Fronzel said:
solidstatemind said:
I don't necessarily agree with those opinions, so I ignore them.
Not very open-minded.
I didn't say I didn't consider it, I said I didn't agree with it so I discarded it. That's not being close-minded, that's being logical: weighing a dissenting opinion and then choosing to not factor it in your own decision.
Fronzel said:
solidstatemind said:
I also disagree about his take on the function of critics-- reviews and the like may contribute a bit to the refinement process, but as someone else pointed out, it's all about profit motive, as is thoroughly demonstrated by the steaming mounds of turd-like game sequels that are constantly shovelled out the door. No, the primary role critics play is to help their audience make informed decisions about what they do with their entertainment dollar, instead of just opting to toss it out the window. Yes, that does have a bit of an impact on profit motive, as it might help shape sales somewhat, but when you correlate the numbers, it is, at best, tertiary.
That way of looking at things is exactly what causes "steaming mounds of turd-like game sequels". The game industry is an industry, and will always be directed by profit, but if good design and writing are required to achieve success, we will get them. This is why critizing games as works of art and craft is a small act of opposition to this trend of industrialized blandness. It is worth doing.
Look, if you don't understand what I was saying, then say so instead of trying to come up with some sort of inflammatory but incorrect point so you can argue. To imply that I was saying criticism is without value is completely false (bolded above for clarity). To simplify, Yahtzee's statement seemed to me to say that the critics provide
direct feedback to the game production process in what they say. I can promise you that 99.99% of the time, projected sales are the only thing publishers care about,
not favorable reviews of past products... if that were not the case, Looking Glass Studios would still be making games today! Critics are relevant, but only in terms of how they influence sales-- well, and maybe influence future game-designers, but yet again, that is not as direct an influence as Yahtzee is implying.
If that doesn't make sense to you, I guess we'll just have to agree to disagree.