Worst moments in gaming history (DOOM 3 RANT INCLUDED)

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Zechnophobe

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I honestly have to agree with the Oblivion level up system. You might argue it is a 'nit pick' but it was so bad and obtuse that most people had no idea how the heck they were progressing. When the best way to level up your character... is by not doing it, there is a SERIOUSLY flawed system in the works.

That, however, is really only second to the Single Biggest Fail of all time:


Converting to 3D.

What you say? Oh, are you too young perhaps to remember this time period? It isn't that 3d is bad (*of course not*) but rather that every flipping game studio out there decided they HAD TO BE 3D OMG and so would update there games to this brand new technology...

And soo many would do it so amazingly bad that they are now dead. The extinction rate of game companies during this time period was amazingly high. In fact, I dare say the slouch of games during that time period and the few years afterwards is still being felt today. Remember when there used to be, like, dozens of game systems? We are down to 4, including the PC (And not hand-helds).

Also up there with major mistakes: Spore. This was one of the most publicized games of all time, and rightfully so. The ideas going into it were amazing. And yet... Due to gross mismanagement, the number of people who actually like this game number a very low percentage of those that purchased it. And even more of them don't even PLAY the game beyond the creature editor, a much cheaper thing you could have bought without the primary game release. Uggh.

And that isn't just a bad move for ruining the game, but it hurt the game industry because it could have become an amazing new brand, able to help drive the market for such games. Instead ingenuity will remain being a dirty word. Sigh.
 

Casimir_Effect

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Aug 26, 2010
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The accuracy system in Crysis springs to mind here, in the same way it does in Far Cry.

When they shoot me with a gun, near every bullet hits me. And that's them firing on full-auto and often while moving.
I fire at them with the same gun (often with a scope added on for 'extra' accuracy) with the strength ability of the suit (improves gun stability and accuracy) and using singe-shot, and I can barely ever hit the bastards. It's retarded: my bullets pepper the entire area no matter how stable and small the reticule, whereas they can pick me off while doing the 100m dash and firing through their legs.
 

AK47Marine

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Ephraim J. Witchwood said:
The Elder Scrolls IV: Oblivion.

How the fuck do you make your characters ugly as sin and still have so much praise being thrown at your game? Games with such terrible design should be thrown to the bargain bin and forgotten. Also, how the fuck do you make such a bullshit leveling system? "These are your main skills, which govern this metric fuck-ton of sub-skills, which you have to level by doing. Oh, and you don't gain levels just by killing things and doing quests, you have to get your skills up before you gain a level." WHAT THE FUCK? As in the OP, the modding community stepped up (like I love them to do), but the developer shouldn't get a free fucking pass for that.
Amen, I despise the Elder Scroll games in general, because of all of that above as well as a clunky story a serious traveling issue....
 

Zedayen

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Nov 20, 2010
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-=Spy=- said:
Am I the only one that had no issue with the Leveling system in TES:IV?
I found that the leveling system actually made it easier to overpower yourself.

I didn't much care for the ending to Borderlands. I know the story wasn't, well...good, but the ending just felt lazy.
 

s0m3th1ng

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Aug 29, 2010
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eggy32 said:
Also the train in LoZ: Spirit Tracks and the temple you had to keep returning to in Phantom Hourglass. 2 great wastes of birthday presents there. :(
Yep, after the third time returning to that fucking place I stopped playing. combine that with the stupid touch-screen only control scheme made me really regret my 30 bucks.

edit: Spore. Mind-blowingly awesome concept and trailers. Was first in line to get it only to find out it was a bunch of mini-games rolled into one. The only parts I enjoyed were the creature phases and blowing up planets... WHENEVER I WASN'T BEING ATTACKED BY FUCKING SPACE PIRATES. I'd build all my colonies with the maximum amount of AA guns allowed and I'd still fly halfway across the galaxy to a steaming pile of rubble.
 

Eclectic Dreck

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-=Spy=- said:
Am I the only one that had no issue with the Leveling system in TES:IV?

On topic: I don't have a totally BS moment, but the part where you have to defend the door controls in Rainbow Six:Vegas pissed me off.
The system of getting levels wasn't bad. The problem is that, by leveling, your character actually got less adept at the very things you were trying to do. The game is actually easier to beat at first level than it is at 20th level. Things can actually get downright nasty depending upon how you play. Notably, if you don't focus on a SINGLE weapon and armor type (or resort to breaking the game with magic) and progress those things and those things alone, by level 10 you start getting murdered by everything. A level 10 warrior character that did not properly focus will, for example, eventually run afoul of a Mountain Lion. Unless they invested heavily in speed and leveled athleticism at an unnatural rate (i.e. they wedged themselves in a corner and put something heavy on the run key for a day or so) you cannot possibly outrun the thing, If your horse isn't nearby, your only option is to stand and fight. The damn thing tends to attack through a block unless your block skill is quite high and it does absurd damage even through armor. It attacks with the rough power of your own power attacks and yet has an unnatural resistance to damage. You tend to, as a result, get stunlocked by it's attacks until you can finally return some damage of your own. The inevitable result of this encounter is death unless you are carrying an absurd number of restore health items.
 

Asuka Soryu

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Jun 11, 2010
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MiracleOfSound said:
God Of War - Spinning Blade Columns in Hades

This. A million times this. Also the part where you need to move the crate on the ship but the arrows keep breaking it.
 

Slaanax

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Oct 28, 2009
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Red Dead Redemption when you have to herd the cattle I told my X-box to fuck off. Also when the stupid HMMWV shows up in Dead Rising.
 

justnotcricket

Echappe, retire, sous sus PANIC!
Apr 24, 2008
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Ephraim J. Witchwood said:
The Elder Scrolls IV: Oblivion.

How the fuck do you make your characters ugly as sin and still have so much praise being thrown at your game?
This, so much. Everyone seems to think that Oblivion is flawless, but the characters all look like potatoes with hair....
OK, OK, I'm only ragging on the character design, but really, most games manage to do better...

OT: Angel of Darkness. A perfect example of how to take a beloved franchise and create something that even the fans weep to speak of.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Zechnophobe said:
I honestly have to agree with the Oblivion level up system. You might argue it is a 'nit pick' but it was so bad and obtuse that most people had no idea how the heck they were progressing. When the best way to level up your character... is by not doing it, there is a SERIOUSLY flawed system in the works.
I have to agree 100%. The levelling in Oblivion was so broken and contrary that it was almost farcical.

In order to level up your chosen skills properly and have a chance against the scaling enemies, you have to grind every minor skill (that you never use) in the game over and over... totally, utterly stupid.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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CleverNickname said:
Typical, a thread entitled "worst moments in gaming HISTORY" is full of people nitpicking odd design choices.


THE single worst moment in gaming history was when some asswipe in a business suit who can barely navigate Excel decided it'd be brilliant to make first person shooters big on his superfluous new console. It ruined both the genre and the worthwile consoles.

but no, I'm sure gaining a skill level while walking forwards is much worse than that *rolleyes*
Rarely have I seen so much fanboy bile spew from one post. You're almost a self-depricating parody of PC Elitists. But you're serious.
 

TheMetalGuy

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Jun 23, 2010
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Yeah i must say the soldier class in MassEffect 2 are overpowered.
But hey i beat the game on hardcore without any major frustrations.
(but the time you try to recruit Thane, and meet an Asari commando without any possible cover, where one of the greater challenges. In mass effect 1 you can kill three Asari commando's without breaking sweat, I like that the developers took them more seriously)
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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MiracleOfSound said:
God Of War - Spinning Blade Columns in Hades
You know, I made it all the way up there once in one go.

Wind Waker - Sailing around for 8 triforce pieces
I was having tons of fun with the game up until this point where I stopped playing all together.

For me, it was Munch's Oddysee.

The first 3D Odworld game and this is what I get?! I bought an XBOX specifically for this one game.
 

JediMB

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Oct 25, 2008
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Broken Orange said:
Pirate Kitty said:
Mass Effect 2: people's reaction to seeing the once though DEAD Shepard return to life. I was hoping for more than a 'oh, you're alive. Cool.' Christ.
Well, Ashely/Kaiden had a hissy fit when they found out that you were alive.
Well, at least my MaleShep got a hug from Ashley, but I think I prefer the greeting my new FemShep got from Liara. :)

...

Wait, I'm not ranting about worst moments here, so, uh...

Sonic Heroes? Yeah, let's go for that. That's when I stopped liking 3D Sonic games.