Basically, 3D games in general were just shit up until Mario 64 showed everyone how to do it properly (talking about controls, camera, how to use the different altitudes, how to design power ups) - many things had to be redesigned when stepping into the third dimension, and I doubt a game would have had such an impact on the whole industry if it wasn't a very well crafted one, would it?Onyx Oblivion said:Nope. Link could be replaced with Mario in the Zelda series and it'd still like his games. Hell, they'd be better because they'd have a mustache.Minimike3636 said:You said you love Zelda games? I think I know what it is. You probably enjoy games that you can tie a familiar/epic face to, like Link. Maybe you just don't appreciate the character of Mario, which isn't surprising considering how he's supposed to be a hefty Italian plumber. Take a Mario game. Replace the main character with Link. Is it better now?Onyx Oblivion said:That's the problem...I don't know why...They just aren't any fun to me...Some giant hole is missing from the game...Its just a feeling...
Well, then...it was quite revolutionary. It broke the mold, shall we say? But that doesn't make it any good.Mr. Fister said:Super Mario 64 revolutionized 3D platformingOnyx Oblivion said:How did it do so? Was it the first fully 3D game in development?TheGreenManalishi said:Do you admit that Mario 64 defined 3D gaming as we know it today?
-snip-
Noone forces you to like it, but you have to admit it is kinda hard to believe that you cannot enjoy Mario games even though you like platformers.