Yet Another MW2 Thread : Quickscopers

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May 11, 2010
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I was playing a private match quickscope-only free for all games, I got kicked out for beating them too badly. They NEVER talked to me again.
 

open trap

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I call it showing off and being an ass, i dont like people who show off too much in something that is not about showing off. But i dont hate no scopers, i just see it as a nuisence
 

Kungfu_Teddybear

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I feel i really need to point this out to everyone that thinks quick scoping is taking advantage of the auto aim feature.

The auto aim feature is only in single player and not multiplayer

I don't have a problem with quick scopers not just because i do it but because it isn't based on luck. I can quick scope but i'm not great at it but thats because i don't do it much, i usually prefer to sit somewhere scope someone normally then move on. But i have a friend who quick scopes all the time and he has done it so much he gets the shot pretty much every time and thats because he practices. If i'm running about with an SMG and i see a sniper and he suddenly quick scopes me then it's fair game it's my fault for not reacting quickly enough.

Quick scopers arn't hard to beat and they are at a disadvantage if you see a sniper and you assume he's going to quick scope you just quickly strafe to the right or left and he'll miss people do it to me loads. i think that everyone bitching about how quick scopers are using an exploit should acctually try it out and you will see it's not acctually as easy as you think.
 

MercenaryCanary

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cold killer pov said:
-SUPER SNIP OF JUSTICE-
I'm playing the game wrong?
-SUPER SNIP OF JUSTICE-
I personally like how you somewhat missed the chance to check out the game that the other poster mentioned.

Tactics are tactics, and I'm not one to judge others on how they use them. If they're having fun using them, that's good for them. If they die because of using them, that's fine too.
 

Captain Pirate

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Usually I don't mind it, as long as it keeps within the confines of an appropriate gametype. Someone once used it in a Hardcore TDM I was in once. Much laughter ensued, as he got raped, raped, raped, verbally abused, raped again, and shot with a SPAS-12 about fourteen time. It suits the average simple TDM to a tee, though.
In S&D though, I hate it. Especially since most matches I went in recently degraded to drawn-out, shitty quick-scope duels, which sucked hard balls. When I didn't die, I won the games easily, for being the only one simply not fucking around and just killin' the guys.

Also I hate the fact that it's abusing snipers. So very rare to find a true Sniper guy these days, at least from my experience.
 

Rook

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BadassCyborg said:
Well, from my MW2 experience the kind of person that quick-scopes tends to be a whiny nasal 12 year old chav with a poor upbringing and an uninspired 'cool' name such as xX_SnIp3rShOt_Xx. GTFO out of the game you are ruining it for better people (who are actually old enough to play the game legitimately). It's an annoying and cheap tactic that abuses a flaw in the game, just like NoobTubes. And stop spewing out insults and ragequitting when you inevitability get thrashed by skilled players. Kids like you ruin this game. Use the sniper as intended or GTFO, you arrogant prick.
+-

Wow.you've described most of the people I now know perfectly other than the age.Their also the people who'll shoot someone,miss a lot,then complain and through the controller on the ground,expecting you to believe that every shot was a hit and that the game is faulty or something.First hand experience.
 

godofallu

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Quickscoping is for good players only, and is extremely skill intensive.

New players can't understand that, since pros actually make it look easy. If you syntax everytime you spawn and kill me w.e you suck no big deal. If you manage to kill me with a quickscope then you sir are quite good.
 

LightningBanks

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I personally hate it, its just annoying because it sometimes just defeats the point of close struggles. BUT I dont hate the people who do it, far as im concered, if its in the game, and its not a glitch/illegal/hacking, then fire away :)

I personally use a slightly delayed version of it, but only from range, theres no way I can do it upclose, when i get hit it always disrupts me
 

Rook

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another thing that pisses me off is when my friend says how fun it would be to become a sniper(usually after a match of solid no scoping and quick scoping).I'm really the only person i know who 'hard scopes' and also seem to be the only person out of all my friends who knows that in a real war you wont be running around cities no scoping people.
 

The_Splatterer

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May 31, 2009
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It doesn't bother me. i don't see the point of it, you could surely get better results either using the gun properly or using another gun. it should be a last resort method but whatever... the only thing that annoys me in that game is the UMP45, just because it is overpowered but all the trolly haters out there seem to love it! Bored of that game now...
 

Bat Vader

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cold killer pov said:
ColdStorage said:
cold killer pov said:
its faggy, you going to use a sniper.. use it properlly, dont run around lucking every kill, thats why the world has a problem with you. You are just as bad as noob tubers.
I'm a quick scoper and no scoper, and no its not "faggy", would you mind not being so hateful in future.

its funny because I consider snipers that sit in one spot to be not using the guns ability to its fullest.
Dont get all emotional, man up. again i dont agree with camping either, i think everyone should move about and not sit in one spot, how ever there is a difference between sitting in one spot such as a roof or window, compared to lying in some grass with thermal, cold blooded on with a silenced 50 cal.. maybe with heartbeat to top it off..
I never understood why people use that insult.

In free for all I do see camping as a cheap tactic but if someone is the sniper class than I don't mind as sniper are supposed to camp. In an objective based game where you have to steal or bomb something than I can understand having a few people camp an area to make sure their place is not bombed.
 

MetallicaRulez0

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-Samurai- said:
EHKOS said:
I respect them. It takes skill to do that.
Since when does it take skill to exploit a broken feature of a game? That broken feature being auto-aim. Yeah, they're so skillful when the game aims for them. All they have to do is pull the trigger. Mhmm. Skill.
You do realize that although aim-assist does help a tiny bit, saying "aim-assist makes quickscoping broken and skill-less" is pretty much the dumbest thing anyone has ever said, right? Aim assist is not nearly as powerful as most people make it out to be. It helps, for sure, but you can't just randomly pull up your scope and take a shot and expect aim assist to move your weapon 8 feet to the right.
 

-Samurai-

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MetallicaRulez0 said:
-Samurai- said:
EHKOS said:
I respect them. It takes skill to do that.
Since when does it take skill to exploit a broken feature of a game? That broken feature being auto-aim. Yeah, they're so skillful when the game aims for them. All they have to do is pull the trigger. Mhmm. Skill.
You do realize that although aim-assist does help a tiny bit, saying "aim-assist makes quickscoping broken and skill-less" is pretty much the dumbest thing anyone has ever said, right? Aim assist is not nearly as powerful as most people make it out to be. It helps, for sure, but you can't just randomly pull up your scope and take a shot and expect aim assist to move your weapon 8 feet to the right.
Start a splitscreen game with yourself. Run by the other person and watch their screen turn without you touching it. Aim down your gun and have the other run by at a distance and watch the one aiming turn to follow the guy without you turning it. Come back and apologize for being ridiculously wrong.
 

Freeze_L

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TestECull said:
Freeze_L said:
i got a no scope head shot once, and pick pepole off quickly with sniper, i do not believe there is a delay in tf2.
There is a small delay put in by Valve to prevent quickscoping/bunnyhopping. I'll see if I can find it on the official TF2 Wiki and link it. The basic jist tells me the game does not register a headshot with the TF2 sniper rifle unless it is scoped in and has been for a few ms.

Now if you were playing on a non-vanilla server then there may have been a mod that allowed a no-scope headshot. Honestly I don't think I want to play on such a server as I feel it'd ruin the fun of TF2.

they either are great players who should be doing scrims not playing lobby,
IMO if they're that good it's time to find a new hobby. You don't get that good playing for fun.


Edit: Found it. See this quote for the section of interest:
Function times

* Attack Interval: 1.5
* There is a 200 ms delay before a zoomed Sniper shot can get a Critical hit. [1]
* There is a 1 second delay before the damage of a zoomed Sniper shot increases.
Whole article if you wish to look at the rest [http://tf2wiki.net/wiki/Sniper_rifle]
I have been corrected, it may have been a glitch.

pepole have different definitions of fun, shooting every one in the head and laughing manically is quite fun in my opinion. I do that in tf2 and i have a great deal of fun playing with the sole intention of getting a ridiculous number of kills or killing in a ridiculous way. Also no i do not play on modded servers, i do however have a weak spot for a 32 2fort dusty server ran by the Gamer's Playground but that is because i like the pepole who play and they are very good, but i do prefer only playing on vanilla.
 

psivamp

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Kungfu_Teddybear said:
I feel i really need to point this out to everyone that thinks quick scoping is taking advantage of the auto aim feature.

The auto aim feature is only in single player and not multiplayer

I don't have a problem with quick scopers not just because i do it but because it isn't based on luck. I can quick scope but i'm not great at it but thats because i don't do it much, i usually prefer to sit somewhere scope someone normally then move on. But i have a friend who quick scopes all the time and he has done it so much he gets the shot pretty much every time and thats because he practices. If i'm running about with an SMG and i see a sniper and he suddenly quick scopes me then it's fair game it's my fault for not reacting quickly enough.

Quick scopers arn't hard to beat and they are at a disadvantage if you see a sniper and you assume he's going to quick scope you just quickly strafe to the right or left and he'll miss people do it to me loads. i think that everyone bitching about how quick scopers are using an exploit should acctually try it out and you will see it's not acctually as easy as you think.
There is definitely auto-aim in multiplayer. When you look down the sight of a sniper rifle it will align to someone close to it. Your view will follow anyone who runs across it if you're looking down the sights. I've missed my claymore or C4 trying the get the Counter-Claymore/-C4 kills due to this.
 

The Rockerfly

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Bigfootmech said:
Actually I don't play the game, just because of this amount of game-breaking faults (and practically no hardcore mode). If I could go back to the day I bought it and stop myself, I would.

This among other things would never happen in real life, and since MeeWee2 is trying to be realistic, it fails. Epically. For ref I play MW1, CSS, and BC2.
To be fair none of these games are truly realistic

1. Numbers don't come out of people when they are killed
2. You can't run as fast and as much as the characters on any of these games
3. When you reload your gun with maybe half the bullets in the magazine, that half magazine isn't remembered so when you reload you always have a full magazine
4. Health doesn't regenerate, if anything you should lose more health
5. If you're shot in arms or legs you will fall down or drop your gun, it's not a good thing to be shot there instead of body or head
6. You can't jump with that much equipment
7. You can't respawn in real life

Those are the general reasons that none of those games are realistic, not even going to individual games lack of realism. If you want realism then play either Arma II or Ghost Recon Advanced Warfare and those games are not fun to play because realism isn't that good in warfare or in mainstream games and having the right mix between realism and arcade shooter is essential
 

ParkourMcGhee

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The Rockerfly said:
1. Numbers don't come out of people when they are killed
2. You can't run as fast and as much as the characters on any of these games
3. When you reload your gun with maybe half the bullets in the magazine, that half magazine isn't remembered so when you reload you always have a full magazine
4. Health doesn't regenerate, if anything you should lose more health
5. If you're shot in arms or legs you will fall down or drop your gun, it's not a good thing to be shot there instead of body or head
6. You can't jump with that much equipment
7. You can't respawn in real life
1. nope, this is as you said for ease - though I don't like to see it either. I don't believe they're seen in the games I mentioned, and I'm not sure about hardcore mode either.
2. Oh yes you can. I criticised MW1 for being unrealistically slow, but usually games keep it to an ok level. The only gripe I would have in the MW2 "infinite run" ability paired with the "extra sprint one". THAT would be hard to keep up, and you'd be breathing too hard out of your hoop at the end of it to shoot accurately.
3.I had a discussion about this with my friend actually. Neither of us really like it, but it's a necessary gaming evil due to the speed of the game. I'm sure in a game like Deus Ex, rebombing magazines could work, but if no done right, could become very tedious.
4.Check out Call of C'thulhu Dark corners of the earth ;). Yeah, I don't like the auto regenerate function, but am kind of glad for health not going down after you're shot in games, it makes it a hell of a lot easier - albeit unrealistic, but I think enough people have the common sense to agree to it being another necessary evil.
5.I can see where you're coming from, and I'd have to agree with you. I'd prefer for games to play on this a little bit more. It's a shame you can't hit somebody in the shoulder to make them drop their gun, but it would be counted as a "passive kill" ie: the person would be taken out of the game. In most games you can still kill people in these areas, so it's more of a case of games giving too much health to things rather than a headshot being a one-hit-kill.
6.Yes you can. Truuust me. It's difficult with an MG, and would probably be impossible with the 50 cal, but hey in MW2 people can run with the damn thing, so why not add one more level of unreality.
7.Yes, this would kind of be a game stopper. The best you can get I think is search and destroy, and as you've seen, it's not the most fun mode of play. In singleplayer however, I think it works pretty well ;).

Now I'd like to rant on about how the length of the gun would affect what cover you can hide behind, and the range of different type bullets, but game developers won't take one look at any of my arguments, and I have to settle for not buying games I think are really badly made - in this example MW2 (for me at least) is the opitomy of a kiddy unrealistic shooting game, and has been made exclusively for such an audience and even surpasses halo3 in the lets-repeat-everything-and-make-it-even-easier-for-randomers-to-kill-without-any-real-skill-while-on-the-other-hand-making-normal-kills-impossible.

One last gripe: Snipers are really fing expencive, and propelled grenades (noobtube shot) are practically impossible to get a hold of in real life - even for spec ops.
 

The Rockerfly

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Bigfootmech said:
That's my point though, there are things in games that are necesity evils such as regenerating health
I agree that quick scoping are exploting a game mechanic but anyone who complains about it really should play a different game, it's not like there is a lack of choice for online fps's

I also agree about the bullets thing too however there is a very small market for gamers who want that level of detail. Look at the amount of people who bought a Wii, do you think they are going to care about that kind of thing? I really doubt they would and any who do are a minority and these video game companies are businesses, they need to appeal to the mass market. Unless the realism crowd becomes mainstream, I doubt this mechanic will ever be implimented. It's depressing but that's capitalistism and free thinking for you. People just become stupider with more freedom I swear