Worst break of game flow ever.

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Dr. Nerfball

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Jan 28, 2009
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Heh, so, soooo many things I could say here, but I'm gonna stivk to a top 4:

1. Crysis, where all of a sudden you're having fun shooting men, killing them via melon to the face and human grenade launcher-itude and then sudden...*OMG SPOILORZ* giant frozen ship in the middle of the forest! Wouldn't be much of a flow breaker if I could at least walk AWAY from 'psycho' and his god awful accent whilst the actor feebly tries to make him into a likeable character. Oh course then there's the whole "WOOOOOOO! ALIEN TENTACLY DEATH!" thing, which doesn't make much sense, seeing as you can take 'em down single handedly. *ENDO SPOILORZ!* Actually, I guess I could just shorten this to cutscenes where you're a mute rooted to the spot. Persona was bad for that...

2. Games where you suddenyl switch sides and your super soldier allies suddenly gain all the weaknesses your previous enemies had, and visa verca. If you don't know what I'm talking about, go watch Yahtzee's review of Haze.

3. Invisble walls. Especially in games where they tout "free roaming" like fallout 3 where you're told "You cannot go there! Turn back!" I mean, why not? Just make the area impassible due to radiation, or the ocean, or a knee high wall! Bloody hell, hate knee high walls. Killzone 1 was TERRIBLE for those. On the flip side, The Simpsons Game offers an achievemnet for finding a specific invisble wall. Heh, good times.

4. The inability to multitask. Or even single task. How the hell is it possible to not be able to run( or even walk!) and shoot at the same time? *coughcoughRESIDENTEVIL4!cough* Or to be able to shoot and talk on a phone? Or even jump in some games. Frickin' Killsone again there.

Anyway, rant on the condition of video games today over. Carry on!
 

LifeSarcastic

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Feb 25, 2009
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The cutscenes after killing a target in Assassin's Creed. Yep, I loved those. Yes,they were interesting. But I always forgot that I was going to have to make a run for it after the cutscene was over. That and getting lost in any game that has big areas.
 

Vrex360

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Mar 2, 2009
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SsilverR" post="9.92874.1449248 said:
playing oblivion edler scrolls 4 when out of nowhere i get some mad disease like blood lung or vampirism (as awesome as it may be i enjoy my ability to leave the house at any time of day thank you very much) or when you run out of arrows or potions and you have to spend hours and hours figuring out which shop sells them only to find that a single pot is more expensive than all your gear combined .... then i have to get a job in the arena for some cash ....

I liked Oblivion, but I have to confess that one massive problem for me personally was that whenever you overencumber yourself you are suddenly unable to move, all you can do is try ot drop as many non essential items as you can to be able to move again. You become imobile, this happened to me all the time to the point where whenever someone said:
"You completed my quest, here have this sword"
I was thinking NOOOO that's going to weigh me down like shit!!

It was especially frustrating to be weighed down for my character (Argonian, lizard men FTW) because I specialise in speed and acrobatics. Talk about killing the mood.
 

Kodlak

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Feb 5, 2009
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The cutscenes in God of War 2 before boss fights.. I was going through it on the hardest difficulty, you don't want to know how many times I had to watch some of them.
 

Da_Schwartz

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Jul 15, 2008
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Cid SilverWing said:
All of Assassin's Creed. The uber-fucking stupid sci-fi element completely destroys the suspension of disbelief (you're supposed to be in the Holy Lands).
AMEN. Who knows where they're going with the story. But I really don't care. It's unnecessary. For a world so detailed and beautiful you hit it right on the head. the scifi cut ins just cripple the near flawless atmosphere.
 

Hunde Des Krieg

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Sep 30, 2008
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KeithA45 said:
DND Judgement said:
i'm agreeing with yahtzee on left 4 dead versus as the infected when yuo die... and die you will it takes like 30 seconds to respawn and all you can do is watch as the survivors get ever closer to the safe room...
Agreed. That's why I never play versus anymore
I remember hearing at some point... that you could play as normal infected while you waited, but no, just no, wasn't in the game...
 

CertifiedWaffle

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Mar 3, 2009
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Vrex360 said:
For me this has to go to Halo one where I was given the great iconic music and was supposed to slowly make my way up to the top level and kick the arse outta any enemy that crossed my path with the awesome music playing.... but got lost, turned around and became unable to find my way back, hence wasting the moment. It was quite depressing watching Masterchief, the unstoppable anonymous badass, the all awesome killing machine, the KING.... to spend a good deal of his time walking around in endless circles tiredly muttering to himself:
"Where the hell's the door?"
What's yours?
Basically this, I had that same issue where I spent a while trying to find the damn door.
 

Skitchy

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Jan 18, 2009
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Friends calling me in the middle of a game.
I'll be sitting there playing something and my phone'll ring, and I'll answer it and I'll be kept on it for an hour or so, sometimes more. Luckily I found my hands-free set, so it's not as annoying.

Other than that, any game mode on any FPS that has a respawn delay for 5 seconds or more.
 

Nexus424

Master Of All That Is Frosty
Dec 26, 2008
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How have I not seen GTA IV in here yet. Just about half the game breaks game flow.

Driving somewhere and getting a call, to quote yahtzee "Ess Your Caaazzannn"
Going in a safehouse and seeing watch t.v.

Even though I don't have to do it the fact that they ask me just ugh.
 

quack35

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Sep 1, 2008
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I was playing Fallout 3 with a mod installed that increases the effects of crippling damage. You can't sleep it off. I had no stimpacks. I had to limp from Big Town (I had enslaved Red already) to Megaton.
It sucked dick.
 

theultimateend

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Nov 1, 2007
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Button Press Events.

They have never ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever ever been ok.

They were never okay...they weren't ok back with a few Sega CD games, they weren't ok with Jaguar games...they just...

Fuck me why do companies use them they are never ever ever okay. God of War is the only game where the desire to skull crush the developers didn't set in when the button click events happened and that is ONLY because the incredible results after them. All other games have the events for no other reason to suddenly kill you and when you DO do them the response is hardly worth mentioning.
 

The Benj

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Mar 5, 2009
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That's probably why the game doesn't normally work that way, Quack. They probably decided that it would suck too much, so they nerfed crippling to its current "just have a little nap and your bullet-perforated femur will be right as rain!" format. :)
 

jimduckie

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Mar 4, 2009
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having to pick locks in FALLOUT 3 especially ammo boxes you'd figure that after a nuclear war that any survivors would of did it before you , locked ammo boxes that's just stupid but the biggest why not shoot the lock off?
 

Johnnyallstar

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Feb 22, 2009
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Star Wars: KOTOR, any part where you were using an environmental suit. sloooooooooooow running and not much funning : (
 

Kuweekee

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Jun 18, 2008
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theultimateend said:
it was done pretty well in fahrenheit (indigo project)and Shenmue, but that was mainly because it was integrated into the actual gameplay, and as long as they do it like that, and not randomly insert it into the game, then it's ok