The Thief reboot.
I had such high hopes for that game. I LOVE the original Thief series, it's one of my most cherished gaming memories. So hearing that they were revitalizing the franchise had me jumping for joy. I didn't mind that they had picked a new voice actor for Garrett, I thought the new guy sounded fine, and the original voice actor isn't obligated to do the job again. I didn't mind that they had introduced some supernatural elements with the Focus mechanic. I thought it was pretty cool actually, and didn't have an issue with it. I even didn't mind that they were taking a few pages from the Dishonored playbook. Since Dishonored was heavily inspired by the Thief games, this felt very circular and fitting to me.
What I DID mind was the unplayable piece of crap that I got. Lighting mechanics that you couldn't trust when in or out of light. Unable to jump whenever I damn well wanted to like the first games, unable to attach rope arrows anywhere I want to like the first games. Horrible audio files that had random people saying the same conversation over and over, even on before the previous loop of it was done playing. (seriously that echo shit with street guards was making my ears bleed). Being unable to accurately gauge what objects I could hit with arrows to make a distraction, and which ones I couldn't. A confusing, thread thin connection to the previous games, without any explanation at all about why. (Seriously why does it seem like this is several centuries after the first Thief games, and yet we've got another master thief named Garrett?! The fuck?!) Just, bleh.
The game was a stab to my heart, and pissed me off more than just about any other game has in the past few years. Right up there with the other game that was a big disappointment for me:
Tomb Raider Reboot
I've ranted about this one at length in several other threads, so I'll summarize here.
Terrible plot, terrible acting, disposable cast of characters with the sole purpose of sacrificing themselves so that Lara could grow into a strong woman. Totally illogical actions made by my character when forced into a cutscene, when I could've easily resolved the situation with a well placed bullet, (like I had multiple times before). Side quest gathering stuff that made NO sense to take part in, given the actual life or death situation going on, but hey you have to raid tombs, it's in the title... :/
I wanted to really like that game, as I really enjoy strong, competent female protagonists, but Lara didn't do it for me. Yeah the game was about her becoming a heroic badass, but the journey that they made me go through was so frustrating and unbelievable in the motivations of the characters, that I just couldn't buy it, or feel any kind of empathy for her journey and struggle.