Achievements have ruined my gaming.

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SirSchmoopy

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Apr 15, 2008
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Achievements make me play games longer then I normally would. Also, I'm going to rent that avatar game some day.



Also Gamerscore = time played*money spent*how much you care factor, skill is not even a factor.
 

Justininthebox

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Nov 3, 2008
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I don`t even look at acheivements once I beat the game I will try but before that they don`t even cross my mind
 

Gdup

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Dec 2, 2008
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I have to admit (with some shame) that I used to be like the OP, and I would go out of my way to get those achievements and that tasty, tasty gamerscore. I even have 1000 off Avatar... a stain on my gamercard.

But recently I've changed and I don't seem to bother about them much, certainly not on my first playthrough anyway. I don't really care about the gamerscore linked to the achievements anymore - but I'll still try to get them.

I view achievements as a fun thing to try and get them all off a game if you really like it, but I really don't see the point in ones like Seriously 2.0 in Gears 2 where people constantly play Act 5 Chaper 5 over and over and over...
 

laikenf

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Oct 24, 2007
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Wow are you seriously gonna let achievements ruin you're enjoyment of an otherwise good game? That's very unfair, to yourself to say the least.
 

Toner

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Dec 1, 2008
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My thoughts on Achievements....

"Meh."

Ok, some achievements are actually rather fun to plan, get and then gloat over. I admit I did play through Mass Effect 3 times to get all of the achievements unlocked (most of which giving you a slight boost for future play-throughs), and I admit that I've been trying to chase down some of the HL":EP2 and Audiosurf ones as well.

What REALLY pisses me off however, is having the vast misfortune of playing with "Achievement-Farmers" while playing multiplayer games.

I seriously wanted to whip out the chainsaw and decapitate some heads after seeing the general pants-on-head-retardedness from players in games such as TF2 and BF:2142 that chuck everything out of the window just to grab achievements, completely screwing over the entire team for 'just a few more kills with this specific weapon'.

Yes I know that games are just games.
Yes I know that you shouldn't get stressed out from the actions of other gamers. *Has a squishy stress-thing next to my PC for such occasions*.
Yes I know that some members of the human race are just plain idiots.

But damnit, I just wish they'd bugger off and do their greedy 'just a few more kills with this specific weapon' somewhere else.
Preferably all on the same server.
While on fire.
 

OnlyWonderBoy

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Jun 11, 2008
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Haha maybe not ruin the experience but defiantly push me to my limits if they're really hard. I'm looking at you Mile High Club
 

SunoffaBeach

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Sep 24, 2008
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I ignore achievements as long as there are no benefits.

If they unlocked additional content or something I would probably be more interested in the whole thing.
 

Robyrt

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Aug 1, 2008
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Excellent achievements encourage you to think about the game differently, and show off parts of the experience that the expected way to play doesn't offer. Think about "pacifist" achievements in shooters, "Irony" in Bioshock, "Master of All Things" in HD Remix (win a ranked match with every character), "Flawless Solo" in Rock Band 2, etc.

Good achievements are the 500 or so points that I expect to get out of finishing a game on the default settings, being relatively good at it but not hunting down every single collectible. It's good to have a record of "I finished this game" on my profile, and it's fun to watch my score go up.

Bad achievements have an incentive for unhealthy amounts of time played, or counterproductive behavior, or are generally impossible. Guitar Hero 3 is a great offender in this regard, with its achievements for playing with a standard controller, playing with the sound off, playing perfectly with a fellow expert fake guitarist, etc.
 

OnlyWonderBoy

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Jun 11, 2008
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SunoffaBeach said:
I ignore achievements as long as there are no benefits.

If they unlocked additional content or something I would probably be more interested in the whole thing.
Yeah, some games do, Halo 3 and Mass Effect come to mind. It would be nice if it was the standard though.
 

John Tacos

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Nov 25, 2008
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No, I don't. Achievements bother me not, and I only spend money on a game if I know it's good.
 

Meado

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Apr 27, 2008
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Normally I'll play through the game until I get the hang of it, a couple of hours usually, before opening up the achievements list. Then I read through it, taking note of anything that sounds interesting or simple, and try to work those achievements into my run.

Personal fave: HL2; Kill someone with a toilet.
 

Ago Iterum

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Dec 31, 2007
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I'm the same! I hate achievments, because I have to do them all. And it becomes an obsession. There's a whole lot of OCD crammed in there, because my interface for everything has to be neat and tidy. That goes also for collecting items in games...
 

TylerC

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Nov 12, 2008
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Achievements are a fun way to add spice to a game, and make the game have good replay value. It's always fun going through a game, and trying to get as many achievements as you can.
 

khorgor

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Nov 23, 2008
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my biggest gripe with achiivements is when they are thrown in mid way in game series.
case in point: Half Life 2.

On PC, there were no acheivements until ep 2. and when they appeared it made me go "wtf" very soundly. Not that it was bad, I wasted way too much time killing grubs and racing Dog for those trophies. But it was still weird to have them introduced half way through the game. Kinda kills the whole immersion into a FPS.

Games that benefit from achievemnts? Audiosurf. Games like those almost require them and gives you something to inspire to (considering most trophies are not easy par se)
 

joalics

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Nov 23, 2008
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Achievemnts are fun to get.Except those that require you to for example refinish the game you just finished i hate those
 

squid5580

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Feb 20, 2008
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I love my achievements. I have had alot of fun competing against friends and trying new things to get them. Although there si alot of room for improvement. Here is what I would suggest:

1. A way to turn off the notifications when you get one. It does pull you out of the experience and for me it freezes my game for a second when I get one.

2. No more online grinding achievements. Unless the game is strictly online only (like TF2) there should be ZERO online multiplayer achievements. i am so sick and tired of waiting to get into a game to find I won't be playing it cuz everyone is after the 1 frickin achievement. Or the match is over in 2 seconds cuz the host is after the play 500 gazillion matches.
 

squid5580

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Feb 20, 2008
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kanada514 said:
My feeling is that if you really enjoy a game, you`ll play it often, and the achievements will come naturally without even trying.
I find it hard for them to ruin gaming experience.
It isn't the achievements that are ruining the gaming experience. It is the people who are. Especially other people's children.
 

Nutcase

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Dec 3, 2008
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Multiplayer games with achievements not aligned with good play are a bad idea. I'm fine with people goofing around and trying wild and creative stuff on their own initiative. If it's not a competition, everything goes. But it's not cool for the developer to be actively luring my team to play worse by dangling achievements in front of them.

Functional unlockables through achievements in multiplayer are just awful. I want to compete on even ground and know that I lost because the other guy/team played better. If they have a chance to beat me based on having parked their ass longer in front of the screen, that's an instant turnoff.

On the positive side, if you align achievements correctly, you could use them to teach and motivate people to improve their play. If you can think of a move or play in (game X) that noobs rarely attempt to pull off, or even know about, but veterans use often and to good effect, you are well on your way to creating a positive multiplayer achievement.

In single player, I don't see how adding achievements could hurt the game, considering that you can just ignore the ones you don't like.