That is exactly what I thought! That and I had enough Rad-X and RadAway to keep me going for hours in high radiation areas in the wasteland, yet I was miraculously killed instantly by that stuff... pffft I was not amused, even though I actually liked the ending Montage bit!Diligent said:Centipede on the Atari. I got to level 100 and it reset to level 1. What a let down.
Seriously though:
I am right there with you. My biggest problem with the ending to Fallout 3 wasChamale said:Fallout 3's ending wasn't as much of a cockslap as people say. It was even worse. Everything you had worked for, every change you tried to bring to the Wasteland, every hope and dream you created for your character is destroyed in a storm of plotty doom. To anyone who plays RPGs properly (that is to say, by role-playing as they should), the ending was so terrible it travelled through time and made the rest of the game suck.
A dozens angry Internet rants on the subject have yet to fully express my anger over this issue. I'm seriously considering starting a boycott on Steam to protest Fallout: New Vegas using the same sort of closed ending.
So yeah, closed endings to a games that are pretending to be open ended aren't cool.On my first playthrough I had the mutant who was immune to radiation with me. Not 3 hours previous he was running through an irradiated area, and when it comes time for him to step into the radioactive room hes all, "oh no, this is something you must do, it's your destiny" or some BS line like that. I was sitting there thinking, "LIKE FUCK IT IS BUDDY! Get your ugly ass in there, turn of the whatsa-ma-whozit, get out, and we'll hit a bar and find some girls to celebrate...nobody needs to die, asshole!"
That is exactly what I thought! That and I had enough Rad-X and RadAway to keep me going for hours in high radiation areas in the wasteland, yet I was miraculously killed instantly by that stuff... pffft I was not amused, even though I actually liked the ending Montage bit![/quote]megalomania said:I am right there with you. My biggest problem with the ending to Fallout 3 was
So yeah, closed endings to a games that are pretending to be open ended aren't cool.On my first playthrough I had the mutant who was immune to radiation with me. Not 3 hours previous he was running through an irradiated area, and when it comes time for him to step into the radioactive room hes all, "oh no, this is something you must do, it's your destiny" or some BS line like that. I was sitting there thinking, "LIKE FUCK IT IS BUDDY! Get your ugly ass in there, turn of the whatsa-ma-whozit, get out, and we'll hit a bar and find some girls to celebrate...nobody needs to die, asshole!"
basically,D Bones said:Yea, that was lameunholyavenger13 said:assassin's creed 2
hell i like the over the top sci fi aspect of that game
how it mixes it with history
but all you do is fist fight a fat guy
not fun at all
Also, Final Fantasy X. I still don't know what really happened.
Oh dear god yes!Novania said:Borderlands
Not only that, but itMarter said:The Saboteur had a pretty poor ending.
You shoot the ultimate bad guy, and then you just continue playing.
I don't know, from what I have heard it sounds like it will be a rather cool ending, but still it's Obsidian, so even is it is good there will be a bug.HG131 said:Lets hope we can't add New Vegas to that.Cody211282 said:KOTOR 2
Neverwinter Nights 2
Obsidian can't make proper endings to games.
Awesome avatar.D.A.N. said:God of War 2 had such a shitty cliffhanger ending and didn't really give that sense of satisfaction that you should have had for the journey the game put you through.
But the most robbing feeling an ending has given me is the 2008 Prince of Persia. Everything you do in the game is undone making the entire course of playing it feel pointless.