My thought exactly. 1000000 developers would mean at least 10000 communication errors. Still, if you got Terry and Gonad as developers Terry will come with good ideas and Gonad will ruin them. Cookie for reference.Popadoo said:I'd fire the 999,999,990 worst ones, but keep all their money.
In reality, too many chefs DO ruin the broth. If I have the budget of a time that big, but keep the number of workers to a minimum they can focus on the best aspects instead of everyone having a say and fucking it up.
However, if I had the choice to design a game of my choice. I'd make the most evil game ever. A life simulator. Not like The Sims, everything you do, you actually have to do. You have to spend 8 hours at work being bored, you have to do the work you're supposed to, and most likely, you wont ever get a promotion. Also choosing a bad personality here will most likely end with you being alone with no friends, stuck in a dead end job and the game stops when you hang yourself.