E.T. was the worst thing to happen to gaming, it nearly destroyed the industry. Pretty much every post I've read is someone disliking a design mechanic. Not exactly game killing stuff.
I hated Praetorians more with their rapid fire & barrier regeneration chewing up my heavy weapons ammo. And they always float straight for Shepard. At least Scions were slow as hell. Granted I play on casual though.TeeBs said:When ever you had to fight a fucking Scion in Mass Effect 2.
Fucking over powered that shoot past cover.
To be fair, you get some hilarious phone calls from Toreno if you stop trying in the middle of it.MiracleOfSound said:San Andreas - Flying School
I'm also one of the few people.Scarecrow 8 said:I think that I may be one of the few people who really. REALLY liked Brutal Legend and it's stage battles....but I think you are right how it was not perfect.JUMBO PALACE said:Brutal Legend could have been so much fun.
Yeah.. so to avoid the stage fights i just used the cheapest strategy. Gather a few hundred flaming motorcyclists and storm their stage. The final boss didn't stand a chance.Hardcore_gamer said:Yea, it had what seemed like the most awesome concept in the world but then the game was ruined by the stage fights.JUMBO PALACE said:Brutal Legend could have been so much fun.
eggy32 said:Metro 2033 amoeba levels, I stopped playing there.
I must admit that I cheated a little and was advised by a walkthrough that merely running through that section to the ladder mysteriously disabled the amoeba spawning. Much lols was had as I simply had to wait for my ally to trudge through the empty silo to reach meMiracleOfSound said:Snap.... look above your posteggy32 said:Metro 2033 amoeba levels, I stopped playing there.![]()
Probably. Even I who love the grind of training my skills up hate how they changed it so that gaining your 10th major skill level causes a freeze on the progress for the current level. I might forgive that if you didn't have to find a sleeping bag or an inn in order to actually level up. If there is no purpose to staying on my current level, just give me the damn level so I don't need to pointlessly sleep!-=Spy=- said:Am I the only one that had no issue with the Leveling system in TES:IV?
On topic: I don't have a totally BS moment, but the part where you have to defend the door controls in Rainbow Six:Vegas pissed me off.
Well, Ashely/Kaiden had a hissy fit when they found out that you were alive.Pirate Kitty said:Mass Effect 2: people's reaction to seeing the once though DEAD Shepard return to life. I was hoping for more than a 'oh, you're alive. Cool.' Christ.
Agreed. Doom 3 shot itself in the foot at the beginning where they gave you crap weapons, but once you got further into the game, it was damn good. Granted I played it with a flashlight mod, so maybe that did change the experience a bit for me. The Cyberdemon was underwhelming, but he was damn cool too.Zer_ said:I'm with the OP on the Doom 3 Cyberdemon. The game overall was pretty damn good. (You gamers just like to whine about the most trivial things... Really?! A flashlight?! who cares!).
The PDAs strewn about the levels were fantastic. E-mails tied into the story excellently, and the audio logs added to the overall sense of atmosphere.
Yet, everyone went on to praise Dead Space for doing pretty much the same thing... BAH! I hate gamers.
What is it with everyone thinking that Fallout 3's plot is-and this is a quote used on a youtube video-"crappy fan fiction"? Fallout 3's plot was FINE. Ok, so the ending was horrible, but broken steel made it OK. I think that New vegas's ending was worse then Fallout 3's, because IT DIDN'T LET YOU ACTUALLY SEE THE CONSEQUENCES OF YOUR ACTIONS. Those voice-overs about the factions and your companions don't count.Atmos Duality said:Fallout 3's story.
Everything past a certain point in the gameis abysmally stupid and lazy.The whole Virtual Reality 1950s Norman Rockwell neighborhood.
Thank you.Atmos Duality said:Fallout 3's story.
Everything past a certain point in the gameis abysmally stupid and lazy.The whole Virtual Reality 1950s Norman Rockwell neighborhood.
What started as a simple quest to find your errant father turns into one of the most idiotic and contrived McGuffin plots I've ever witnessed.
You fight over the right to turn on a water cleaner. That's it.
This is such comically convenient bullshit writing I don't even know where to begin.
The instant you kill/capture the bad guy (who magically popped back to life after dying before your very eyes) the water cleaner is now ABOUT TO EXPLODE FOR ABSOLUTELY NO FUCKING REASON. You have to make a decision NOW or we all die!
Here's the truly stupid part: The plot was never about CONTROLLING the water purifier; Just turning it on. Why?
Consider the following:
Why wouldn't the Brotherhood of Steel just WAIT for the Enclave to fix it/fire it up, then go over with their Optimus Prime knockoff and occupy it? Their main compound is less than 3 blocks away!
What was so goddamn time-sensitive about the whole thing? They didn't have the access code to turn it on! The next most logical explanation is that they were going to destroy it.
I have absolutely no idea why they would want to destroy it; it's a water purifier!
IT'S AN OBJECT THAT CANNOT POSSIBLY DO THE ENCLAVE ANY HARM!
It's not a military superweapon. Forget about that plot-irrelevant FEV virus you have, Colonel Plot Hole DOESN'T EVEN KNOW ABOUT IT. He TURNED on the Enclave AI! He has no fucking idea! To him, it's just a fucking water purifier!
Nothing about this plot makes any sense!
After feeding you that tremendous amount of bullshit, the game forces you to make an incredibly stupid decision:
1) Die "Jesus Incarnate" ending.
2) Force Major Metal Tits to take her life instead of yours, granting you the "Evil Twat" ending!
Oh! But there's more! Oh no, Bethesda could not have left us at THAT level of stupid. Oh no. We had to give the player one last kick in the groin.
So what kills you? Radiation apparently. This is a problem because:
1) You have access to a RADIATION IMMUNE SUPERMUTANT WHO RETRIEVED THE LITERAL PLOT DEVICE FOR YOU EARLIER
2) Access to an intelligent robot who is perfectly capable of punching in codes.
3) Access to a ghoul. Who, like the Super Mutant, is immune to radiation (LIKE ALL OTHER GHOULS ARE).
In the DLC-updated version, Bethesda actually addresses this. So all of that bitching I just did was meaningless, right?
WRONG.
Bethesda did the impossible, and FORCED THE PLAYER TO PAY REAL MONEY FOR A MORE SENSIBLE ENDING.
You cannot get this ending unless you buy the DLC (if you have a copy of the original FO3) or GOTY edition!
Never before in my life have I seen incompetence rewarded so lavishly.