team out in the shuttle.
 

David Bray

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Jan 8, 2010
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Well i was terrified of ME2 because of its seemingly obsessive turn towards combat and im the same here, but ME2 was awesome, so...
Wait
 

King Toasty

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Please please PLEASE do not judge a game by the pre-pre-pre beta gameplay. It's a stupid idea and it'll get you nowhere. ME3 isn't coming out 'till what, March 2011? So hold yer horses thar.
 

risue

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Apr 3, 2010
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i have one very strong concern for ME3 and that is the writing / story. sense ME1 Ive noticed a HUGE drop in writing quality. They used the same plot device 9 different times in ME 2 alone. the "Shepard meets someone, they cooperate together then at a crucial point that person turns against Shepard or reveals ulterior motives and turn into the 'bad guy'" don't believe me?

!!!!!! Spoilers : !!!!!!!

Wilson at the beginning of ME2
The warden at Purgatory for Jack's recruitment
Nikket in Miranda's loyalty
Jacob's father in his loyalty
the SPECTRE in the shaddow broker DLC
The Illusive man himself
The Arrival DLC is pretty much centered around this
Overlord DLC the main scientist
to an extent the scientist in Mordin's loyalty falls under this same plot device

this is just one example of why I'm very concerned about ME3, as it looks now, the Illusive Man might turn into just another Seren from ME1. i really hope i am wrong in that guess but at this point i wouldn't put it past Bioware. in the end though i'm still going to be getting ME3 and will probably enjoy it, i just hope i'm happily surprised and my faith in their writers restored rather than ME3 being the last bioware game i buy
 

Thunderhorse31

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If you're worried about the short development time, look at it this way.

It took them years to craft the universe, the story, the characters, and gameplay of the first game. Several years of backstory and design, finally accomplished in November 2007. Boom, ME1.

After that, they looked at what worked and what didn't and made tweaks to the story-telling, gameplay, graphics, etc. No need to spend years crafting the universe, it's already established. Most of the work goes into improving the engine, looking at feedback, and developing the gameplay. ME2 released in February 2010. Time between sequels: 2 years, 3 months.

Now all that's left is to wrap up the story. Make the necessary upgrades to the engine. At this point they have a good idea of what works and what doesn't. Take the best parts of both games (story-telling, gameplay, etc.) plus 4 years of feedback, and hone your product into the most polished game possible. ME3 will be released in March 2012.

Time between sequels: 2 years, 1 month.

So yeah, did you like ME2? Considering that the turnaround time between 1-2 and 2-3 is almost identical, are you really that worried?
 

otakon17

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T-Bone24 said:
otakon17 said:
HerbertTheHamster said:
otakon17 said:
HerbertTheHamster said:
Why? It's mass effect 2 with more plot holes even more deus ex machina? Who could possibly dislike that?
Actually, in all seriousness what plot holes do you refer to? I'm not trying to start an argument, I'd just like to know because for some reason I never can see them out like others can.
Most obvious one is Shepard and his team leaving for an "important destination" so the Normandy can get invaded by collectors. This is right after the reaper iff thingy in ME 2.
Your right. Hell, what did they do after going off in the Shuttle anyway is it ever mentioned in-game?
It's because the ship needs to be out of order for a little while whilst they rejig the systems and install the IFF. Hey, it's better than no explanation.

By that point in the game you probably still have a few sidequests on the go so it's pretty reasonable that Shepard takes the ground team out in the shuttle.
But that's the thing, I don't remember doing any side quests or anything with Shepard & Co. after departure it went straight to Joker's desperate run.
 

aprildog18

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Legion IV said:
No its because I've been giving reasons forever and everyone says am trolling anyways so why should i give reasons, people will call me troll otherwise. Is it so hard to believe people think this?

Final fantasy XIII people say the same things and this site laughs and agrees saying its truth. I say this for mass effect am a troll.

The moral choice system is horrible, the game punishes you for not either picking all good or all renegade. I played it as a choose what i would do guess what happened i was 50/50, so when my squad mates got in a fight i could do nothing but lose there loyalty EVEN THOUGH I SAVED THERE ASS AND SAVED THE WORLD AGAIn. Are you kidding me? Has the game ever heard of a balanced opinion someone who can see both sides? Nope nope just either pick the blue letters for good or red for renegade.
I got pissed off at that part too...but you gotta act smart...and get this game for the PC MUAHAHAHA. Get Mass effect 2, open Coalesced.ini with Notepad+
Under SFXGame.SFXGameModeBase add
Bindings=( Name="F9", Command="initpalladium 500000 | initiridium 500000 | initeezo 500000 | initplatinum 500000" )
Bindings=( Name="P", Command="setparagon 1957", Alt=True )
Bindings=( Name="B", Command="SetRenegade 1957", Alt=True )
Bindings=( Name="F10", Command="GiveXP 1000" )

Take takes part some of the moral problem (you can pick both sides now).
At least there are SOME differences between renegade and paragon option, and ME3 said what you do in ME1 and ME2 will really affect what happens in ME3 (I really don't know though).

For combat...I don't care how the combat is as long as I can still cheat the corner.

Hopefully they use same engine for Mass Effect 3.
 

DementedSheep

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Jan 8, 2010
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It seems short but they do have some advantages.
This is a trilogy and always as planed one so they should have already had where they were going with the plot and how everything fits together worked out roughly. The universe is already established and the cast is probably going to largely be made up of the old characters. They won?t be revamping everything like they did for DA2 and ME2 and should have a good idea of what works and what dose not. Basically they are building off what they already have so they will be able to focus on refining and adding more things rather than having to build everything from the ground up. They shouldn?t need as long a development time to make a solid game.
 

ImprovizoR

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Dragon Age and Mass Effect are made by different Bioware teams. Kinda like GTA and RDR are made by different Rockstar teams. The only difference is, Bioware teams all operate under one name.
 

T-Bone24

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otakon17 said:
T-Bone24 said:
otakon17 said:
HerbertTheHamster said:
otakon17 said:
HerbertTheHamster said:
Why? It's mass effect 2 with more plot holes even more deus ex machina? Who could possibly dislike that?
Actually, in all seriousness what plot holes do you refer to? I'm not trying to start an argument, I'd just like to know because for some reason I never can see them out like others can.
Most obvious one is Shepard and his team leaving for an "important destination" so the Normandy can get invaded by collectors. This is right after the reaper iff thingy in ME 2.
Your right. Hell, what did they do after going off in the Shuttle anyway is it ever mentioned in-game?
It's because the ship needs to be out of order for a little while whilst they rejig the systems and install the IFF. Hey, it's better than no explanation.

By that point in the game you probably still have a few sidequests on the go so it's pretty reasonable that Shepard takes the ground team out in the shuttle.
But that's the thing, I don't remember doing any side quests or anything with Shepard & Co. after departure it went straight to Joker's desperate run.
Well, would you rather do a sidequest then return to the ship and have Joker go "Oh no, everyone is dead" or would you rather see it happen? Think of it as an interactive cutscene. It was a story decision, one which I quite enjoyed. The whole thing with the shuttle to do with sidequests is irrelevant, there's no gameplay in the shuttle. That was just extrapolation on my part, sorry if I confused you. The whole reason that Shepard and the ground team left was because the Normandy was out of action whilst they installed and tested the IFF. No plot holes at my end.
 

Dr. Paine

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King Toasty said:
Please please PLEASE do not judge a game by the pre-pre-pre beta gameplay. It's a stupid idea and it'll get you nowhere. ME3 isn't coming out 'till what, March 2011? So hold yer horses thar.
It's already out? Quick, someone find it and tell us what it's like!

(Sorry, couldn't help it.)
 

Penitent

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Oct 25, 2008
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anthony87 said:
The latest footage I've seen looked like an updated version of the combat from Mass Effect 2.

....How is that a bad thing?
To give my opinion, because the combat in Mass Effect 2 was a Gears Of War clone. Cover doodads were placed so out of place that their purpose was painfully obvious, all biotics except Warp were useless on the higher difficulties since everything had armour, the camera was always hunched over my shoulder with nothing I could do about it, and the levels felt (and were) more linear than they ever did in the first game.

I had fun with ME2, and ME1's combat needed a whole lot more polish on its many areas before it could be called great, but at least that game's direction was unique. It had soul, and it complemented the adventure and story - the real reasons I love Mass Effect - far more than the second game's system did.