Akimbo 1887 Shotguns... hmmm.

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Overlord2702

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May 27, 2009
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The main issue with the 1887 not the dual wield its the range and the under barrel has more range than other shotys too. If they all had the samish range i be happy but the 1887 are twice the range of a SPAS 12 (maybe even 3 times). Needs a re think in balance
 

Slaanax

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Oct 28, 2009
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I like how commando turns you into Nightcrawler from X-men when you knife someone.
They should have made the AA-12 as good as it in real life a shot gun that has incredible range and can fire mini grenades.
 

MiracleOfSound

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Jan 3, 2009
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Kollega said:
Yes, overpowered - two shotguns are actually overkill. But if you miss, you get another shot - and reloading is not even slower! This setup is also pretty damn ridiculous. Come on, DOUBLE-WIELDING 120-YEAR OLD SHOTGUNS? What's next, invasion of pancreas-eating alien sunflowers descending from the sky in a sofa-shaped spacecraft?!
That's not a bad idea, you should patent it.
 

Lordmarkus

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Jun 6, 2009
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I have nothing against the akimbo option. I'm just furious because a gun that is 120 years old have 3x range than the AA-12.

And now when everyone and their grandmothers are above and beyond lvl 67 it becomes very aggravating.
 

FURY_007

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qeinar said:
Kollega said:
Yes, but do people use them in MODERN WARFARE (dun dun dunn title drop) ? And can you realistically double-wield them without breaking your arms? Can you reload such things in a split-second (while double-wielding, ofc)? That is my point.
actually you could probably reload them that fast irl after some practise. (by doing the spinning thing, altho i don't think it would be to kind on the guns..) fiering one onearmed though would probably strain your arms, but it should be doable.

fully reloading the 7 bullets are also doable when you hold 2, they're fairly light so you could just stick one of them under your elbow and chuck in the bullets. (i got 2 winchester rifles so i can confirm it, the rifles are way heavier and longer than the 1887 tho.. : p)

anyways they are abit overpowered, atleast the range. still alot of people forget how effective shotguns are in close range combat, but yeah they should nerf the range a slight bit on the 1887. I usualy don't have problems with other people using it though, i mean you should consider shotguns as your sidearm when your running around corners and such anyways, since shotguns are awesome shortrange compared to pulling out a machinegun. and as earlier mentioned, just pull a copycat if you get owned to much.
While it may be true, But to me the issue is that they outclass a fucking AA-12, or a Striekr, or the M1104, or any fucking military shotgun thats been designed for military use. I wouldn't give a damn if you could dual wield them, but the fact that you can out shoot an AA-12, that's just retarded
 

Wadders

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Aug 16, 2008
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miracleofsound said:
Guys Arnie could fire that shotgun one-handed in the movie because he was a gigantic Cyborg...

I'm sure it was probably just a purpose built prop.
Well no shit :p I just meant that as an actor- not a giant cyborg- it takes quite some strength to fire a 12 gauge shotgun with 1 hand. Even if it is firing blanks, as the chappie above me said.
 

IamQ

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People complain about realism? Modern Warfare is basically an arcade FPS, realism is not such an impornant factor.
 

Treblaine

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miracleofsound said:
Treblaine said:
This should be a post in some thread on "favourite weapons" raher than a threat just for that.

And Akimbo 1887 shotguns are UNDERPOWERED in that they would be impossible to aim and far too slow to fire.

Better off with a nice submachine gun like the MP5.
This thread is specifically about the 1887s in MW2.
Jesus Velociraptor Christ, MW2 actually included weapons as dumb as dual-wield lever-action shotguns?

(does youtube search, I'm not getting MW2 till they have dedicated servers... nuff said)

Well, going by videos they look cool but don't look to be very effective weapons. I guess there is a certain amount of prestige in being able to make any kills with such a crude and unwieldy weapon but the same could be said for a going pistol-only or deliberately choosing a weak weapon for the challenge and to demonstrate your skill.

I mean you are better off with a double-action shotgun than this since it is almost as quick to reload both barrels as to flip-cock each '87 yet the double-action allows you to aim down the iron sights for improved accuracy when moving.

And I'm not sure but don't all Akimbo weapons stop you using the knife melee attack? I know the double-shotgun in World at War allowed knife-melee attack...

Hey, does MW2 have a Muzzle Loading Rifle? It would be a hell of a challenge to play with such a weapon but if you are good enough you could own the opposing team. I think there should be some special Achievement/Trophy for that, some pun about using such an Antique weapon in "Modern Warfare" like "Old School" or "Ironic Death".

However, on looking at a few videos like this one:

http://www.youtube.com/watch?v=HxOFQ9IIMsY

It's clear that IW have been a bit of a bunch of cocks and given smaller and more unwieldy M1887's even more accuracy than a long barrel double-shotgun. This is looking to be a pretty hideously unbalanced weapon, as an MP5 or even a Semi-auto shotgun should be far better but fuck it, IW may have made a name for their Modern Warfare franchise on "gritty realism" but they threw it out the window with weapons like these.

But screw it, that's no where near as unbalanced as the tactical nuke. The unlock for that should be increased to a 30 or 35 killstreak. It just seems WAY too easy to just get 10 kills then get another 15 with an attack helicopter.

Or how about just limit kills with personal small arm weapons to contributing towards a kill-streak?
 

Treblaine

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Wadders said:
miracleofsound said:
Guys Arnie could fire that shotgun one-handed in the movie because he was a gigantic Cyborg...

I'm sure it was probably just a purpose built prop.
Well no shit :p I just meant that as an actor- not a giant cyborg- it takes quite some strength to fire a 12 gauge shotgun with 1 hand. Even if it is firing blanks, as the chappie above me said.
He was Mr Olympia like three years in a row, he was a world class body-builder at the time. And STILL they had to use low power blanks as is obvious in the movie from the relatively small muzzle blast (short barrel shotguns normally have HUGE muzzle blasts).

I think MW2 is drifting into the same territory as the Team Fortress developers found themselves in, that the entire premise of an online deathmatch is ridiculous and trying to play it straight is futile. That is why Team Fortress 2 took so long as the original publishers wanted a "gritty realistic shooter" like Flashpoint, it took a while for them to realise their vision of practically a live action loony-tunes cartoon complete with larger than life characters and over-the-top gore.

MW2 is heading that way with things like the M1887 Akimbo... Now I DON'T think it will turn out to be cartoon-ish like Team Fortress 2, no no no... more that it will realise that it should stop taking itself so seriously but in a different way than TF2. Something along the lines of an 80's action movie.

It is just a matter of time before a sequel becomes nothing but an action movie pastich complete with fake (or real maybe?) Arnie and Stallone voice acting, basically some Rambo/Commando/Die-Hard action fantasy.

I haven't got a problem with that, it would be GREAT and IW clearly want to be there but MW2 just looks schizophrenic, can't decide which kind of game it wants to be.
 

willard3

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Kheapathic said:
I'm curious about something. Why do so many people think a 50 caliber rifle is designed to stop tanks? You need something a lot bigger then a 50 cal to stop a tank. 25mm or up is preferred. If all it took was a 50 cal to stop a tank then the A-10 wouldn't need the weapons it has. A 50 cal on the back wouldn't punch into a tank.
Anti-materiel rifles are designed to punch through tanks and kill the personnel inside, or take down lighter armored vehicles with a well-placed shot. The Barrett M82 is not used as an anti-personnel sniper, while the Intervention IS. You simply do not chamber a .50-caliber round to kill one person.

Also, the M21 is NOT a true sniper rifle; it's a designated marksman's rifle. The difference between a sniper and a DM is that the sniper is meant to take down specific targets, while the DM is meant to support a unit (hence the term "squad sniper") by laying down rapid, accurate fire from range.

EDIT: Apparently most modern tanks are well-armored enough to resist anti-materiel rifle shots. But my comment still stands on the lighter-armored vehicles.
 

Hoiguyyami

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Jun 17, 2009
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TBH, i use the akimbo of that 2nd SMG you get, and i think thats pretty damn overpowered. i'm getting decent K/D ratios with them. fuck accuracy, we have bullits (misspelled for emphasis)

Also, someone used an akimbo g18 automatic pistol on me, and by god, it thought it was a AA shotgun.
 

open trap

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rabidmidget said:
they don't seem to overpowered to me, but I guess it doesn't make much difference to me as the game keeps matching me with Americans so i pretty much always lose at close range combat
And this meens?
 
Sep 14, 2009
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philzibit said:
Ninjamedic said:
Evil Jak said:
A list of things d-bags who have very little skill do:

*Dual Shotguns - as you said.

*Grenade Launcher - Its called the "Noob Tube" for a reason.

*Javelin - In case you havent seen this in action yet then let me elaborate, people have realised that if you walk into a room full of enemies with the Javelin and fire it hits the roof and everyone dies... yourself included but that doesnt really seem to matter to them.

*Knife - Yes the knife, the magical weapon that gives you the ability to teleport to your enemy! Just sprint around the map clicking the right stick in any time you see someone and they die straight away.

I dont use any of these except the knife (but only when you are behind someone or you do that thing when you and the other guy run into each other and one of you does the stupid thing and starts shooting), and yes... it does get annoying.
He pretty much sums up everything that may even begin to justify the existence of the 2x1887's
My one problem with your arguments is that nearly everything in mw2 has been flamed at some point, 2xattachments, stopping power, famas, killstreak rewards and everything in the above quote, all these unbalances seem to have balanced the mutiplayer pretty well(from an outsiders view anyway). Dont get me wrong i think the 2x1887's should be purged but there must be something that can counter them.
What can counter the 1887? Any decent player that can aim. I really don't have a problem with people using 1887's, the only time they get me is when I'm playing sloppy.
what map are you playing on? most 1887's i have seen have the speed perk on so they tend to be coming around corners super fast and unless your a complete camper creeper, they are gonna have the jump on you, and the gun is op in that they dual wield and they are one shot kills basically no matter what, unless you are aiming the complete opposite direction, i've used skar/acr/aug/ump and i have gotten beaten quite a few times by shotties due to there doucheness OP

on topic the original post of this quote has everything spot on, who ever questions this either doesn't play at all or is playing some weird game type
 

open trap

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miracleofsound said:
SikOseph said:
My thoughts are that there is a search bar and it ought to be used.
Why don't you try that yourself?

Go on, type in 'Akimbo 1887s' into the search bar. See how many threads come up.

If you're going to be a search bar Nazi at least do the search yourself first in order to avoid making utterly useless contributions to threads.
Call the fire department some one just got burned! (joke/sarcasm)
 

KaiRai

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Jun 2, 2008
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They have fucking ridiculous range and most of the time lead me to ragequitting.

They were what annoyed people before the Javelin glitch. They NEED to be taken out.
 

CloggedDonkey

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Nov 4, 2009
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It's not to over powered, but I would want it removed from akimbo, if only for realism's sake. and there is one man who can actually do that. any one else remember a show from the eighties called "the ranger" well, he could do that exact move. using two lever action shotguns, he could fire both, swing it to reload, and then fire again. now that is one person out of 6,000,000,000 and he was extremely fiscally trained to do that and it took most of his life, but he could. so I don't think everyone in the army can do that.