Katana, Mossberg and Desert Eagle
no flamethrowers though, because once you bring that out, you no longer face hordes of the undead attempting to scarf you down before finding a real meal, instead you face hordes of the undead attempting to scarf you down while on fire!
You can see anything smaller than an elephant at 1100 meters? (the intended range of .300 RUM)
I have 20-10 vision (can see at 20 feet what most need to be within 10 feet to see) and I cannot make out any man-sized objects at that distance. In fact anything person standing more than 1000 feet (300m) away is almost impossible to spot unless highly contrasting colours - such as a Red Tunic on a green-grass battlefield.
That's why in the 20th century there was a switch from high-power cartridges to sub-machine-guns then later more ideally light rifles and assault rifles firing shorter range rifle rounds. This followed after armies of the world abandoning bright uniform for muted colours or camouflage patterns. Colourful uniforms were originally used to make it easier for a battlefield commander to direct troops literally by looking at where they were.
While bright uniforms made sense when muskets had a range of about 100-feet - you'd be seen no matter what you wore - it became a liability when rifles were widely introduced increasing range to thousands of feet, it came to a head in the 2nd Boer war when the Brits had bright Red tunics and white helmets, while the Boer (in more muted colours) devastated British with very long range rifle fire against such noticeable targets.
There is a possibility that uniform colour may come full circle. With increasing emphasis on air-power, thermal imaging to defeat the bulk of enemy forces and then a longer low-level insurgency, camouflage has lost much of its purpose. Camouflage is great advancing over a controlled battlefield, but in unplanned insurgent ambushes the greater concern is friendly fire. Camouflage does not help with that, it makes it harder to positively identify people and it may just be that the soldier of the future adds colourful bands or reflective stripes to their field overalls just to reduce the fear of friendly fire.
It sounds crazy but a young 19 year old fresh out of training rooting out Taliban from a village after an ambush knows that he cannot hesitate if he comes face to face with the enemy... yet to avoid killing a comrade he must hesitate to distinguish the movement caught in the corner of his eye of friend from foe. When you are scared to death in that split second a helmet looks a lot like a turban, an L-85 rifle looks a lot like an AK-47...
Not if your unit have agreed to wear distinctive colours, that in a Millisecond defuse fear of them being the enemy.
Closer to home, how many online shooters do you play where you depend on a red or green name hovering over allies to distinguish them from enemies? These games copy the camouflages of real military forces who in fact dedicate a huge portion of their training just to trying to prevent friendly-fire in close combat engagements.
Zombie or not, you're not going to spot them beyond 1000 feet (300m) unless you have:
-a good pair of binoculars regularly scanning a limited area
-an elevated position, beyond the "local horizon" or ground clutter
-the individual is making little attempt to conceal themselves such as avoiding the shade and silhouetting them self
.300 RUM is probably over-powered and over-specification for zombies unless you are clearing an WIDE area from an elevated position. Definitely don't use it in doors when clearing out a house, you fire this gun from the hip inside and you're ears will be ringing for a week. The blast from a cartridge like this is like a showstopper 4th of July fireworks.
And then you've got to reload. The Pressure on this cartridge will make the bolt so stiff you'd think the weapon was jammed, definitely not very quick to cycle. Unless the rifle is VERY well made which means it'll probably be heavy as hell.
The danger with zombies is not range. A zombie 1/4 mile away is no problem, the problem is you will have them up close and LOTS of them! Longbow and machete... hmm, you know you could ask for a submachine gun in your "dream zombie defence wishlist"?
If I was going to choose a firearm, and still be in England, the sensible choice would be a shotgun. What kind of shotgun I don't know, whatever the most common clay pigeon shotgun round is. That way I'm assured regular restocking of ammunition as I move across Yorkshire. I think it's 20-gauge. That or a hunting rifle; many kinds of rifle are legal in England surprisingly. That might make more sense if I get more shots between reloading, but it means I'd need to learn to handle and aim the weapon with not much time. The learning curve would be brutally vertical.
As for melee weapons, well does it much matter? A machete is always a firm winner. A cricket bat can do some significant damage without risk of it breaking. If I had access to a longsword probably that, or a claymore. Non of these would make much difference as long as it kept significant difference between me and the assailant. Someone said crowbar, that's a good choice.
A medieval suit of Armour (zombies can't bite through metal right) a claymore (thats the sword not the explosive) and one of these http://video.foxnews.com/v/4438880/xm-25-rifle-in-action/
If skill level and weapon quality isn't a matter and Zombies are your average cannonfodder, I'll say
1. Shovel
2. Nail Gun
3. Colt
Explanation:
First priority is to always have a weapon ready to use, because there's nothing worse than facing a horde and having nothing but your fists and gun butts for defense. A Shovel can be used for defense (melee weapon obviously) or clearing passages and erecting defensive walls if you got the time and environment to do so. Since it's a blunt weapon, it also cannot dull unlike a blade or get stuck in flesh.
Nail Gun and Colt (yes, the 1911 variants) both use up ammunition and are selected to guarantee there's always ammo around. The United States can have a pretty unique "Security means you have the bigger stick" attitude whereas my homeland Germany for example thinks that "Security means the state has the big stick and all of you shut up". So if you're not living in the United States, you can't count on every second or third household having a gun or ammo you could use.
Thus the odds are better you find compatible nails you could fill your nail gun's magazine with (or first shorten, then fill) and the "secondary ammunition" of a nail gun - electricity - should also be available as long as the power plants are still operating or you know how to convert the electricity of a car battery. Alternatively, if you stumble across a workshop with nails, you might as well find another nailgun to swap for. And who knows, maybe you'll even find a real application for it, haha.
As far as I know, the 1911 Colt variants are both widely popular and reliable, so IF you stumble across a gun (with supplies), chances are high it's a Colt or ammunition or equipment that's made for one.
This equipment is also lighter than your average FPS protagonist's backpack of a machine gun and at least one more pistol + buttloads of ammo and for a melee weapon why not a chainsaw? That would help me especially because I don't have a soldier's stamina training, but would also be beneficial for people in general. Because if there's one thing worse than running out of bullets, it's running out of breath or running space.
Alternatively, lighter+hairspray.
(I made this up as I went, so don't crucify me with logical flaws, but you can point out logic errors of course, kthxbye)
Rule of Cool variant: Two wrist-mounted flamethrowers [http://www.youtube.com/results?search_type=&search_query=wrist+mounted+flamethrower&aq=f] and an M60 mounted on a shopping cart carrying loads of ammo for it (and has excellent wheels and brakes).
silenced 12 Gauge shotgun,9mm silenced pistol, machete, anything not silenced is a dinner bell, machete doesn't require special training and its effective, shotgun shells are the 22nd most common household item in the US, and 9mm rounds are plentiful and cheap, both weapons have few moving parts, easy to learn and maintain, are reliable and sturdy(stands up to melee if necessary)
really hope some of you are kidding too, i know its for fun but some of these choices...oh well someone has to be distracting enough for me to escape XD
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