Your longest boss fight

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House_Vet

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Dec 27, 2009
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OutcastBOS said:
ShotgunShaman said:
OutcastBOS said:
This, oh so very much this.
I remember on my first try, I gave up and when I came back he was dead :p But eventually I killed him for real, got his camo and his gun eventualy too...
Still my fave, and longest boss fight. Quite sad too. MGS3 rocked!
 

GeneralDefiance

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Feb 10, 2010
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Mines was jon irenicus in baldurs gate 2. something had happened to my game and the fight just didn't end, took me about an hour to realise no one was going to die...says more about my stupidity really.
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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King Alant from Demon's Souls.
I needed a co-op partner everytime and it still took 4 tries, each spanding about 15 minutes, to take him down.

Also, Kessler from Infamous.
 

Helmutye

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I remember playing Mega Man X6 with some friends of mine. We made our way steadily through the majority of the game, taking turns and trading off controller duties, but two of the last bosses, robots named High Max and Gate, took us all night to finish. Seriously, we spent probably about 5 hours trying to get past them, eventually taking a break to go to sleep for a bit and resume in the morning. The pattern necessary to defeat them was very hard for us to decipher, and even after we did figure it out it was so hard to execute that we couldn't get it until we had played through the fights about 10 million times. High Max had a very specific sequence of attacks you had to use, and it took us a loooooong time to get it. And Gate was immune to all your weapons--the only way to beat him was to get him to fire his tracking projectiles at you and then lead them so that they crashed back into him. Unfortunately, the projectiles did very little damage to him so you had to do it about fifty times to beat him, there were 3 different kinds of projectiles fired randomly and two of the kinds were almost impossible to lead back into him, the entire battle took place over a bottomless pit so if your concentration wavered for even a second you would fall to your death and have to start over, and finally all the platforms you had to jump between were just uneven enough that moving around the screen never got completely comfortable.

Perhaps we were all simply exhausted by that point and our skills had deteriorated, but those were probably the most agonizing couple of bosses I ever played through.
 

Bradd94

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Nov 16, 2009
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Silk_Sk said:
The Eye of Sauron from Lord of the Rings: The Third Age. Terrible game, but that boss fight was just so goddamn obnoxious. Maybe I was doing something wrong but it was several hours of repetitive boring turn taking. No wait, that was the whole game. That boss fight just extended the game by a few hours.
Aww, really? I personally didn't mind the Third Age; and still have it for the PS2. However, I thought that Sauron battle was fairly simple due to the 'epic gearz' I had accumulated already. The Balrog right near the start was painful thoughh |:

OT: I'd have to go with the Ansem fight on Destiny Islands. My character was not nearly well enough equipped nor did my sora have any half decent stats for the fight. Maybe because i was like twelve, and rushed the game anyways..
 

traceur_

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Feb 19, 2009
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Probably Bowletta in Mario & Luigi: Superstar Saga, I think I spent an hour killing her.
 

IckleMissMayhem

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Ultimecia from FFVIII - IIRC, this took me about 3 hours... Also Yunalesca in FFX seemed to take a long-ass time for her to go down and stay down.

But I think the trophy for biggest pain in the arse has to go to FFXII and Yiazmat. The Git.
 

Tyrannowalefish_Rex

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Possibly the endboss of Beyond Good & Evil. In hindsight it was really cool (like the whole game), but in order to have a chance you either need to have a great mass of health items (which I didn't) or memorize the exact pattern of the attacks which come in accelerating variations. It's very exact, not too clunky, which is why I forgive the pains I had with it at first.
 

Twilight_guy

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Nov 24, 2008
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Not very long. After a few attempts I generally go do something else. Of course a recent one was the boss from Prototype. All of them were hard, one in particular involved a giant slug with an instakill move that kicked my butt a few times, leading me to the strategy of hiding and slowly picking away at it which took FOREVER! I also had to fight the last boss a huge number of times before realizing the age old gamer truth: Spam just fucking works.
 

siebje

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Nov 12, 2009
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thepopeofatheism said:
Marquis Elmdore in the original Final Fantasy Tactics.

Why? It took [i/]hours[/i] to steal all his bad-ace equipment.
This :). And any other boss with worthwhile equipment and a 2-3% stealing chance :p
They made his equipment unstealable in the PSP remake *angry fist*
 

.Warheart

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Block Beard on Rocket Riot (XBLA Game) took me about 3 hours to kill. That's a tough bastard, you know.
 

DigitalSushi

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OutcastBOS said:
The End

Mod edit: Please do not post low content/short replies. Please read the Posting Guidelines.
Mine too, I'll elaborate for you though!.

He took me 2 hours and 40 minutes because he kept on calling on the power of the Sun to get his health back, I don't trust old people now, once I'd got into the pattern of tracking him slowly it was the slowest boss fight but the most exhilarating.

Firia said:
OutcastBOS said:
The one that your team suggests in the most 4th wall nearly broken ways that what is about to transpire may take hours, so Naked Snake should be as rested as can be before fighting? Yeah, that was a long [run on sentance] fight. :)
That was in Metal Gear Solid on the PS1 as well, first time against Sniper Wolf your team tell you that you better save, since you'll lose it otherwise.

Kojima stated it was to let the player know that they were playing a game and they should get some rest, any interview from him during his first 3D MGS outings he sounded crazy, talking about how the VR missions make you feel like its a game but the single player campaign is serious business.

He once also spoke about how dieing in games has no consequences and if he could jolt the player it would make for a more immersive experience!

He also wanted you and the computer to smell the surroundings for the sequel.... bat shit insane.
 

Evildawg

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Feb 22, 2010
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Well i can't recall many bosses that took so long that i didnt eventually beat, but atm i just got Monster Hunter 2 Freedom from a friend because he wanted to play a team of 4 wireless and only had 3 (im the 4th =P) i cant beat this damn Kehzu >.< it looks so easy, ive had no trouble killing anything else in this game, but when it gets into it's rage mode it will kill you if it hits you with anything because as soon as it lands one hit on me i cant move, everytime i try and run i'm immediately hit again as soon as im standing again= instant death basically. Ive been trying for hours each day for the past 3 days. Don't judge me im a gamer through and through but this thing is pissing me off
 

Mordwyl

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Fujiwara no Mokou in Imperishable Night. On a good run it takes 10 minutes to beat her... IF you can survive the massive onslaught of flaming bullets littering the screen.
 

SaunaKalja

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Sep 18, 2009
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Dawn of War 2.

It was the last Ork warboss, so not even the very last fight in the whole game. It took literally something around 45 minutes to beat him. In part it was because my computer slowed down massively whenever he used one of his special powers, but even beside that it was like dismantling a freighter train by throwing lint at it.
 

Catchy Slogan

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QuickDEMOL1SHER said:
Halo 2.

Tartarus on Legendary. Jesus. Fucking. God. I emptied, and I mean emptied, dual Brute Plasma Rifles into his head (Be aware that this can only be done every five minutes or so because of his shield) as well as multiple Carbines. The only way that I beat him was by finding a place out of his reach and shooting him in the face for about an hour.
I slightly cheated on that by taking a banshee in with me.
 

Evildawg

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Feb 22, 2010
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Catchy Slogan said:
QuickDEMOL1SHER said:
Halo 2.

Tartarus on Legendary. Jesus. Fucking. God. I emptied, and I mean emptied, dual Brute Plasma Rifles into his head (Be aware that this can only be done every five minutes or so because of his shield) as well as multiple Carbines. The only way that I beat him was by finding a place out of his reach and shooting him in the face for about an hour.
I slightly cheated on that by taking a banshee in with me.
lol slightly? XD i beat him on legendary with a friend, took a try or two...or 7 but we got him eventually wasnt THE hardest but it WAS annoying
 

Wutaiflea

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Every single time I see one of these threads, littered with Final Fantasy battles, I always wonder why no one ever mentions Lord Godo in FFVII.

Doing that boss fight at the point in the game where you are most likely to first wander into Wutai is painful beyond belief- you get him so far, and then he heals up again... it's like pulling teeth getting through it when you might very well not have Yuffie's level 2 limit breaks yet.

No matter how many times I do it, chances are it'll still take me a good 45 minutes. I don't even want to think about how long it took me the first time I did it.