cuddly_tomato said:
Jaythulhu said:
cuddly_tomato said:
Dr Spaceman said:
The question really is: We all take for granted in a generic PC vs. console debate that PCs are less reliable and more difficult to get up and play a game. Can PC enthusiasts really simply concede this point anymore?
Agreed.
*snip*
*Snort* You know what your posting of that forum screenshot means? That fallout 3 for pc is bugged to hell. It has nothing to do with the reliability of the pc as a platform, and everything to do with the quality of coding done for the game.
Compare it to the console tech issues.
Go take a look.
http://www.bethsoft.com/bgsforums/index.php?showforum=35
Ten times more issues than either platform. I really don't see why PC users should expect to recieve a product of lower reliability than a console user. Yes, I know PC configurations vary tremendously, but still... they are supposed to be a business. We should demand quality, not be content with excuses.
How does that have anything to do with PC reliability? At best it'd be saying that
Fallout 3 is bugged up the ass, and I happily trade a bug or two for better graphics, better mods, better controls, better UI, better online community that the PC version of games offer.
We have discussed this before and you still haven't got the gist of it and this tells me that:
A) you're a rather dumb person.
B) you're just nay saying to sound 'cool'.
C) you're stubborn.
D) you're a console fanboy that had a little trouble with his badly maintained PC and now condemns the entire platform from his personal experiences (this in philosophy is considered a induced generalization fallacy, which means you're wrong.)
I'll bet on D but you take you're pick

.
And unlike
Microsoft,
Bethesda doesn't make excuses, they patch things. You can't release a product that is compatible with everything and has 0 bugs at all, it's nearly impossible and if you want to disprove me find me a program that doesn't have bugs. Or that crashes. Or that doesn't work on
Ubuntu. Or that doesn't work on a
Mac.
Even
DirectX has its limitations.
I think you get the picture if not well too bad, just keep on dismissing arguments and committing atrocious fallacies that you'll get far on these forums. /sarcasm