Worst moments in gaming history (DOOM 3 RANT INCLUDED)

Recommended Videos

Dead_Man

New member
Nov 18, 2009
271
0
0
What do you feel qualifies as the worst thing that has ever come out of a video game?

For me, it was the final boss fight in Doom 3. I saw the Cyberdemon and I was like "FUCK YEA!!! THIS IS GONNA BE ONE BADASS FIGHT!!!". Then it turns out your just shooting imps and then throwing the soul cube at him, and you can't kill him any other way. I am so dissappointed at the lazy way to kill him. I know that people made a mod so that you have to actually shoot him, but that isn't our responsiblity to do that. It is the production teams responsiblity to make the game more fun. When your fighting what is essentially evil itself with the most badass weapons you can find and all you do is shoot at the munchkins, that's poor design.

So, that's my rant. What's yours?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
God Of War - Spinning Blade Columns in Hades

Assassin's Creed Brotherhood - Getting 100% sync

Fallout New Vegas - Losing your 80 hour save files

Fable 2 - the final boss

San Andreas - Flying School

GTA4 - Niko Bellic's cellphone

Metro 2033 - The blobby amoebas and stupid friendly AI

Wind Waker - Sailing around for 8 triforce pieces
 

eggy32

New member
Nov 19, 2009
1,327
0
0
MiracleOfSound said:
eggy32 said:
Metro 2033 amoeba levels, I stopped playing there.
Snap.... look above your post :D
Well, I'll be damned. We must be made for each other or something. To celebrate, I'm going to add to this topic some more.

The ending to Two Worlds. You get a choice as to what happens, then a 30 second cutscene and it loads you back to where you were just before the ending. The choice you made had no effect except a slightly different cutscene.

This phenomenon is actually better than the end of Two Worlds.

Also the train in LoZ: Spirit Tracks and the temple you had to keep returning to in Phantom Hourglass. 2 great wastes of birthday presents there. :(
 

Scarecrow

New member
Jun 27, 2010
1,930
0
0
JUMBO PALACE said:
Brutal Legend could have been so much fun.
I think that I may be one of the few people who really. REALLY liked Brutal Legend and it's stage battles....but I think you are right how it was not perfect.
 

TeeBs

New member
Oct 9, 2010
1,564
0
0
When ever you had to fight a fucking Scion in Mass Effect 2.
Fucking over powered that shoot past cover.
 

JemothSkarii

Thanks!
Nov 9, 2010
1,169
0
0
Haze. Just...it was good at the start, but it started getting really bad halfway through being a Rebel (not a spoiler, IT'S ON THE CASE!)
Final Fantasy X-2: Probably the largest amount of Fan-service I have ever seen in a JRPG.
Atelier Iris 2: The test thing in the Graveyard against that Slaith's Reincarnation that constantly spawns those little guys with hammers (I haven't played it in ages). FUCK HIM WITH A CHAINSAW!
 

AnAngryMoose

New member
Nov 12, 2009
2,089
0
0
I borrowed Kingdom Under Fire: The Circle of Doom from a friend...

What kind of fucking action-RPG doesn't have a block button and causes you to stop what you're doing every time you get hit?! Worst design choice I've seen in a while.
 

jcallen

New member
Nov 14, 2010
150
0
0
MiracleOfSound said:
God Of War - Spinning Blade Columns in Hades

Assassin's Creed Brotherhood - Getting 100% sync

Fallout New Vegas - Losing your 80 hour save files

Fable 2 - the final boss

San Andreas - Flying School

GTA4 - Niko Bellic's cellphone

Metro 2033 - The blobby amoebas and stupid friendly AI

Wind Waker - Sailing around for 8 triforce pieces
Every thing I wanted to say.
 

shadyh8er

New member
Apr 28, 2010
1,778
0
0
Things I learned from Naruto: Ultimate Ninja:

1) Some developers really are so lazy that they give every character the same commands in a fighting game.

2) Low attacks are unblockable.

3) Orochimaru's attacks take down more damage just because.
 

DevilWolf47

New member
Nov 29, 2010
496
0
0
Part two of Fire Emblem. I actually rather enjoyed playing as the ridiculously busty 15-- sorry 18 year old girl who plans to commit mass murder against a tribe of mountain men and the Pegasus Knight that had a gay crush on her. So when i realize that Lyn's story was just the tutorial and that afterwords i played as either red-haired pussy Eliwood who uses a needle-dick thrusting style or the roided retard Hector, i was obviously a little upset.

But really the worst moment in gaming history is BioShock 2.
I don't need to get more specific. BioShock 2 should not exist. If they concluded it with BioShock you would have had one of the most legendary one-shot games ever, now you've got BioShock 2 with the most ridiculously contrived plot since the Star Wars prequels and multiplayer. Fuck you 2K! I have no sympathy for a creative designer who butchers his own legacy!
 

Exocet

Pandamonium is at hand
Dec 3, 2008
726
0
0
Gothic 3's combat system.The game is pretty until you face your first aggresive wild animal.Forget axe wielding orcs,they're chumps.The first wolf you face will hit you once,then procede to combo you to death while you watch your character hopelessly stumble backwards everytime the wolf strikes,and of course the wolf hits faster than you can finish your tumble.

Then there are the mages you face.You take one small spell,you lose half your lifebar.It does not help those mages can spot you from a mile away,can fire terrain piercing projectiles and have a bunch of soldiers who bum rush you so you can't move to help.

Pretty game that has its moments,but it can still get fucked.
 

Aedwynn

New member
Jan 10, 2009
294
0
0
Ephraim J. Witchwood said:
The Elder Scrolls IV: Oblivion.

How the fuck do you make your characters ugly as sin and still have so much praise being thrown at your game? Games with such terrible design should be thrown to the bargain bin and forgotten. Also, how the fuck do you make such a bullshit leveling system? "These are your main skills, which govern this metric fuck-ton of sub-skills, which you have to level by doing. Oh, and you don't gain levels just by killing things and doing quests, you have to get your skills up before you gain a level." WHAT THE FUCK? As in the OP, the modding community stepped up (like I love them to do), but the developer shouldn't get a free fucking pass for that.
The biggest sin of that levelling system for me was the fact that it paradoxically made your character WORSE as it levelled all the creatures up to match (and they levelled up better).

OT: There was an old game on the ZX Spectrum called 'Treasure Island Dizzy'. It was sort of an adventure-platformer game. It was excellent. However, to beat the game you had to find 30 Gold Coins. There were only 29 in the game. I'm fairly sure Fantasy World Dizzy (the immediate sequel) pulled this trick, too. The games were effectively unwinnable by design. That really bugged me, even to this day. I will never have closure. *overdramatic sobs*
 

CleverNickname

New member
Sep 19, 2010
591
0
0
Typical, a thread entitled "worst moments in gaming HISTORY" is full of people nitpicking odd design choices.


THE single worst moment in gaming history was when some asswipe in a business suit who can barely navigate Excel decided it'd be brilliant to make first person shooters big on his superfluous new console. It ruined both the genre and the worthwile consoles.

but no, I'm sure gaining a skill level while walking forwards is much worse than that *rolleyes*