Yeah...About Dragon Age 2.

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Nannernade

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May 18, 2009
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I'm worried too seems like DA1 gives you more customization allows you to pick different races that was one of the good parts, you didn't have to be a human like in all the other games. =\
 
Sep 14, 2009
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Irridium said:
Lets start at the beginning.

1) Why is the name a sign of the game being bad?

2) "No exclusive organization. No saving the world. No ancient evil." (David Gaider). - So it won't be the same fucking Bioware plotline that we've been playing for the past decade? How is that bad?!

3) Those pictures are from an alpha build, a.k.a. a very, very, very early and unpolished version of the game. It will get better. And even then, graphics don't make the game. The way I see it, the worse the graphics, the more likely I can play it on my PC.

So yeah, needless to say, I disagree. About those points at least.

What I'm most worried about is that Bioware may streamline where its not needed, and the dialog wheel.
basically this, people shit there pants over graphics before a game comes out for god knows what reason.

honestly i am a little worried, but literally every single one of their games besides the sonic one i have played and enjoyed, so with it being an amazing rpg, i am a little iffy, but it being an amazing game, im pretty sure it will be.
 

Vault101

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Sep 26, 2010
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D0WNT0WN said:
Am I the only one who is actually worried about the game being good? From the looks of things so far it kinda looks pants. We know little to nothing about the game so far apart from the protagonist being named Hawke and it begins with himself and his family escaping from Lothering after the Darkspawn invasions and the story spans 10 years.

Dragon Age: Origins is one of my favorite Bioware games but im afraid that the sequel might be crap.

"No exclusive organization. No saving the world. No ancient evil." (David Gaider).
That is also worrying.

It also looks pretty pants aswell:




EDIT

Pants is a nicer word for shit/crap.
I didnt realize those were pics from Alpha Build.
I am quite a fool.
are you the only one? uhh have you been living under a rock or somthing?

no I acutallly suport the changes, I liek the idea of being able to talk, and I liek the focus on the heroic fantasy side of things, I mean theres only so many times you can "save the world" thats already been done with the blight, in fact thats a prblem with high fantasy somtimes the hwole saving the world gets old
 

nin_ninja

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Nov 12, 2009
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GiantRaven said:
nin_ninja said:
Alpha Protocol doesn't exist. It wasn't meant to be made and never was. End of story.

Also it was made by Obsidian, which Bioware has good relations with, so they may have felt comfortable making the claim. Also, one guy said it, not the entire company.
Ah, just a little ribbing on my part. I think the concept is absolutely fantastic. I hope they can pull it off well.
I know, I was just exaggerating to prove a point.
DustyDrB said:
nin_ninja said:
Woodsey said:
I've seen some very recent screenshots doing the rounds, and they look much improved from everything else I'd seen.

As for: ""No exclusive organization. No saving the world. No ancient evil." (David Gaider)."

That means they're doing something different with the structure, that's hardly worrying, that's refreshing (although I could play a hundred BioWare RPGs and never tire of them).
This. I hate that Bioware story chart that is floating around. Its not a Bioware story chart, its a "Most goddamn stories told ever" chart. Also, formula is nice, you know what's expected and though it doesn't give much room to deal with it, it leaves the sequels open to do different stuff.

GiantRaven said:
ZeoAssassin said:
I guess they must've missed Alpha Protocol, which was laid out similarly with an 'interactive framed narrative' and it came out first. Kinda makes them look silly claiming to be the first to do it was Dragon Age 2. =P

That being said, there was nothing about that video that didn't look and sound completely fucking awesome.
Alpha Protocol doesn't exist. It wasn't meant to be made and never was. End of story.

Also it was made by Obsidian, which Bioware has good relations with, so they may have felt comfortable making the claim. Also, one guy said it, not the entire company.
Hey, Alpha Protocol was much better than I expected. I just played it (and reviewed it here) and overall liked it. The minigames were a huge drag, though.
I liked it to, it was just kinda broken. I only played a bit on a friends console too, so I can't judge the whole game.
 

Vault101

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Sep 26, 2010
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Random Fella said:
I'm just not going to buy it for the reason of no character customization... I want to be me, not Hawks or whoever he/she is.
well I will say that dragon age origins did get a very good balance between customization and your charachter actually being...a charachter (unlike oblivion, I was a walking camera and everyone was indifferent to me)

but I actually like this change, I like the idea of my charachter actually speaking as in they are acutally there,

I think they would let you customize hawkes apearence like they did shepard, they just want a face for the series
 

PinkiePyro

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Sep 26, 2010
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the game looks fine to me
grapics are a bit unpolished but the game is still in production so its bound to be unpolished looking

the the whole no cliche' save the world plot makes me want it more actually

and on the single farm dude
I personally don't care about character customization,I mean I like it but I can easily live with out it to me its like whipped cream on your pie its delicious but the pie will still taste fine without it...
 

Zero_ctrl

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Feb 26, 2009
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I personally am looking forward to the real-time combat style.
I just could never get into DA:O because of the combat pacing.
The story was brilliant from what I played, though.
 

jboking

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Oct 10, 2008
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nin_ninja said:
This. I hate that Bioware story chart that is floating around. Its not a Bioware story chart, its a "Most goddamn stories told ever" chart. Also, formula is nice, you know what's expected and though it doesn't give much room to deal with it, it leaves the sequels open to do different stuff.
I don't buy that. Let's look at some recent or popular video games stories.

Link because image is kinda small [http://i.imgur.com/dGhYd.png]​
Point 1: The origins of the courier are bit addressed.
Point 2: You didn't live a quite life, but it wasn't a battle that sent your life spinning, it was a bullet to the head.
Point 3: You have no companions at the start of the game. You can gain allies later on by doing quests for them or simply by talking them into it.
Point 4: While you do recover from being shot in the head rather miraculously, you are not invited into an elite order for taking a bullet.
Point 5: You have an open world with at least 100 locations to explore.
Point 6: No evil organization tries to stop you. The only group of humans that willingly attacks you without being provoked are Fiends and other such raiders. You can incur the wrath of the Legion or the NCR, but you have to make the choices to cause that.
Point 7: You sleep, but don't dream
Point 8: You do not find any ancient civilizations.
0/8
Point 1: You are solid snake. A clone of the greatest soldier ever to live.
Point 2: You are already on the trail of your crazed arch enemy liquid ocelot.
Point 3: Your one companion at the beginning of the game is Otacon. A tech man who doesn't help you physically at all.
Point 4: You are not a part of an order.
Point 5: You do not know where you will have to travel to fight Ocelot. He holds all the cards. In the end, you travel to far more than 4 places.
Point 6: You are thwarted by Ocelots army at every turn.
Point 7: There is a dream sequence sending you back to the first level of MGS1.
Point 8: Doesn't occur.
2/8
Point 1: At the beginning of the game, your origins are a mystery. In all fairness though, it does seem that you are a simple person. However, while playing the game you discover that you were a made an assassin by Frank Fountain.
Point 2: It's not a battle that sends you spinning, but a plane crash. Which you caused.
Point 3: Your only companion when you enter is the mysterious Atlus. Atlus acts as a boss issuing orders for you to follow. Not really much of a companion.
Point 4: You are not invited into an elite order
Point 5: You must travel all across Rapture in order to complete your objectives. There are around 11 unique locations.
Point 6: The splicers are not an organization. They are just the crazed citizens of rapture. There is no order to their madness.
Point 7: No sleeping
Point 8: While rapture counts as the ruins of a civilization, I doubt the civilization counts as 'ancient' as the person who founded it is still alive and well.
1/8
Point 1: You are Nathan Drake, a treasure hunter whose great grandfather was Sir Francis Drake. Not humble.
Point 2: You wake up shot on a train that is dangling over a mountain top. It's not clear how you got there or what happened
Point 3: Being stranded on a train is like it sounds. You are stranded. You later gain companions.
Point 4: You are just a theif. No part of an elite order.
Point 5: You travel to far more than 4 locations, and their location is not clear at any point, as they are discovered one at a time.
Point 6: You are attacked by Lazarevic's army. Well consider that an evil organization.
Point 7: No dream sequences.
Point 8: Sure enough, you do.
2/8 or 3/8, depends on how you see it.

Listen, I like Bioware. I enjoy their games. However, I recognize that they use a ton of cliches and there are plenty of similarities between each games story. Even when they switch from Fantasy to Sci-Fi, the cliches and similarities are still there.

Edit: To OP: I'm not worried about Dragon Age 2. Bioware hasn't failed to make a fun game for me yet. It looks different, certainly, but not necessarily bad. The visuals in the videos they've been releasing look fine. The battle system is different from DA:O. Unlike others, I don't assume that's automatically a bad thing. As for the story, seems fine enough. I'm fine with not making a character, I don't see the importance of that as it's all aesthetic. So long as I control my characters stats build, I'm fine.

I don't know why people are worried.
 

expwnit

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Mar 22, 2010
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I'm not really hung up on the graphics. The graphics in DA:O weren't particularly great, especially on console, and it was a good game. DA2 has stepped up the graphics but they're still a little behind the current standards. But that's not really the point of the game for me. I doubt it will be a BAD game. It may disappoint in some aspects but I'm sure it will still be enjoyable.
 

Random Fella

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Vault101 said:
well I will say that dragon age origins did get a very good balance between customization and your charachter actually being...a charachter (unlike oblivion, I was a walking camera and everyone was indifferent to me)

but I actually like this change, I like the idea of my charachter actually speaking as in they are acutally there,

I think they would let you customize hawkes apearence like they did shepard, they just want a face for the series
Well then I may have to reconsider if that is the case...
But I want to be called Mr.Bean the destroyer :/
 

Flamezdudes

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Aug 27, 2009
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Go look at some of the Developer Trailers for it and the many new screenshots and information available. I'm very excited for the game, the fact that it's story is different and not a typical "save the world from ancient evil" is one the good things.
 

blankedboy

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Feb 7, 2009
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I don't care how bad the alpha looks, I'm gonna get it because I need some RPG variety around here. Morrowind gets old and QuestMania won't be out for another few centurions centuries, so I figured I'd get this. And there's the added bonus of gay relationships in it :3
 

Faela

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Jan 3, 2011
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I thought the entire point of a game was to be fun? To spend some time hacking and slashing and enjoying being in a different world then reality? If so then DA:O did that pretty darn well in my book and DA2 looks to be shaping up the same.

Story and character look different and fresh in a "This is similar to... but still fun" way and who doesn't love running around a game world hacking and slashing things into giblets and then setting them on fire?
 

Trolldor

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Jan 20, 2011
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Actually there was quite a good post made on the Bioware forums about "Bioware's single plot line".
Fanboys didn't take it too well, but it was hilariously true.
If they go towards a more 'open plot', with a range of different endings rather than variations of a single ending, then great.
It sounds promising, I just want to know if the final product is going to work. That it's different doesn't phase me in the slightest.
 

GiantRaven

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Straying Bullet said:
I don't hold it that Mass Effect is Shepard's story but I want to be a Turian, this is certainly NOT making me happy. They restricted you to a Human in one of my favourite RPG's yet.

Screw you Bioware, screw you.
Well Mass Effect is about the story of Commander Shepard, the human. It makes sense for the main character to be human in the story portrayed.

That being said, I would like to see more games set in the Mass Effect universe once this trilogy is over which would be the opportune moment to utilise different species.