Heh, so, soooo many things I could say here, but I'm gonna stivk to a top 4:
1. Crysis, where all of a sudden you're having fun shooting men, killing them via melon to the face and human grenade launcher-itude and then sudden...*OMG SPOILORZ* giant frozen ship in the middle of the forest! Wouldn't be much of a flow breaker if I could at least walk AWAY from 'psycho' and his god awful accent whilst the actor feebly tries to make him into a likeable character. Oh course then there's the whole "WOOOOOOO! ALIEN TENTACLY DEATH!" thing, which doesn't make much sense, seeing as you can take 'em down single handedly. *ENDO SPOILORZ!* Actually, I guess I could just shorten this to cutscenes where you're a mute rooted to the spot. Persona was bad for that...
2. Games where you suddenyl switch sides and your super soldier allies suddenly gain all the weaknesses your previous enemies had, and visa verca. If you don't know what I'm talking about, go watch Yahtzee's review of Haze.
3. Invisble walls. Especially in games where they tout "free roaming" like fallout 3 where you're told "You cannot go there! Turn back!" I mean, why not? Just make the area impassible due to radiation, or the ocean, or a knee high wall! Bloody hell, hate knee high walls. Killzone 1 was TERRIBLE for those. On the flip side, The Simpsons Game offers an achievemnet for finding a specific invisble wall. Heh, good times.
4. The inability to multitask. Or even single task. How the hell is it possible to not be able to run( or even walk!) and shoot at the same time? *coughcoughRESIDENTEVIL4!cough* Or to be able to shoot and talk on a phone? Or even jump in some games. Frickin' Killsone again there.
Anyway, rant on the condition of video games today over. Carry on!
1. Crysis, where all of a sudden you're having fun shooting men, killing them via melon to the face and human grenade launcher-itude and then sudden...*OMG SPOILORZ* giant frozen ship in the middle of the forest! Wouldn't be much of a flow breaker if I could at least walk AWAY from 'psycho' and his god awful accent whilst the actor feebly tries to make him into a likeable character. Oh course then there's the whole "WOOOOOOO! ALIEN TENTACLY DEATH!" thing, which doesn't make much sense, seeing as you can take 'em down single handedly. *ENDO SPOILORZ!* Actually, I guess I could just shorten this to cutscenes where you're a mute rooted to the spot. Persona was bad for that...
2. Games where you suddenyl switch sides and your super soldier allies suddenly gain all the weaknesses your previous enemies had, and visa verca. If you don't know what I'm talking about, go watch Yahtzee's review of Haze.
3. Invisble walls. Especially in games where they tout "free roaming" like fallout 3 where you're told "You cannot go there! Turn back!" I mean, why not? Just make the area impassible due to radiation, or the ocean, or a knee high wall! Bloody hell, hate knee high walls. Killzone 1 was TERRIBLE for those. On the flip side, The Simpsons Game offers an achievemnet for finding a specific invisble wall. Heh, good times.
4. The inability to multitask. Or even single task. How the hell is it possible to not be able to run( or even walk!) and shoot at the same time? *coughcoughRESIDENTEVIL4!cough* Or to be able to shoot and talk on a phone? Or even jump in some games. Frickin' Killsone again there.
Anyway, rant on the condition of video games today over. Carry on!