Your opinion of Rockstar

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sb666

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Apr 5, 2010
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i like rockstar but i think they need to stop making there games realistic
 

liquidsolid

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Feb 18, 2011
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Matt East said:
liquidsolid said:
I really like Rockstar, I would consider them to be one of the few companies that I count on to make or release good games. I own the entire GTA series (except for Advance and Chinatown Wars) which I am a big fan of, own the two Max Payne games, Red Dead Revolver and Redemption, and L.A. Noire.

I'm looking foreword to GTA V whenever it comes out and Agent.
Does anybody have any new information about the exclusiveness of Agent?
I hope that it's no longer going to be a PS3 exclusive, me owning a 360 and all.

I did have all this worked out in my head the other day, I had a Big Picture-esque monologue about how exclusivity is a bad way to do business, but I forgot.
I just did some reading up on it and so far it has only been announced for PS3 with ambiguity on weather it will exclusive or not. In my opinion, I don't think it will be exclusive. Rockstar hasn't been in the "Sony Exclusive Camp" since the GTA III era.
 

Daddy Go Bot

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Aug 14, 2008
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Some of the best developers in the industry. What I like about their AAA games is that they have this certain standard where they won't release until they are satisfied with the product.
 

Weaver

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Apr 28, 2008
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Like 80% of the industry horror stories come out of rockstar.

http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php

Don't forget to read the comments where some ex-rockstar employees chime in.
 

Creator002

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Aug 30, 2010
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OldKingClancy said:
I've never had much problem with Rockstar breaking promises, mostly because I can't exactly remember any.
Check.

OldKingClancy said:
But I enjoy their games, I'll but the next GTA regardless of any negative reviews it may get
And check.

I've liked every Rockstar game I've played. I'm not into racing games and I liked Midnight Club 3.
I feel as if every game they put out, even if it's similer to another (RDR <-> GTA IV), has something different and unique to show me. Most of the games I've played have also had an engaging story and I've always wanted to play it through, and sometimes more than once (GTA IV, Bully, GTA:SA[footnote]Though, looking back, SA's story isn't so great.[/footnote], Red Dead Redemption).

The main complaint I do have is:
Escort missions - They seem to do this one a lot and, while they're not too hard, they can be annoying. I'll include Red Dead's cattle-herding into this. Controlling the herd is so infuriating.
 

Sixcess

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Feb 27, 2010
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James Joseph Emerald said:
I'm sorry, but what you're saying doesn't really make sense to me. You think GTA is in a rut and hasn't evolved at all in the past decade, but at the same time you acknowledge the radical shift in tone and gameplay that GTA IV took? What exactly are you referring to by rut, in that case?
I'm actually going to break a little from the norm here and say that I think that the shift toward a more serious tone started far earlier than GTAIV. I might go back as far as the first of the 3D games, and certainly by the time of San Andreas it was well under way. I'll give an example:

About a third of the way through San Andreas you get kicked out of the city by the bad guys, who threaten that they'll frame you for the murder of a police officer. (it's been a while so excuse if I got any of the fine detail wrong, but that's the general gist.) Let's be clear on that. ONE police officer, at a point in the game when I'd undoubtedly already shot dozens, if not hundreds. It's a great example of what TvTropes calls Gameplay and Story Segregation, and it's also a sign that Rockstar aspire to 'serious' drama along with the random fun carnage.

Compare that to Saints Row 2, where Johnny Gat is on trial for "one count of attempted murder and a staggering 387 counts of first degree murder." I laughed my head off at that, because it's one of the rare times that a game like that actually acknowledges the ludicrously high body counts of typical gameplay, and it sets the tone very well for the unbelievably cartoonish mayhem that follows.

When I say they're in a rut I mean more the genre itself. The GTA series has been going a long time now, and graphical and gameplay changes aside it's always pretty much the same. Sure, Rockstar aren't dedicating all their resources to it, but they are dedicating a lot to keeping their flagship afloat, and to me at least the formula feels tired.

A game franchise one would describe as "going nowhere" and "in a rut" would be something like Call of Duty or Halo, where the biggest change they're willing to make is like, adding in nukes or jetpacks.
My opinion of GTA, and by extension Rockstar, is undoubtedly influenced by my exhaustion with the franchise. I've been playing the GTA games, on and off, since the original top down GTA on the PS1, which I thought was hugely original and utterly brilliant - one of my favourite games of the era. That was a long time ago though, and I think the series is long overdue for a rest. Even Bungie got bored with making Halo games eventually.