I was playing a private match quickscope-only free for all games, I got kicked out for beating them too badly. They NEVER talked to me again.
I personally like how you somewhat missed the chance to check out the game that the other poster mentioned.cold killer pov said:-SUPER SNIP OF JUSTICE-
I'm playing the game wrong?
-SUPER SNIP OF JUSTICE-
+-BadassCyborg said:Well, from my MW2 experience the kind of person that quick-scopes tends to be a whiny nasal 12 year old chav with a poor upbringing and an uninspired 'cool' name such as xX_SnIp3rShOt_Xx. GTFO out of the game you are ruining it for better people (who are actually old enough to play the game legitimately). It's an annoying and cheap tactic that abuses a flaw in the game, just like NoobTubes. And stop spewing out insults and ragequitting when you inevitability get thrashed by skilled players. Kids like you ruin this game. Use the sniper as intended or GTFO, you arrogant prick.
I never understood why people use that insult.cold killer pov said:Dont get all emotional, man up. again i dont agree with camping either, i think everyone should move about and not sit in one spot, how ever there is a difference between sitting in one spot such as a roof or window, compared to lying in some grass with thermal, cold blooded on with a silenced 50 cal.. maybe with heartbeat to top it off..ColdStorage said:I'm a quick scoper and no scoper, and no its not "faggy", would you mind not being so hateful in future.cold killer pov said:its faggy, you going to use a sniper.. use it properlly, dont run around lucking every kill, thats why the world has a problem with you. You are just as bad as noob tubers.
its funny because I consider snipers that sit in one spot to be not using the guns ability to its fullest.
You do realize that although aim-assist does help a tiny bit, saying "aim-assist makes quickscoping broken and skill-less" is pretty much the dumbest thing anyone has ever said, right? Aim assist is not nearly as powerful as most people make it out to be. It helps, for sure, but you can't just randomly pull up your scope and take a shot and expect aim assist to move your weapon 8 feet to the right.-Samurai- said:Since when does it take skill to exploit a broken feature of a game? That broken feature being auto-aim. Yeah, they're so skillful when the game aims for them. All they have to do is pull the trigger. Mhmm. Skill.EHKOS said:I respect them. It takes skill to do that.
Start a splitscreen game with yourself. Run by the other person and watch their screen turn without you touching it. Aim down your gun and have the other run by at a distance and watch the one aiming turn to follow the guy without you turning it. Come back and apologize for being ridiculously wrong.MetallicaRulez0 said:You do realize that although aim-assist does help a tiny bit, saying "aim-assist makes quickscoping broken and skill-less" is pretty much the dumbest thing anyone has ever said, right? Aim assist is not nearly as powerful as most people make it out to be. It helps, for sure, but you can't just randomly pull up your scope and take a shot and expect aim assist to move your weapon 8 feet to the right.-Samurai- said:Since when does it take skill to exploit a broken feature of a game? That broken feature being auto-aim. Yeah, they're so skillful when the game aims for them. All they have to do is pull the trigger. Mhmm. Skill.EHKOS said:I respect them. It takes skill to do that.
I have been corrected, it may have been a glitch.TestECull said:There is a small delay put in by Valve to prevent quickscoping/bunnyhopping. I'll see if I can find it on the official TF2 Wiki and link it. The basic jist tells me the game does not register a headshot with the TF2 sniper rifle unless it is scoped in and has been for a few ms.Freeze_L said:i got a no scope head shot once, and pick pepole off quickly with sniper, i do not believe there is a delay in tf2.
Now if you were playing on a non-vanilla server then there may have been a mod that allowed a no-scope headshot. Honestly I don't think I want to play on such a server as I feel it'd ruin the fun of TF2.
IMO if they're that good it's time to find a new hobby. You don't get that good playing for fun.they either are great players who should be doing scrims not playing lobby,
Edit: Found it. See this quote for the section of interest:Whole article if you wish to look at the rest [http://tf2wiki.net/wiki/Sniper_rifle]Function times
* Attack Interval: 1.5
* There is a 200 ms delay before a zoomed Sniper shot can get a Critical hit. [1]
* There is a 1 second delay before the damage of a zoomed Sniper shot increases.
There is definitely auto-aim in multiplayer. When you look down the sight of a sniper rifle it will align to someone close to it. Your view will follow anyone who runs across it if you're looking down the sights. I've missed my claymore or C4 trying the get the Counter-Claymore/-C4 kills due to this.Kungfu_Teddybear said:I feel i really need to point this out to everyone that thinks quick scoping is taking advantage of the auto aim feature.
The auto aim feature is only in single player and not multiplayer
I don't have a problem with quick scopers not just because i do it but because it isn't based on luck. I can quick scope but i'm not great at it but thats because i don't do it much, i usually prefer to sit somewhere scope someone normally then move on. But i have a friend who quick scopes all the time and he has done it so much he gets the shot pretty much every time and thats because he practices. If i'm running about with an SMG and i see a sniper and he suddenly quick scopes me then it's fair game it's my fault for not reacting quickly enough.
Quick scopers arn't hard to beat and they are at a disadvantage if you see a sniper and you assume he's going to quick scope you just quickly strafe to the right or left and he'll miss people do it to me loads. i think that everyone bitching about how quick scopers are using an exploit should acctually try it out and you will see it's not acctually as easy as you think.
To be fair none of these games are truly realisticBigfootmech said:Actually I don't play the game, just because of this amount of game-breaking faults (and practically no hardcore mode). If I could go back to the day I bought it and stop myself, I would.
This among other things would never happen in real life, and since MeeWee2 is trying to be realistic, it fails. Epically. For ref I play MW1, CSS, and BC2.
1. nope, this is as you said for ease - though I don't like to see it either. I don't believe they're seen in the games I mentioned, and I'm not sure about hardcore mode either.The Rockerfly said:1. Numbers don't come out of people when they are killed
2. You can't run as fast and as much as the characters on any of these games
3. When you reload your gun with maybe half the bullets in the magazine, that half magazine isn't remembered so when you reload you always have a full magazine
4. Health doesn't regenerate, if anything you should lose more health
5. If you're shot in arms or legs you will fall down or drop your gun, it's not a good thing to be shot there instead of body or head
6. You can't jump with that much equipment
7. You can't respawn in real life
That's my point though, there are things in games that are necesity evils such as regenerating healthBigfootmech said:le snip