TestECull said:
The Wykydtron said:
So how about that Persona 4 fighting game guys?
Not saying your friend is in the right(I'd side with you and cite things like San Andreas and GT4), but Persona 4 is not a 'god-tier' game. I'd call it average. It's only good if you like a relatively small niche of gaming, if you're not into fighting games you will most likely find it to lie somewhere between terrible and frustrating. You can't just pick it up and play like you can San An or GT4.
Well for a start there are no god tier games at all ever in that there will always be a few people who dislike a game at very best. I do agree that if you are not into fighting games you will probably not enjoy Persona 4 ultimate in mayonaka arena also if you are not into driving games you will probably not enjoy GT4 and if you are not into sandbox type games you will probably not enjoy GTA San Andreas.
Fighting games can be pretty complex there is a lot of different techniques to use and master in the best of them but on a surface level they are extremely simple and I would say anyone who has even a basic grasp of games would get the hang of doing a few simple kicks and punches after a few seconds, tell them its a fighting game and they will get the idea of what the aim is tell them GT4 is a racing game and they will understand what to do tell them San Andreas is a Sandbox game or action game and they still wont have much idea.
If I gave my gran a pad she would be no more able to play any of these games but at least in Persona 4 Ultimate in Mayonaka Arena and GT4 case she may be able to do something if only for a few seconds before she crashes/gets K.O d etc.
Solaire of Astora said:
The Wykydtron said:
So how about that Persona 4 fighting game guys? There's a combo break button. A goddamn combo break button. Fucking finally! 'S like an upgraded version of Skullgirls' Infinite Prevention System.
Do want nao.
It was developed by the same team that made BlazBlue, and that had a combo break system, otherwise known as bursting. Better use it wisely, you only get two "bursts" AT MOST per round, at least if it's like BlazBlue's system.
From what little I have heard and seen via videos it is bursting and works the same way as in Blazblue and can be used for breaking or extending combos depending on how you use it unless its baited out then it can be wasted as well so its not really anything like Skullgirls infinite prevention system really.
OT:I remember a work colleague (who I disliked) would constantly talk to me about games and say how hardcore he is blah blah blah etc so eventually I decided to ask him what games he likes which turned out to be FPS and RTS ok I thought np not really my kind of games but I know a fair bit about them enough to hold a conversation with someone on them anyway.
He then asks me what games I like so I say fighting games and RPGs I suppose is what I mostly play which flummoxed him as he didnt know what an RPG was so I explained briefly what it was to which he says that sounds crap never playing one of those.The conversation went on briefly until Mario came up (were talking about old games) to which he replied Mario whos that which is when I stopped the conversation and went back to work.
I have a few from GAME as well when the staff blatantly dont have a clue what they are talking about (especially the managers) but ill leave those out.