I second this, it always some weak stupid npc and your bad ass main character protecting from a death squad by yourself, everytime. Its just frustratingKitsune_Bi said:Escort missions which have people who insist on running headlong into an enemy despite being completely unarmed and unarmoured, and who are prone to friendly fire and will start attacking you if you try to kill the enemy who is killing them. Basically Oblivion.
Also regenerating health.
I personally like to imagine that in those cases, the character is simply doing field surgery on themselves or teammates behind that wall. It makes sense and allows for the mechanic to exist. The Halo games did it quite nicely by having medikits around that you need (not so much in the later games, though, but the health doesn't regenerate in those, only shields, which makes sense). The Halo books take it a step further, by specifically stating that wounded soldiers use field medikits and 'biofoam' (an in-universe thing that just fills the wound with expanding foam like what you use in DIY, to stop the bleeding, as a quick-fix solution). Then the characters can continue to fight, staving off shock with adrenaline, but of course when they get back to base or friendly territory they usually need immediate medical attention. This all makes sense from a medical point of view and explains what happens in the games.Razmiran said:I never really liked regenerating health...sure drinking magical water and regenerating life isnt real, but staying behind a wall waiting for bullet wounds to close in 30 secs isnt either
This. Underwater levels and QTE'sGoogooguru said:Quick time events ........ why god why?
Also this a.............sorry, what was I talking about? Distracted by crazy Auska.Aby_Z said:There are two things I hate in games. One: The underwater levels. I detest all underwater levels where you actually have to fight enemies. It's even worse if you have an air meter! I always end up holding my own breath and it's not fun to pass out while playing a game, then wake up and realise you have to start all over because you forgot to save...
I didn't think ashley was that bad. She had the decency to hide in a bin most of the time, and the other times you could just tell her to wait and then just go to town with your shotgun. And it was necessary for the story so it did kinda work in it's own stupid little way. But then the missions when you had to both pull a lever at the same time with enemies constantly attacking you...Michael Flick said:Escort missions such as Ashley from RE4..... For the love of god.
Then after all that, she wants to screw you...Michael Flick said:Escort missions such as Ashley from RE4..... For the love of god.