Yes, I do like turn-base, and I will tell you why.

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Mistah Kurtz

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Jul 6, 2008
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Being a pothead I too can vouch for turn based combat - it may not be the most interactive, but personally I like games that allow me to play them and smoke at the same time.
 

Camarilla

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Jul 17, 2008
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I'll admit that the combat isn't that impressive, but the games kept me amused when I was 13 or so.

The combat in The Witcher was more accomplished, but you specified party-based games, which I unfortunately don't play very often.
 

PedroSteckecilo

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Feb 7, 2008
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That's exactly my point, virtually nobody can do good Party-Based Combat in full Real-Time, the only reason the Bioware games work is because of the Turn Based Esque Pause feature, which is also in FFXII, a fast turn based game masquerading as a real time one.

Personally I like having colorful casts of characters in my RPG's, it's why I never liked NWN1 and why Oblivion doesn't appeal to me as much as Baldurs Gate/Final Fantasy do.

EDIT: Though I will admit that I find the "Pause" Feature found in the Bioware Games to be a perfectly acceptable comprimise between Turn Based and Real Time.
 

Camarilla

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Jul 17, 2008
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Well, I guess I should specify that the reason I don't play party based games often is due to my play-style in most RPGs being based around stealth, and large groups don't fit into shadows very well, and as such I'm mostly ignorant to the problems of AI party members.

Stealth is also something that turn based combat doesn't do well, mainly because most turn based games I tried to play don't even allow it, or if they do, the furthest it goes is either I get one free attack or I do bonus damage on my first hit.
 

Mr.Pandah

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Jul 20, 2008
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Yeah the tbs in Fallout was flawed...but it was still a hell of alot of fun. I'm actually playing it right now. I just liked the post apocalyptic setting as well. It was just a fun game. Dogmeat! woo!
 

Panzeh

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Nov 24, 2007
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For people who say you can't control WW2 combat in real time, look at the Close Combat series to see how wrong that is.
 

PedroSteckecilo

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Mr.Pandah said:
Yeah the tbs in Fallout was flawed...but it was still a hell of alot of fun. I'm actually playing it right now. I just liked the post apocalyptic setting as well. It was just a fun game. Dogmeat! woo!
Oh was it ever fun, I still remember how all of my party members in Fallout 1 died.

Dogmeat died of radiation poisoning.

I killed Ian myself because he kept crit failing and shooting me in the back

...and I accidentaly sawed Cassidy in half with the Alien blaster.

But the big Blades Battle in the Boneyard took FOREVER and you only got ONE FRICKIN TURN!
 

the_tramp

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May 16, 2008
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Turn based combat works dependent upon the game. I find that it fits better with RPGs, it's one of the reasons why I left FFXII (bar the absolutely atrocious story consisting of 'errr... go to the other side of the world to do... something... and then be told be a character to back where you came from'.
 

TheKbob

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Jul 15, 2008
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Strategy RPGs, yum. PERFECT for a college student on the go. PSP + Disgaea or FFT or Jeanne D'Arc means between classes I can get a combat in (or save/pause during the battle) and just have fun.

Im dying for a good SRPG on the 360. I want some next gen special effects ;)

I love turn based stuff and real time stuff, each has it's place. As a D&D player, Turn based is just a different form of getting the job done, to me.
 

LewsTherin

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Jun 22, 2008
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And yet no-one has yet mentioned the overlord of all strategy RPGs....FIRE EMBLEM! Also its second in command, FINAL FANTASY TACTICS! The original for the PS1, mind you.

If you haven't played these go do so now and then we can talk about turn based battle systems.
 

Archaeology Hat

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Nov 6, 2007
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Define turn based. Saying a game is "turn based" means very little. Civilization is "turn based" so are JRPGs. I like Civilization, I don't like JRPGs. Not only are they both "turn based" but they're both totally different types of turn based. Then you have things like... UFO/X-Com. And not forgetting the early total war games... which are RISK style. Turn based is a very broad term that is totally overused.
 

PedroSteckecilo

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Feb 7, 2008
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Despite being a Turn Based Crusader I only REALLY hate Star Ocean 3's battle system and FFXII's battle system. FFXII was uninteresting and boring, Star Ocean 3's amounted to "Choose which 2 Party Members Get Killed" since they were too stupid to act intelligently in battle.

Mostly I dislike how companies are making shitty Real Time systems because they don't want to be labeled as Turn Based. Instead they should have made something clever like the battle system in FFX, FFX-2, Shadow Hearts 2 or Paper Mario: Thousand Year Door.

I also find Oblivion's combat REALLY boring, I play Oblivion for the shear depth of the game, not the combat.
 

karpiel

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Apr 18, 2008
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So long as Fallout and X-Com exist, there will never be a compelling argument against turn-based games.
 

tooktook

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Feb 13, 2008
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PedroSteckecilo said:
I also find Oblivion's combat REALLY boring, I play Oblivion for the shear depth of the game, not the combat.
If you've ever played Dark Messiah of Might and Magic, you'll know how great fantasy combat should be.

Dark Messiah's combat with the rest of Oblivion...
F*&K YEAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 

BallPtPenTheif

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Jun 11, 2008
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i love turn based games but i don't like how modern videogames rely on the conventions of past turn based games in order to excuse poor animations with bad hit detection that lack any connective visceral weight between attacking characters.

it's 2008, i shouldn't be spawned into an abstract realm that vaguely resembles my surroundings whenever i enter into a combat situation. yet, if it's a turn based game than this is almost expected even though our current technology exceeds that tired convention.
 

Spleeni

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Jul 5, 2008
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Bleh; I've never found much to love about turn-based games. Maybe I'm an impatient child, but I find almost all turn based games, well, boring.
 

Zomni42

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Jul 22, 2008
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I can't say I love turn based combat, but i find it all together tolerable at worst and rather interesting in JRPG's (*Can't we all just get along?*) and being turn based can be a real benefit to a game. We've already held up Civilization and Total war as "good" turn based games. It would be hard to get the depth of strategy involved in those games with in Real Time. Your average RTS will have you manage like three resources while Total War has you manage Finances, which depends on province location, trading, ports, resources within the provinces, loyalty within said province, which depends on if you have a commander there, if so what type of person they are, etc. etc. etc. Which is more complicated then vesphene gas, minerals and generic "supplies" any day. I don't care how many commands per second you can input into Starcraft are they GOOD commands? How long did you think before inputting them?