I don't mind getting achievements and I think some are really great challenges, make you look at the different aspects of the game world or increase replay value (slightly).
Only thing I have a problem with is the *blipbloop*, followed by a stupid announcement that won't go away for 5 seconds. It ruined my immersion in quite some games. e.g. in Dead Space, wehere I was hastily cutting off limbs off of aliens so they wouldn't maul me, only to be pulled right out of my fantasy world by the announcement that I killed 50 enemies with the Ripper.
Or in Mirror's Edge, where I was - and I'm serious - having a super high pulse while avoiding bullets and running to my next objective while all of a sudden I learned that I did a series of moves that earned me an achievement.
Only thing I have a problem with is the *blipbloop*, followed by a stupid announcement that won't go away for 5 seconds. It ruined my immersion in quite some games. e.g. in Dead Space, wehere I was hastily cutting off limbs off of aliens so they wouldn't maul me, only to be pulled right out of my fantasy world by the announcement that I killed 50 enemies with the Ripper.
Or in Mirror's Edge, where I was - and I'm serious - having a super high pulse while avoiding bullets and running to my next objective while all of a sudden I learned that I did a series of moves that earned me an achievement.