Your Gaming "oh come the fuck on!" moments

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Apr 28, 2008
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ultrachicken said:
Irridium said:
Talking to the Council in Mass Effect 2.

"We can't help you that much because your working for Cerberus"

Now this would be the point where I would choose the option that said "ok, I'll stop working for them and work for you." But the game doesn't have this option. Instead I have to accept the following stupid logic:

The Council won't help you that much because you work for Cerberus.
Your working for Cerberus because the Council won't help you.

Now, any person with a shred of common sense will say "Just stop working for Cerberus. That way you can work for the Council. Everyone wins! Well except for Cerberus. But they're a terrorist organization, so screw them."

But no, you have to go along with logic that makes no sense. Because the game says so.
Because if Bioware allowed that choice, they would have to make two campaigns. Besides, they probably wouldn't accept you even if you quit, because you then have a poor track record.
No they wouldn't.

Instead of reporting to TIM, you'd just report to the Council. Relatively speaking, it wouldn't be that much work at all. They'd just have to add a couple more conversations.
 

Geo Da Sponge

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May 14, 2008
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Every time I'm walking up behind someone (almost always an Engineer or Sniper) as the Spy in TF2 and they turn around at the last second. And there's no way you back out of it, as you're so close and you're obviously a Spy. So you end up panickingly slashing at their face, knowing you look like a total fail-Spy, until they whip out their melee weapon and knock you on your arse with a single hit.

I mean, you've been staring in the same direction for the last three minutes, why do you have to turn around now?
 

Squidden

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Nov 7, 2010
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The FUCKING helicopter level in GTA: TBoGT

First, you start off by sneaking onto a yacht. Easy enough seeing as there is a ladder on the side.

Second, you enter the helicopter. It doesn't take any skill because you can just sprint up to it and enter it before the guards notice.

This is the fun part.

Third, you bring the chopper up and destroy the ship. This isn't the hardest part, either. All you do is spam rockets at it and it will eventually go down.

Fourth, probably the most meaningless and aggravating task in gaming history: shoot down 4 small life rafts that some assholes somehow got onto right after the boat exploded and sank. This is extremely hard because you have to tilt the chopper forward to aim at them. There is no auto-aim either. If you tilt too far, there aren't restrictions so you can flip right upside down and plummet into the water. If you tilt forward for a half a second to fire at them they will take only a small tick of damage, so you have to keep doing that about 50 times. Each. And there are 3 of them.

Fifth and finally, you simply land on top of the skyscraper that Yusef Amir appoints. Simple enough, right? WRONG. Apparently the universe either hates me or the game has a complex wind mechanic involved in flying, because this happened more than 3 times: I flew up to the skyscraper, began to lower and the helicopter flipped the fuck upside down and exploded, or fell off onto the street below. Apparently you have to land exactly on the helipad with every square inch of your chopper on the small pad. If not, you have to take off, get flipped over by the wind or the universe, and die. But the WORST part is that as soon as you die, you have to reload back to the point when you destroy the yacht and kill the god damn rafts again.

TL;DR Rockstar has the worst helicopter mechanic ever and hates it's fanbase.
 

Ace of Spades

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Jul 12, 2008
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Assassin's Creed Brotherhood, in the fight with Cesare. I hit the square button a few times and knock off his chestplate. Then he freezes up and just stands there and I can't attack him. I reload and try again. The same thing happens. I reload and try AGAIN. The same thing happens and glitchy game gets to fuck off.
 

Geo Da Sponge

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May 14, 2008
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Irridium said:
Well, to be fair the council probably aren't too keen on re-hiring someone who has been dead for two years and then comes back with sponsoring from a terrorist organisation. They pretty much give you SPECTRE status back on the grounds that you don't try and use it anywhere that's their problem.

But yeah, you make a good point about simply switching over a couple of conversations so you're reporting to the Council instead of Cerberus.
 

Robert Merlow

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Dec 1, 2009
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Fighting Liquid Ocelot on top of Outer Haven at the end of MGS4.

A four stage fight in which you cannot regenerate health, but your opponent does after you beat the shit out of him is just... cock. The most annoying bit is the fact that you get caught in his bloody combo attacks and have to WAIT until he's done with the combo to actually block or attack again. What the hell is that? Why the hell do they bring back one of the most AGGRAVATING fights back from MGS1 and supplant them in MGS4 and get the bright idea of making it even more balls annoying?
 

wkim564

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Sep 21, 2009
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Dead_Man said:
This was the only thing that came to mind. I was playing MW2 Spec. Ops. and was doing the snowmobile race. My best was only 1:17 and I didn't expect to beat it, mostly just passing time. It wasn't until the end that I saw that I could beat the 70sec limit to get 3 stars. I was yelling to go faster, I got so amped up. When I reached the finish line, I was off by .4 seconds. .4 SECONDS!!!!!
Beat you man, .1 seconds. Didn't beat it for like another 20 tries the annoying little thing
 

Rewdalf

Usually Sacrastic
Jan 6, 2010
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Random moments in Need for Speed where I'd have a flawless run on an extremely long race, and at the last second one of two things would happen.

1. The opponent that has been ten miles behind you the whole race suddenly rockets past you (going full speed) as if you were stopped .5 miles before the finish.
2. The traffic cars decide that the best way to avoid an oncoming car is to swerve towards them.

Also Call of Duty. Doesn't matter which one. I can fill a whole page on this, but I won't.
I'll just leave you with one word.
"Spawns".
 

RatRace123

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Dec 1, 2009
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Replaying Dragon Age, these sort of moments have been happening a lot.

Not anything with the story, the story's awesome. With the gameplay this happens, like when I get gang raped by 7 FREAKIN' QUNARI, that's just insane.
I only have so many poultices, damn it!
 

CaptainKoala

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May 23, 2010
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Mercenaries 2. Where you have to test drive that monster truck thing. That 20 minute section EFFING TOOK ME 2 AND A HALF HOURS. GAAAHHHHHHHH
 

AfroTree

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Feb 21, 2010
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imahobbit4062 said:
Best of the 3 said:
imahobbit4062 said:
New Vegas, and fucking Cazadors.

I despise them more than Deathclaws, which I can easily take down in this game. Cazadors are just a fucking annoyance, I don't go anywhere near mountains in New Vegas now.
What's your secret? I can hardly touch those Deathclaws. Cazadors are a piece of cake though.

EDIT: Yeah, my moment was same as this guy except it was taking down death claws, specificly the alpha and mother death claws. It took forever.
Raul and Rex. And the unique Rocket Launcher Annabelle is also good.

The Deathclaws go after all three of us, and since my companions don't die I just spam rockets and mines.

Cazadors usually swarm and rape me, or poison me. I fear those fuckers. Nothing seems to work well against them.
THE WINGS MAN

HIT IM IN THE WINGS!
also
the first time I started new vegas
walking along my merry way, doing what i did in 3
go across mountains and shi'
i end up with 4 radscorpions following me and 2 giant ones
i run through a group of cazadors and they brawl it out

i then proceed to run slap bang into another 5 cazadorz

who kill me

instantly -.-"
 

zHellas

Quite Not Right
Feb 7, 2010
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Squidden said:
The FUCKING helicopter level in GTA: TBoGT

Rockstar has the worst helicopter mechanic ever
I completely agree with these two statements!

OT:

Any level that advances the plot in Grand Theft Auto 4.

Seriously, it's like it was built to be long and hard.

No penis innuendo intended.
 

Kiju

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Apr 20, 2009
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Burnout.

The game's difficulty is artificially enhanced after you get to a certain point. For example: Road Rage, where you're meant to take down opponents over a period of time to reach a goal score. After you get an A license (using Paradise City as an example) all the cars in that game mode will start to avoid you until you are in 'damage critical', meaning you lose the event when you crash next. Then, they all aim for no one but you, ignoring all other opponents.

Another example is when they have a race where, if an opponent crashes, their car will careen out of control...straight into yours. Naturally, this would be expected in some occasions, but when I see a car pop into the air, then whip around to the right so it hits my car and knocks me out? We're talking about game-breaking difficulty boosts. This happens with traffic too: Spawning traffic around blind corners so you smash into them, or spawning them in the exact location you're drifting into so you can't avoid them even if you try. Oh and lets not forget the fact the civilian cars will actually break their law-abiding programming to hit you, turning into oncoming traffic themselves to slam head-on into you so you lose the race.

*Takes deep breath* ...yeah. I hate it, with a passion.
 

Master Kuja

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May 28, 2008
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The only thing that made me say this recently was the fucking hit reg in Bad Company 2's multiplayer.

BOOM, shotgun blast to the back of someone's skull...
Hit marker.
BOOM, again.
Hit marker.
BOO- Oh wait, guy turned round and one shot me in the chest with an M9 somehow.

Then game with shitty hit detection gets to fuck off for a few hours while I play something which will piss me off less, like Super Meat Boy... >_>
 

chromewarriorXIII

The One with the Cake
Oct 17, 2008
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imahobbit4062 said:
New Vegas, and fucking Cazadors.

I despise them more than Deathclaws, which I can easily take down in this game. Cazadors are just a fucking annoyance, I don't go anywhere near mountains in New Vegas now.
Really? I've never had any problem with Cazadors. Deathclaws I just happen to get lucky against with Sneak Attack Crits and AP rounds.

For me it would have to be the Alpha Male Deathclaw in New Vegas. I had full health, it had one little notch of health left and I was spraying at it with my assault carbine loaded with AP rounds. Some how it hit me once and took out all of my health. It was BS. When I reloaded and went back to kill him it would hit me three times before I was in dire need of health. I don't know how it did it the first time.
 

Kiry

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Dec 6, 2010
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Someone in my team in Black Ops ran up to my care package, looked at me, switched it to ammo than ran away. It was a fucking chopper gunner and he turned it into AMMO! WHY! :(