Xbox One Games At E3 were running on a windows 7 with Nividia GTX cards.

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Snazzymathematics

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Go here for the full post http://www.cinemablend.com/games/Xbox-One-Games-E3-We%C2%ADre-Running-Windows-7-With-Nvid%C2%ADia-GTX-Cards-56737.html

Quote from the website: "You know how EA's COO Peter Moore told Geoff Keighley during the post-conference interview at E3 that the games they were showing off on stage were running on comparable dev kit specs to the actual home consoles? Well...that's not really true. What is true, however, is that to get the best performance on home console games, Microsoft made sure that they were running on the most stable system specs available on the market and that happened to be an HP powered, Windows 7 system with Nvidia's 700 series GTX GPU."

http://www.cinemablend.com/images/sections/56733/_1371234169.jpg

http://www.cinemablend.com/images/sections/56733/_1371234242.jpg

So, apparently, not only did they lie about showing Xbox One gameplay on stage, but they also lied to people who "played on a Xbox One". As these photos above show, somebody was playing a game on the Xbox One when it crashed to a windows 7 desktop. The other photo shows a Gaming PC under the monitor. So if you were playing an Xbox One game at E3, you were actually playing on a PC.

Thoughts?
 

Dirty Hipsters

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Well, that seems like good news because it might mean that all the Xbox One "exclusives" will be available on the PC as well, making getting an Xbox One even more unnecessary.
 

BeeGeenie

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So, Windows 8 sucks so hard that even Microsoft won't use it.

Good to know.

Also, the Xbone... but I think everyone kind of suspected that already.
 

Zeh Don

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Dev Stations are often little more than windows based PCs, so it's not entirely without precedent for this.
However, not running games on an Xbox One Dev Kit - an Xbox One hardware designed for Developers - lends a lot of strength to the rumours that Microsoft are having significant issues with the hardware manufacturing process.

And, frankly, it's unacceptable that you're running this stuff on what amounts to little more than off-the-shelf PCs when the console launch is around five months out. That, frankly, is incredibly troubling.
I suspect major performance issues or significantly decreased visual prowess are going to plague the Xbone's launch.
 

FalloutJack

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Zeh Don said:
I suspect major performance issues or significantly decreased visual prowess are going to plague the Xbone's launch.
At this rate, they'll be lucky TO launch. This is JUNE and they come out in NOVEMBER.
 

Dryk

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What I would give to be a fly on the wall at the next meeting between AMD and Microsoft
 

PoolCleaningRobot

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I actually just found this out on a Cracked article. During the Battlefield 4 game play, someone noticed a button prompt for the backspace key. When you think about, I don't even think the ps4 would be able to run that version of Battlefield

BeeGeenie said:
So, Windows 8 sucks so hard that even Microsoft won't use it.
Ha! This made me laugh. Even Microsoft can't use any of their post-Bill Gates products
 

oplinger

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So...something that's been happening for ..what, a decade now? Maybe forever?

Not surprised.

Either way, that doesn't excuse it, but it's not news. While not the worst year for it, this year was...notable.
 

Rednog

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Ugh, why are there threads like this...
Seriously, how do people think games are made? Here's a hint they're made on computers, no one is sitting in front of a console and inputting code. It's much easier to make something for the PC and then port it over/downscale it with a dev kit; and considering the demos are just slices of the game why bother putting in the extra time to port it over. This has been happening with every company for years, why else do you think that all the trailers and "in game footage" looks absolutely breathtaking but aren't even close when it comes to playing the damn game on your console?
Especially considering that this generation of consoles is closer than ever to PCs this shouldn't even be a blip on anyone's radar.
 

Zeh Don

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FalloutJack said:
At this rate, they'll be lucky TO launch. This is JUNE and they come out in NOVEMBER.
Well, they only need three or so months of mass production to produce enough Xbones to launch it in the meager 21 countries they're targeting - the bulk of which will be deployed in the USA.
Add another month for shipping, and as a buffer, and they've still got an entire month to finish the console. So, they'll hit launch without too much trouble - it's just the quality of that launch that's up for debate, I feel.

We're looking at a console that's five months away from being in people's houses, that developers have been working with for less than two years, and who's manufacturing process is littered with rumours of systemic problems.
The Xbox 360 had similar problems, and it suffered a near 50% failure rate - costing US$1,000,000,000.00 to correct. I honestly think Microsoft may be repeating all of their old mistakes!
 

Ishigami

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Snazzymathematics said:
Thoughts?
I would say that seems like normal business practice. We have to consider that these games are work in progress and not finished products.
Additionally it is probably easier and cheaper to get a PC running the unfinished code instead of a dev kit.
I'm not knowledgeable about this stuff but a quick google search indicates that the PS3 dev kit at launch of the PS3 may have been about 20 000$. The Xbox 360 dev kit is rumoured to be about 10 000$ at the time.
A high end PC costs you maybe 1500$ and I guess they can even return the hardware to the manufacturer after the event.

So yea I think its about the money and that it is more practical to use a PC.
 

Jadak

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I was under the impression this was standard practice.

Also seems like a bit of a logic fallacy to act like it`s a bad thing. Demonstrations decided that a powerful PC is better than a console does not imply that that console will not play the game just fine. But when you`re dealing with non-production ready games in live demonstrations that will likely reach millions of people, take every advantage you can get.
 

Woodsey

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PoolCleaningRobot said:
I actually just found this out on a Cracked article. During the Battlefield 4 game play, someone noticed a button prompt for the backspace key.
Didn't everybody notice it? I was told by like 4 people.
 

ScaredScorpion

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Zeh Don said:
FalloutJack said:
At this rate, they'll be lucky TO launch. This is JUNE and they come out in NOVEMBER.
Well, they only need three or so months of mass production to produce enough Xbones to launch it in the meager 21 countries they're targeting - the bulk of which will be deployed in the USA.
Add another month for shipping, and as a buffer, and they've still got an entire month to finish the console. So, they'll hit launch without too much trouble - it's just the quality of that launch that's up for debate, I feel.

We're looking at a console that's five months away from being in people's houses, that developers have been working with for less than two years, and who's manufacturing process is littered with rumours of systemic problems.
The Xbox 360 had similar problems, and it suffered a near 50% failure rate - costing US$1,000,000,000.00 to correct. I honestly think Microsoft may be repeating all of their old mistakes!
Based on how people are feeling about it I'd say they don't have to produce many (in comparison to the 360) anyway, it's likely that demand will be low. or maybe they're trying to pull an apple and make it seem more exclusive by making it hard to get.


OT: As people have said it's standard practice and actually makes sense from a coding point of view, the games they were showing are not complete which suggests that they aren't optimized so the actual xbox and ps4 will likely be able to run them perfectly fine without major changes to the graphical quality.
 

Ed130 The Vanguard

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Using a PC instead of a Dev console? Unsuprising.

Using Windows 7 instead of 8 or even the the console OS? Now that is interesting.
 

Smeggs

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Huh...I have an HP computer...I have windows 7...all I need is that Nvidia 700 and I'll be good to go.
 

EXos

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Is it really that surprising? I mean the PS4 demonstration probably has the same setup. They don't have PS4's ready so they run it on High end PC's, that way if something goes wrong they can quickly fix it in the dev-kits.

Though I am a PC gamer I don't say this to bash either. They are showing software running on an Emulation of the console at the "proper specs".

It's simple logistics.

It is also safer if some idiot wants to steal one. :p
 

PoolCleaningRobot

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Woodsey said:
PoolCleaningRobot said:
I actually just found this out on a Cracked article. During the Battlefield 4 game play, someone noticed a button prompt for the backspace key.
Didn't everybody notice it? I was told by like 4 people.
Then I guess I'm the only one who missed it. I didn't watch Microsoft's live stream but I saw the gameplay on YouTube and I didn't even notice
 

PatrickXD

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The games they were showing off are still in development. They are being developed on PCs, not on Xbox Ones. The Xbox One itself is not necessarily finished, in terms of comprehensive and stable drivers for all of the hardware. They needed to show off games, so they used the most stable hardware and software available to show them off.
I would imagine that this is industry standard, because it makes sense.