Ninja Gaiden, Spirit Doku fight, I get him down to almost dead and then he grabs me, takes away more than half of my health and regains half of his.
I wish 360 had that function. I encountered some young ones by accident while still being low-level and innocently ignorant of the world's dangers. I tried sniping them, but they moved so fast I couldn't hit one. when I missed one particular shot, the one I'd been aiming at and all its mates flew towards me and massacred me...helped by the random ground of large geckos that seem to be able to lock onto you at 1 mile distances.JochemDude said:yeah these things make you paranoid of even leaving the main roads for a second. I found a solution though, me being on PC opened the GECK ( a sort of program for fallout that lets you edit every little piece of data that your disc contains )imahobbit4062 said:New Vegas, and fucking Cazadors.
I despise them more than Deathclaws, which I can easily take down in this game. Cazadors are just a fucking annoyance, I don't go anywhere near mountains in New Vegas now.
AND COMPLETELY ERASED THOSE F#CKERS FROM F#CKING EXISTENCE
I always imagine that when a unit is obsolete but has enough experience bonuses to match up to modern troops that they have been modifying their traditional weaponry with new technology. So the archers actually have high tensile electric powered pump action crossbows that can put a tungsten bolt through three inches of plate steel.imahobbit4062 said:Civ games have extremely fucked up balanced. I don't see how Arrows can take down a war machine...Xanadu84 said:Civ 5, getting my B52 blown out of the sky...by rocks.
Alternatively, having a city get sacked by a couple Spearmen, as I chip away ineffectually with my cities missiles.
Ah man I loved that mechanic. First your mates accomplish their objectives and secure the room, then they help you. They even yell at you if you force them to revive you first cause it's 'breaking protocol'. Loved it.Twad said:i can revive my AI friends when they are (temporaily) taken down, but if i drop, im considered dead... why cant THEY help me up? (republic comando did it right)
It honestly seems like the stealth gets shittier and shittier as the series progresses.Nieroshai said:In Assassin's Creed(and 2 and Brotherhood) challenges where you aren't allowed to be detected, and I nutralize a guard with a throwing knife. Even though he wasn't even looking at me, this attack instantly alerts the guard to full red before he dies, thereby making me desynch. What the hell? It doesn't matter if he noticed me at that point, because he died before he could call for help! And half the time there's no way he even knew where the knife CAME FROM! And yet the gun draws no attention unless a guard is already looking at you. It's a GUN! They go BANG! Said bang should ALERT GUARDS WITHIN EARSHOT! And yet apparently guards can't hear a gun going off but can tell exactly the position of a knife thrower by the disturbances in the air!
Oh my god, this is my experience with Cazadors: "Hey bugs! Are they like bloat flys?" *Takes one shot to see what they are like* "Huh, they seems easy enough" *Charge with knife* "What? I'm poisined? No matter!" *Keeps attacking* "What the.....STAY THE FUCK STILL!" *Pulls out minigun* "AHHHHHHHHHHHHHHH!" *Dead*imahobbit4062 said:New Vegas, and fucking Cazadors.
I despise them more than Deathclaws, which I can easily take down in this game. Cazadors are just a fucking annoyance, I don't go anywhere near mountains in New Vegas now.
it gets easier i frequently had max ammo and money by the end of the game even when i was on survivor difficulty and i had level 1 plasmidsbeliever258 said:Constantly running out of ammo on Bioshock, switching to plasmids only to find out that they're almost gone too, and then dying because I CAN'T FUCKING KILL ANYTHING WITH NAUGHT BUT A WRENCH AND A FEW DOLLARS IN MY POCKET.
Fighting a very high-level enemy in Borderlands when you're the same level and you're using a great gun and he takes 1000 FUCKING BULLETS TO DOWN. And all the other enemies take 500.
This. Along with protect missions, which are essentially the same thing, except the person is usually stationary. e.g Protect me while I unlock this gate. It's like, hurry up or I'm out of here. I play games to blow the hell out of things, not sit round looking after some useless idiot.Get_A_Grip_ said:Every single escort mission ever.
That's my number one reason for rage quiting.
But exploring the Mojave is so much more fun and meaningful than the storyline.Duffeknol said:Am I seriously the only person who has never had trouble with Cazadors? Just follow the storyline! No Cazadors, no Deathklaws, no annoying slum town and coughing up 2000 caps to get into New Vegas.
I had a similar situation when I was sniping. Except every time I fired, the bullet would hit the rock the enemy was hiding behind. I could clearly see his head, and the cross hair was smack-bang on the center of his face, but every freaking shot fired...Master Kuja said:The only thing that made me say this recently was the fucking hit reg in Bad Company 2's multiplayer.
BOOM, shotgun blast to the back of someone's skull...
Hit marker.
BOOM, again.
Hit marker.
BOO- Oh wait, guy turned round and one shot me in the chest with an M9 somehow.