PhiMed said:
Boaal said:
Well... that was biased.
Seriously, must have not set the control up right, cause not once did I run into any of the turning issues he mentioned. Nor the aliens on the ceiling I couldn't see. The levels aren't amazing, the graphics aren't amazing. The gameplay was, as the developers claimed, not that far advanced - it was a very basic first person shooter, think Goldeneye and Timesplitters.
I'm not a Nintendo Fan Boy and I'm not saying the conduit was groundbreaking, no one has said that and if they did they were spastics, but that was such a see through excuse for an attack on the wii that I amazingly gained precognition and figured out exactly what he was going to ***** at before he'd even started talking!
Great job...
Who's biased? If Goldeneye was released today, it would be ripped apart. No one wants to play games with cumbersome, outdated control schemes.
If you feel the need to state that you're not a Nintendo fanboy, there's a good chance that you are.
I Didn't find the controls cumbersome, just had to set them right.
I felt the need to tate I wasn't a nintendo fanboy because usually if you defend anything by Nintendo you're instantly tarred and feathered for it with a "omigodz fantard", and I feel a need to distance myself from an admittedly blind following of people who willingly smile as salt is rubbed into a very open wound: aka the state of nintendo's 'hardcore' gaming since the later days of the gamecube.
Also, people are always reffering to goldeneye as a pinnacle in gaming and humping it's outdated leg like some strange nymphomaniac with a fetish, I don't believe it was an epicly brilliant game but I did have fun with it, same as with timesplitters. it seemed to be the Closest thing to what The Conduit is, so I do find the outpouring of hatred at the game, despite it's obvious flaws, to be somewhat two-faced.