Zero Punctuation: Final Fantasy XIII

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flamebeaux

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Sep 3, 2008
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ok... as much as i judge games i have to say, the battle system is actually kind of catchy, but. i feel alittle limited, you might as well went with the star ocean battle system/tales of vesperia. the story is ok not great. so over all this game is a spectacle i think it was too harsh the way yahtzee put it.
 

Radelaide

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May 15, 2008
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Yeah, I agree with Yahtzee. The two or so hours I played with my friend were the most batshit crazy, backwards confusing, insane two hours of my life. Honestly, I never really bothered with the FF series, and I'm not sure that I want too, either >_>
 

Buizel91

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Aug 25, 2008
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shhh everyone...do hear that? it's the sound of yahtzee getting loads of hate mail...and we all know what happened last time...think of SSBB then you'll know what i mean =)

oooooooh i hope he rips out the FF fan boys hearts out and shuts them up -_-'
 

Zing

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Oct 22, 2009
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See now, I thought this review would be good. But not this good.

That was hilarious.
 

Jedted

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Mar 13, 2008
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I'm surprised he didn't say anything about the Xbox version being a shoddy port of the PS3 version. I geuss he doesn't care that much about that kind of stuff.
 

WhiteTiger225

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Aug 6, 2009
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This has ALWAYS pissed me off

"Well you need to play X hours before it gets good"

I am sorry, isn't the point of a game to be FUN!?

I got that same reaction when I complained about X3: Terran Conflict to a friend

"Oh, the learning curve is ONLY 3 hours, after that. it starts to get fun"
 

13lackfriday

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Feb 10, 2009
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Haha, Yahtzee isn't even the only one getting weirded out by the plain batshit nuttiness of some of the character dialogue.

I thought it was just bad translation/dubbing, but looks like the problem goes way farther.

Edit:

Save me a seat at the Mana Bar next time I'm around...and maybe be a little lenient on the ID-checking...
 

dududf

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Aug 31, 2009
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If anyone dares to say Yahtzee is unbiased, he`ll do this:

┌∩┐(◕_◕)┌∩┐
Then proceed to now care.

o.o
 

Zing

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Oct 22, 2009
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PriNCE_oF_PiES said:
Where is God of War 3?
It wasn't out here last Wednesday, so he couldn't have the whole week.

I wonder if Yahtzee does Pokemon? I'd like to see a SS/HG review. Then again he has Metro 2033 and Just Cause 2 to jump to. So probably not.
 

Korolev

No Time Like the Present
Jul 4, 2008
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Well Yahtzee you aren't missing very much.

42 hours in. And I still hate it. I started hating it at the 10 hour mark, but I started getting a feeling of crushing, disappointment at the 6 hour mark, mostly due to Vanille's voice acting.

I am a FF fan. Seriously. First one I played was FFIX. It was the REASON I got a PS2. I rented a PS2 and it came with FFIX and after the first hour of that, I immediately thought that I must buy a PS2 and I did (had to also buy a PS1 save card, something the guy at EB neglected to mention to me).

I have played every single Final Fantasy past FFIII retroactively. I have enjoyed every single one of them with the exception of X-2, which was not a Final Fantasy but a deranged 14 year old Japanese girl's Pop-music fantasy TV show. FFX was great, FFVII was good, FFVIII was great, FFXII was awesome.

But not FFXIII. I don't usually agree with you Yahtzee, but you picked perhaps the WORST FINAL FANTASY GAME ever.

How do I know it is the worst? Due to three things:

1) Lack of character dialog
2) Boring, extremely slow and shallow plot.
3) A shiny, barren, shallow, under-characterized world.

Let me explain point 1 - due to VOICE ACTING (not very GOOD voice acting at that), they had to take pruning shears to the dialog. And then, because of GWAFFIX and space considerations, they had to take even more of it out. The characters interact with each other far, far, far, far less than any other FF game, there are less characters as well and their "past" history only extends back about a week for 4 of the main characters, and the other two's lengthy past is never, ever explored in any great detail. That was crime number one - they gave us shallow, stereotypical characters and then removed the dialog which is supposed to endear us to said characters. But who cares when HAIR MOVES REALISTICALLY and LENS FLARES and SHINY SHINY SHINY SHINY!

Now for point 2 - for the first 15 hours of FFXIII..... not much happens. There's like, three or four plot events. The story is ACTUALLY criminally short and underdeveloped. Yes it takes about 45-50 hours to complete, or even 60 if you want to do the generic "Kill this monster" side-quests, but that's due to the developers padding it out with filler. There aren't actually that many events. There are 13 story chapters in FFXIII, and you'll breeze by the first 10 in under 20 hours. It was then that the developers realized, "hey, we forgot to make a decent story that lasts a decent amount of time! You know what that means! FILLER! In the form of POINTLESSLY large levels and needlessly grind-tastic character development. For the first 20 hours of the game you do not need to grind, so the plot moves along nicely. Then the developers realized, "hey, we're almost done with the almost non-existent plot, so we have to extend gameplay out for another 10 to 15 hours.... yeah, let's just design a long huge, dull, characterless area for the player to walk through".

I want you to do something for me - think back to previous Final Fantasy Games. Think back to FFX and FFIX and FFVIII and FFXII. In those games, the plot actually develops over the course of the first 10 hours. Events happen. Villains are introduced. Backstory and history is developed. Character and the lore of the worlds are established. In FFXIII? None of that. Throw you into a battle that they take AAAAGGGGEESSS to explain (so why would you care about the battle when you don't know what's going on), then they throw it retarded plot points and emotional outbursts, which is silly given the fact that the characters have known each other for about 4 days. Yes, that's right - characters complete their "emotional arc" after knowing each other for about 3 to 4 days. And that's stupid.

Now for point 3 - Cocoon and Pulse are empty, flashy, colorful but ultimately sterile worlds. The "history" of the place is very poorly explained in the datalog, and basically boils down to "COCOON HATES PULSE" repeated in about 20 entries. Snow's supporting team (with the incredibly stupid name NORA) are stock characters with no real personality. NPCs are dead and gone replaced by a dozen or so robots who you can't talk to directly.

Sorry Square, but you haven't given me a reason to care about Cocoon. Or even pulse for that matter. I'm in the middle of Chapter 11 going up that damn, boring tower, and I haven't even met anyone from Gran Pulse. So WHY SHOULD I CARE? ABOUT ANY OF IT?

70% of the appeal of FF games was their ability to pull me into a well-characterized world with NPCs I cared about, whose history I cared about, whose personality I cared about. FFX did this, FFIX did this, in fact, almost all of them did this. Not FFXIII. The world of Cocoon and Pulse are pretty but incredibly, painfully shallow and empty of anything but monsters and enemy mooks. There is ZERO emotional attachment to any of the characters.

For example - why should I care about Lightning? Her history is never fully explained. Okay, she has a sister she cares about. BIG WHOOP. But her personality is so wooden you could replace her with a cement block, a wooden board or even KEANU REEVES (with red hair) and I wouldn't have noticed. Her character is NEVER developed, other than the fact that she gets a bit less sour. She's not even that good a soldier - not special forces or anything like that, she was just a bloody metro cop for Christ's sake.

Snow? Brash arrogant hot head who shouts HERO ever bloody other line. His "character development" consists of him admitting that occasionally he can be an idiot. But then he carries on acting just like before.

Sazh? He's a cool character, the most likable of the bunch for sure, but his character never develops. At all. He doesn't change. But at least he's given a proper motivation and a very limited history.

Vanille? I can't stand that character. For reasons anyone with two working ears could discern.

Fang? Basically an Australia okka girl. Put a out-back hat on her and you've got the female equivalent to Hugh Jackman in that god-awful film "Australia".

The first 25 hours of FFXIII covers about just maybe a week in the time of the character's lives. For them to form such deep attachments is ludicrous. There are no real main villains for the first 26 hours, and then the guy you are supposed to hate just vanishes and doesn't speak to you for another 20 hours. So WHY SHOULD I CARE?

FFXIII - shiny, brilliantly flashy, empty, dull, under-characterized and stuffed with so much needless filler it will make you cry.

YES it looks good. YES the battle system is fun. But if GRAFFIX and hitting enemies over the head are what you love in an FF game, I'm sorry but then why aren't you calling Crysis the best game ever? That has pretty graphics and good gun shooty fun.

No, the heart of an FF game was its characters and its story. FFXIII's story looked good on paper, but they spent all their time on making it look real, instead of making it FEEL real.
 

Taern

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Dec 22, 2008
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I massively loathed every other FF game, but quite like this one.

But hey, to each his own.
 

Tom Phoenix

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Mar 28, 2009
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Even though he answered this question, I still think it was pointless for Yahtzee to try and review a JRPG (although FF13 has had mixed reviews even from JRPG fans). He has made his disdain for the genre (as it is nowadays) well known and this review was nothing more but a rehash of his sentiments. Honestly, one could just watch his review of The World Ends With You and they would already have a good idea of what he would say about Final Fantasy 13.

Also, I doubt that the Final Fantasy games would have developed differently had there not been FFVII. Japanese game developers in general seem to have the tendency of sticking with the same formula, but modernising it in every other aspect. So FFVII was merely the first title that received the "modernisation" treatment and cannot really be blamed for the trend. Also, I would hardly describe Cloud as angsty. On the contrary, he was dark and brooding most of the time.
 

Kanlic

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Jul 29, 2009
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I am surprised that he didn't say that the love interest looks like a prepubescent teen, and the guy wanting to bonk her looks like he is 30
 

Ralgarog

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Nov 10, 2006
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Playing a final fantasy game for 5 hours and saying that you don't understand the story as yet is like watching the god father for 5 minutes and complaining about the story not making sense..literally.

There are a lot of things that does not make sense to me.

A lot of people will deny it, however Final fantasy 6 and final fantasy 13 have a lot in common.

Both start of pretty linear until about half way in (I.E: Final fantasy 6 being in pretty much 2 parts.)

Both of the stories contains the element, "Bad guy is so bad that he has succeeded before." Both have quick combat (you praise FF6 for having quick combat when FF13's combat is even more quick and you can dodge quite a number of the combat sequences.)

You complain about going through a big menu of commands, but then complained about having a auto battle feature.

Besides that, i actually agree with some of your other statements, especially the very loud foot steps and the fact that walking in water sounds like someone punching a toilet filled with piss.

I like your reviews specifically because they actually went to places where people did not go. As in, you are completely transparent about things to the extent that your review is based on the negatives of the game, however this review seems pretty much like all you did was read some other people's reviews then made this based on that.

Again, show me one single movie where you can watch 3 - 5 minutes of it, or a single 100+ page book where you can read 1 page of the book and pick up the whole story then come back to me. I may be wrong, but it is rather bad world immersion for you to expect to enter a different "universe" and expect them to spend 10 minutes explaining the whole theme every 5 minutes within the first 5 hours.

Psyconaut's story is completely transparent for the first few hours into it, however you think that is just fine.


flameshield();
 

ninjajoeman

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Mar 13, 2009
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so yatzhee walks into his bar...he gets a drink, the end.

Is that what he meant by pacing story?
 

dfphetteplace

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Nov 29, 2009
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Andronicus said:
dfphetteplace said:
I'm glad I didn't waste my time with this dreck. I usually take this man's reviews with a grain of salt, but you know what? I'm going to trust him on this one. I'm sick of all the angsty emo crap going on in these games.
You're going to trust Yahtzee completely based on his impression of the first 5 hours of gameplay? Each and every character plays an integral part to the overarching storyline; 5 hours is barely enough to introduce the characters (and, in Fang's case, simply not enough). The only character whose mood is angsty by default is Lightning, and at least she changes her tune later on (this is called character development, for those whose idea of a dynamic well-rounded character is the Master Chief). Hope lost his mother in the first 1-2 hours. I'd like to see how you feel when your mother dies.

Funny that Yahtzee complains about betrayal twists in XP, but doesn't even bother to see where FFXIII story goes. The least he could do is wiki it and run through the summary.
I like how you assume that both of my parents are alive. "only 5 hours...." Blah, blah, blah. I like character development, in books. I'm playing a video game. I have a life, a job, a family. I don't have time the time to waste putting so much time into a game. I'm sure I'd be bored by it anyways. Is the story really any different from every other FF game? Starts out the same. Characters have stupid names that appeal to 12 year olds. I'm an adult, and don't have time for this crap. I have to go to work.
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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I am determined to never play another JRPG again after borrowing this from a friend. I played it for an hour, set it aside, and proceeded to play Fallout 3.