Young Gamers

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shotgunbob

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For instance in my first clan we played CoD1 and one members younger brother was always on and he was like 11 and whenever he died he would ***** and moan and claim you hacked
 

IntoxicatedKnight

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ShotgunShaman said:
Should M-rated games be better kept from children (meaning 12 down or so)?

Why are children so widely disliked on Xbox Live, especially voice chat? Admittedly, I'm also annoyed by whining 12 year olds, but I actually can't really justify my dislike.

Do you think it's a major physical problem for kids playing hours and hours of videogames? (studies have shown that hand deformations are actually quite possible from too many games).

-Shotty
1. Yes, desensitisation is steadily becoming the norm.
2. They're widely disliked because they think that they're better than everyone and believe it's 'cool' to swear, make everybody's online game unbearable and call you the 'n' word.
3. Hours and hours of gaming for kids is also a growing concern, they need exercise as well dammit!
 

ace_of_something

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My nephew is 13 years old and is not allowed to own any M+ rated games. His father (my brother) does own a few though. He keeps them in a combination safe (alone with the more 'hard R' rated movies and bullets to his gun). He has a 360 but his dad took away the headset when he caught him cussing into the thing. (among other punishments).
It's just kids shouldn't talk like that. Hell, adults shouldn't talk like that it's just a game.

Realistically my newphew has played many M games and seen many R movies because his friends have those things and... *ahem* his uncle might not be stopping him from playing the occasional game of Resistance 2.
 

Manhattan2112

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Obtusifolius said:
A random person said:
The childhood innocence thing is what gets to me. Childhood innocence is ignorance, plain and simple. People stop being so "innocent" when they're older because they know more about the world and reality. As for the age thing, you have the right idea, but it's experience and learning that gives you a better understanding of yourself, and those don't simply come from age.
Yes but what are children without that ignorance? Fucked up, is the answer.

I'm not saying kids are going to go insane if they play violent games - far from it, I doubt it would affect most too much, and it's not actually something I care about much anyway.

It is only the fact that you seem to think this ignorance better removed that impelled me to post.
Ignorance is bliss.
 

Manhattan2112

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ace_of_something said:
My nephew is 13 years old and is not allowed to own any M+ rated games. His father (my brother) does own a few though. He keeps them in a combination safe (alone with the more 'hard R' rated movies and bullets to his gun). He has a 360 but his dad took away the headset when he caught him cussing into the thing. (among other punishments).
It's just kids shouldn't talk like that. Hell, adults shouldn't talk like that it's just a game.

Realistically my newphew has playd many M games and seen many R movies because his friends have those things and... *ahem* his uncle might not be stopping him from playing the occasional game of Resistance 2.
Wait, so this kid's dad is putting 'Bullets' on the same destructive level as 'R Rates Movies' and 'M Rated Videogames'? That's the most ridiculous thing I've ever heard!!! The kid (I don't mean to offend) Would have to have some kind of issue where this was necessary. Like, ADHD, or something. Anything that would even cause him to think, 'In GTA4 I ran over this guy and it was funny. So I'm going to go on a killing spree!'.
Some people, man
 

darkfire613

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I myself am 14, so consider that I might be a bit biased in this instance.

I feel that it does not depend nearly as much on age as it does on maturity. For example, staying civil-tongued on Xbox LIVE, sticking with a team, and playing smartly. High pitched voices do not bother me much unless they're extremely loud, have tantrums, etc.

I got Left 4 Dead right around when it came out (for 360), and I feel that in most games I played online, I was a valuable addition to the team-the people I played with were for the most part respectful, and it was fun. I stopped playing for a couple months, and when I came back to it, I got put in a match where there was what sounded like a 7 year old, who would just run off, get hit by a tank and incapacitated, then whined incessantly for someone to revive him. This is the only issue with age I have.

What really bothers me is how on some sites, the majority of people think that children and teenagers should be banned from all games, because they're stereotypically immature. I don't think age is a very good thing to base game choice off of, I think maturity plays a much larger role.

EDIT: Oh yes, the desensitization thing. Video games don't desensitize kids, the WORLD does. On the news, it's always murder, violent theft, and some country bombing some other country. In my 8th grade language arts (I'm technically a high school freshman, just finished 8th grade) we did whole units on slavery and the Holocaust. People attack video games for desensitizing kids, but when it's in a classroom it's suddenly just "oh it's education, kids need to know this stuff." So we get to the point where we have teenagers seeing all this violent history in school, when games like 6 Days in Fallujah get dropped by publishers for being too "controversial" when they are also about (much more recent) history which people ought to know about.
 

Manhattan2112

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darkfire613 said:
I myself am 14, so consider that I might be a bit biased in this instance.

I feel that it does not depend nearly as much on age as it does on maturity. For example, staying civil-tongued on Xbox LIVE, sticking with a team, and playing smartly. High pitched voices do not bother me much unless they're extremely loud, have tantrums, etc.

I got Left 4 Dead right around when it came out (for 360), and I feel that in most games I played online, I was a valuable addition to the team-the people I played with were for the most part respectful, and it was fun. I stopped playing for a couple months, and when I came back to it, I got put in a match where there was what sounded like a 7 year old, who would just run off, get hit by a tank and incapacitated, then whined incessantly for someone to revive him. This is the only issue with age I have.

What really bothers me is how on some sites, the majority of people think that children and teenagers should be banned from all games, because they're stereotypically immature. I don't think age is a very good thing to base game choice off of, I think maturity plays a much larger role.
14 year-olds United, I feel the same way.
 

A random person

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BolognaBaloney said:
A random person said:
BolognaBaloney said:
A random person said:
I'll just say that most kids I knew since 12 could handle M-rated games just fine. They really aren't that bad.
BolognaBaloney said:
Annoying voices and immaturity abound in the online gaming world, age regardless.
But as far as younger kids, yes they should be kept away from M-rated games.
I don't believe it influences them, but I do believe it can desensitize them.
And what's wrong with that? I never got why desensitization's such a bad thing, especially if it doesn't influence them.

But I agree with you about online gaming, it doesn't really matter how old they are, people will be idiots, especially on Xbox Live.
Because there are some things, namely child-like innocence, that doesn't need to be stripped away by gaming. For once, I agree with the government, I'm glad we have rating systems, because most 12 year olds shouldn't be playing gta 4. With age comes better understanding, and more time to realize your own choices and preferences, when it comes to life or games.
The childhood innocence thing is what gets to me. Childhood innocence is ignorance, plain and simple. People stop being so "innocent" when they're older because they know more about the world and reality. As for the age thing, you have the right idea, but it's experience and learning that gives you a better understanding of yourself, and those don't simply come from age.
But like you say, understanding comes with experience and learning, and these things typically come with age, but when kids can access m rated games and r rated movies at younger ages, they begin to experience things they don't quite understand, and it could, not saying always, but could leave them confused, especially regarding moral ambiguity. I'm not saying 17 is a magical age where children begin to understand the world, it differs for most people. But as you have said, understanding takes experience, which comes with age, so parents need to know what age their children are emotionally. I guess it boils down to, if parents were more involved, this wouldn't really be much of a problem.
We can all agree that it varies from kid to kid. I'll just say again that most kids I know could handle M-rated games and R-rated movies at 12, usually even younger.
 

Halfbreed13

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darkfire613 said:
I myself am 14, so consider that I might be a bit biased in this instance.

I feel that it does not depend nearly as much on age as it does on maturity. For example, staying civil-tongued on Xbox LIVE, sticking with a team, and playing smartly. High pitched voices do not bother me much unless they're extremely loud, have tantrums, etc.

I got Left 4 Dead right around when it came out (for 360), and I feel that in most games I played online, I was a valuable addition to the team-the people I played with were for the most part respectful, and it was fun. I stopped playing for a couple months, and when I came back to it, I got put in a match where there was what sounded like a 7 year old, who would just run off, get hit by a tank and incapacitated, then whined incessantly for someone to revive him. This is the only issue with age I have.

What really bothers me is how on some sites, the majority of people think that children and teenagers should be banned from all games, because they're stereotypically immature. I don't think age is a very good thing to base game choice off of, I think maturity plays a much larger role.
That is why most good clans have an age limit. If you are mature, a 18+ clan will usually let you in, but that age limit is there to filter out the majority of morons. Most people in general on the internet are shit, but the ratio is higher for kids.
 

ace_of_something

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Manhattan2112 said:
ace_of_something said:
My nephew is 13 years old and is not allowed to own any M+ rated games. His father (my brother) does own a few though. He keeps them in a combination safe (alone with the more 'hard R' rated movies and bullets to his gun). He has a 360 but his dad took away the headset when he caught him cussing into the thing. (among other punishments).
It's just kids shouldn't talk like that. Hell, adults shouldn't talk like that it's just a game.

Realistically my newphew has playd many M games and seen many R movies because his friends have those things and... *ahem* his uncle might not be stopping him from playing the occasional game of Resistance 2.
Wait, so this kid's dad is putting 'Bullets' on the same destructive level as 'R Rates Movies' and 'M Rated Videogames'? That's the most ridiculous thing I've ever heard!!! The kid (I don't mean to offend) Would have to have some kind of issue where this was necessary. Like, ADHD, or something. Anything that would even cause him to think, 'In GTA4 I ran over this guy and it was funny. So I'm going to go on a killing spree!'.
Some people, man
Umm... no, I never said that it's just he keeps his guns and bullets in two seperate EXPENSIVE safes and I think he'd rather not buy a third safe for movies.

Edit: He used to just hide the movies in the house but the kids would find them so he put them in his bullet safe.
 

A random person

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Obtusifolius said:
A random person said:
The childhood innocence thing is what gets to me. Childhood innocence is ignorance, plain and simple. People stop being so "innocent" when they're older because they know more about the world and reality. As for the age thing, you have the right idea, but it's experience and learning that gives you a better understanding of yourself, and those don't simply come from age.
Yes but what are children without that ignorance? Fucked up, is the answer.

I'm not saying kids are going to go insane if they play violent games - far from it, I doubt it would affect most too much, and it's not actually something I care about much anyway.

It is only the fact that you seem to think this ignorance better removed that impelled me to post.
It depends on how it's removed. If they learn about death and murder by their parents getting shot in front of them them, that could (and probably would) screw them up. If they are told (or maybe there's a better way of explaining I don't know about), then they'll be able to deal with it.

And yes, it's better that children have their childhood innocence lost in a non-traumatic way than continue to be ignorant. That's what growing up is, after all.
 

ShotgunShaman

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Apr 1, 2009
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Uh oh. Time to toot the hypocrite horn. Some of you are saying that you yourself weren't affected by the violent games of your youth, but emotionally weak kids should be kept from them. Toot toot.
I played a few violent games as a wee lad, and even though I'm not entirely sure, I think it's possible that I might have been desensitized a bit, and possibly become more aggressive in general. Not to flame you guys or anything, but very few people believe that they have easily moldable minds, and yet, minds are constantly being molded.
The affects of video games on children are also not necessarily a bad thing. As a naturally sensitive person, I feel that a little less pain around death and destruction makes the world more bearable, as long as I'm not so numb that I contribute to said death and destruction.

Another thing. Some of you are agreeing that M-rated games should be kept from emotionally weak kids by the parents, not the creators of the game or the government. First off, again, kids are almost by definition emotionally undeveloped. But I do think that it's good for kids to experience fake violence provided they can understand that it's not always a good thing in real life. Secondly, while it would be awesome if parents were capable of limiting their offspring's video games, they aren't omnipotent. I know for myself that the first M game I played was Metal Gear Solid (forget which one). I got it through my older brother, and my parents hadn't a clue. This issue isn't helped by the fact that a lot of parents would rather have nothing to do with games, and may very well give Lil' Tommy permission to play a few games just to make him shush. Kudos to the father who
ace_of_something said:
...keeps them in a combination safe (along with the more 'hard R' rated movies and bullets to his gun).
(He's talking about the M games, not the children).

One final point to introduce to this discussion: gender relations. I have to go soon so I might elaborate on this further, but video games are a new thing. Sex isn't. From an evolutionary standpoint, sex is and always has been top priority. But now, video games are rewriting our coding. More and more people, both teens and adults, are saying they would rather play video games than have sex. Cough. World of Warcraft. Cough.
If you want more in depth information about this phenomenon, the book is called "Boys Adrift", by Leonard Sax, M.D., Ph.D.
 

Halfbreed13

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ace_of_something said:
Manhattan2112 said:
ace_of_something said:
My nephew is 13 years old and is not allowed to own any M+ rated games. His father (my brother) does own a few though. He keeps them in a combination safe (alone with the more 'hard R' rated movies and bullets to his gun). He has a 360 but his dad took away the headset when he caught him cussing into the thing. (among other punishments).
It's just kids shouldn't talk like that. Hell, adults shouldn't talk like that it's just a game.

Realistically my newphew has playd many M games and seen many R movies because his friends have those things and... *ahem* his uncle might not be stopping him from playing the occasional game of Resistance 2.
Wait, so this kid's dad is putting 'Bullets' on the same destructive level as 'R Rates Movies' and 'M Rated Videogames'? That's the most ridiculous thing I've ever heard!!! The kid (I don't mean to offend) Would have to have some kind of issue where this was necessary. Like, ADHD, or something. Anything that would even cause him to think, 'In GTA4 I ran over this guy and it was funny. So I'm going to go on a killing spree!'.
Some people, man
Umm... no, I never said that it's just he keeps his guns and bullets in two seperate EXPENSIVE safes and I think he'd rather not buy a third safe for movies.

Edit: He used to just hide the movies in the house but the kids would find them so he put them in his bullet safe.

That is perfectly reasonable. More parents should actually think before letting their kids act out.
 

A random person

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Obtusifolius said:
A random person said:
It depends on how it's removed. If they learn about death and murder by their parents getting shot in front of them them, that could (and probably would) screw them up. If they are told (or maybe there's a better way of explaining I don't know about), then they'll be able to deal with it.

And yes, it's better that children have their childhood innocence lost in a non-traumatic way than continue to be ignorant. That's what growing up is, after all.
Yes, but I think the argument is that children shouldn't grow up until they are grown-ups - although I do agree with you that most things that aren't likely to disturb an adult will similarly be unlikely to disturb children.

However, disturbing images/events will be arguably more affecting for a child than an adult, and can be more likely to cause problems for that person in the future. This is not especially relevant to the discussion, though, as I am speaking about the sort of thing that can be found on rotten.com (bad stuff) rather than violent computer games, the negative effects of which are likely negligible (although I do not believe it is necessarily healthy for children to play computer games, but more for physiological than psychological reasons).

I am all for children being taught properly about sex and death, and I myself was very well-educated on the subjects as a child - luckily I have very liberal and enlightened parents.
I mostly agree with you some, but I'll just say that growing up isn't simply getting older; it's learning and experience. And while yes, kids shouldn't be forced to grow up too fast, they shouldn't be held back from growing up either. That last sentence wasn't aimed at you, by the way, it's aimed at the moral guardians/parent groups who want to censor things (or in many cases make stupid restrictions) for the sake of preserving their kids' innocence (read: ignorance).
 

MrDeano89

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they are immature and VERY irritating, no eticate and they are SHIT AT GAMES.... particularly the ones from manchester (england) because that accent when used by a 12 year old is agony to my ears
 

FinalHeart95

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Well I'm 14 and the only M rated game I'm allowed to own is Halo. I've played other games over friends' houses, but I can't own them. Ironically, I'm a lot better than the other kids my age.
 

VaultBoy

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Jan 29, 2009
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Not to seem victimized here, but being a young gamer (13 years old), I think I can answer a few of these questions here.

For the first, I find that limiting content based on age is a sheltering process. If children don't see the mature concepts of these at some point during their early age, they will take certain concepts as a shock when they face reality in their later years. While many people blame video games for the violence in our youth, they shy off on the concepts of multiple reasons why youth can be violent; Vulgar Music, Terrible Education, Graphic Movies, Emotional Neglect for Parents, and Peer Pressure all contribute to the violent ideals of today's youth.

The reasons why children are disliked on most online services is due to their inexperience and impoliteness in a public based situation, and because identities are in the basis anonymous, they feel their actions don't carry and consequences or ramifications. Their inexperiece come from manners; most of our youth nowadays aren't taught certain concepts from their parents to deal with public occupations due to their parents sheltering them from reality. certain concepts not taught are: being quiet in public, being polite in public, and learning how to deal with other people's opinions in public. Frankly, the mic isn't a freakin' slot box for god sake.

While hours of gaming can be harmful at a young age, taking time away from gameplay sessions can help the young user physically and socially. For example, my gaming sessions are 1 to 3 hours depending on the time I have on my hands. Outside of that, I hang out with most of my friends and usually head to the mall to pick up some chipotle or chick fil a with them. Physically, I have always been a rather small person, but as i grow through puberty, I have learned to exercise daily in 1 to 2 hour periods. Also, despite my gaming tendencies, I am able to complete school assignments with ease and can work in a timewise manner. Even out of my gaming hobby, I have interests in music, improvisation, and graphic novels. While younger kids may be affected at their age, as they go through puberty, they will probably begin to understand the benefits of supporting social and physical health, doing well in academics (that is, if their parents support them), and learning to offset time for other interests.

While I might be getting a bit preachy about this, I hope my opinions are set.