Timesplitters 2
- Rework the graphics because they look dated (cel shading perhaps?)
- Fix the aim system so that it feels less awkward I just wanna aim a bit higher up.
Devil May Cry 3
- Mid level enemies aren't very fun to fight seeing as they can't be launched
- Quicksilver and Doppleganger can be more trouble than they're worth sometimes.
Devil May Cry 4
- More Dante portions. Just when you start having fun they pull another character change on you.
- More Dante variety. Come on Nero had dozens of moves and abilities he could unlock its ok we have NG+.
- No Bloody Palace time limit. Some enemies are just a pain to kill and the time limit forces you to rush.
Fallout 3/New Vegas
- When I can name 1 or 2 categories for weapons that are the "best" we have an issue (assault rifles and shotguns for 3, silent snipers for NV)
- Broken Steel enemies have far to many HP which can drag on fights
- New Vegas enemies fail to utilize special ammo types which lowers practicality for the player to use them (I know I don't buy ammo)