Never really had stability problems with my PC, I have fried my mobo though when I bumped a capacitor with a ring I forgot to take off.
Absolutely agree. My PC is far more stable than my Xbox, although my PS3 has yet to give me any problems at all other than a severe lack of games.Jaythulhu said:Totally agree with you there, but the majority of the time, games that fail to work on a pc are due to poor coding of the game software, not because of the pc (like ubisoft and their terrible ports of assassin's creed and r6:vegas).cuddly_tomato said:We should demand quality, not be content with excuses.
My 360 blew up, my pc hasn't failed me ever.
100% with ya there. Didn't used to be the case, but the advent of the xbox/ps2 really meant developers could knock out a game much quicker, and with a greater profit margin, then just crap it over to pc later (which usually failed, but ubisoft still try it with each of their releases). Hopefully soon the gamer community will do something to force the developers and publishers to get their act together.cuddly_tomato said:Absolutely agree. My PC is far more stable than my Xbox, although my PS3 has yet to give me any problems at all other than a severe lack of games.Jaythulhu said:Totally agree with you there, but the majority of the time, games that fail to work on a pc are due to poor coding of the game software, not because of the pc (like ubisoft and their terrible ports of assassin's creed and r6:vegas).cuddly_tomato said:We should demand quality, not be content with excuses.
My 360 blew up, my pc hasn't failed me ever.
The thing is though, the developers seem to be considerably less professional when it comes to the quality assurance of PC games as opposed to console games. The reasons are fairly obvious - almost all PCs have internet access and they all have hard drives. Consoles (up until very recently) have generally had neither, so they had to get it right first time. Now that consoles have hard drives and internet they are starting to pull the same shit there - release games half done and then try to sort it all out later.
That is just not good enough.
However, even with consoles starting to fall into the "release it now, patch it later" trap they are still of vastly higher quality than there PC counterparts. Why? Because it is almost institutionalized in the PC gaming industry now. Bugs, major game-breaking bugs, are not only tolerated but actually expected and excused by the consumers. Well... some of the consumers. If you look at how the sales are going you will see a lot of gamers are switching to console.
People will ***** and moan when they spend 5 dollars on a movie that was crap. When you spend 30 dollars or more on a PC game, take it home and find it doesn't even work and that they knew that before they sold it too you, that is some serious customer dissatisfaction, and it's starting to bite the industry on that ass hard now.
From what I've read (I don't own the game, my PC doesn't have a snowflakes' chance in hell of running it smoothly) it has some really bad bottlenecking issues, offloading far to much to CPU rather than the much faster GPU. The settings menu "memory usage" feature is horribly inaccurate, forcing you to use lower settings while potentially you could handle considerably higher ones with little to no performance loss. Add that they disabled the smart texture scaling the console version had. (massive performance boost, no need to load super-high res textures for far away stuff) And all I can say is, lousy quality port. Controls seem a bit odd too, only supporting the Xbox 360 controller or mouse/keyboard (although they are apparently fixing that in a patch)Bluntknife said:I've had stability problems with my PC and none with my 360 (I was lucky)
But I still prefer my pc and find it more stable in a way, see if I fry my pc, due to overclocking or other assorted stuff, I can always fix it myself in under an hour usauly.
Off topic bit, is GTA IV that intense on a PC?
Cause its not a pretty game
Is it just a bad port?
RRoD notwithstanding, of course.Fatalis67 said:On a PC, you have to take into account your system properties and the requirements of the game. If you don't do this and play games that are way more than your system can handle, it will crash. This could lead to people saying that PCs are unreliable.
On a console, your XB360 will be able to run every XB360 game without problem, every time.
Wow I count that as a garbage port, but I am seeing a bit of a pattern.Azhrarn-101 said:From what I've read (I don't own the game, my PC doesn't have a snowflakes' chance in hell of running it smoothly) it has some really bad bottlenecking issues, offloading far to much to CPU rather than the much faster GPU. The settings menu "memory usage" feature is horribly inaccurate, forcing you to use lower settings while potentially you could handle considerably higher ones with little to no performance loss. Add that they disabled the smart texture scaling the console version had. (massive performance boost, no need to load super-high res textures for far away stuff) And all I can say is, lousy quality port. Controls seem a bit odd too, only supporting the Xbox 360 controller or mouse/keyboard (although they are apparently fixing that in a patch)Bluntknife said:I've had stability problems with my PC and none with my 360 (I was lucky)
But I still prefer my pc and find it more stable in a way, see if I fry my pc, due to overclocking or other assorted stuff, I can always fix it myself in under an hour usauly.
Off topic bit, is GTA IV that intense on a PC?
Cause its not a pretty game
Is it just a bad port?
Get off the high horse. I was polite, so I can't imagine why you're being so caustic. I don't recall blaming you for my PC troubles. And I read your full post and I answered it in full. You failed to understand my point and became angry.corroded said:*sigh*
Try fully reading my post next time.
It's not my fault you can't set up your computer properly, or use it properly.
Reliability of the components, or the Software themselves are rarely an issue for people who KNOW what they are doing.
They are obviously more complex, but you can't blame user error on the reliability of the parts.
When they do go wrong you have the option to simply buy a new one. An Xbox360 now costs as much as a mid range graphics card alone (at least UK prices).Aurora219 said:I've decided that consoles are problematic for one main reason; they do inevitably go wrong, especially recently with more technical consoles, and when they do you can't fix it.
That's the crunch point for me; I'd rather have a PC that goes down every 6 weeks and takes 30 minutes to repair each time, than a console that dies once a year and costs me to sort it..
I have had one die and one get the DVD draw stuck and I still prefer it to PC gaming in its current form.Aidoc said:P.S. My 360 hasn't died yet, and I've had it for two years.
Also, If you're "constantly shelling out a good bit of money" to keep up to date in PC gaming, you're doing something wrong. It really doesn't cost that much, the need to upgrade constanly is a myth. For example, if you buy a new game for PC, you can run it at the settings equivalent to a console, and not need to upgrade for ages. If you feel the need to play everything on max every year, then yes, you need to upgrade. However consoles do not play games on max settings this far into their lifespan. Unless the max settings are designed around consoles, in which case, my argument still applies, because you wouldn't need to upgrade your pc. The only times there are issues with games like that are times when there is very shitty optimization, which is not that common.Aidoc said:Erm.. I don't mean to be a dick, but most of you either have no idea what you're talking about, or just can't part with your PC at all. I have a PC myself obviously, but I don't use it for gaming anymore. PC's may not crash all that much, but there's just so many hassles especially with high end gaming. You constantly have to shell out a good bit of money for upgrades, have to mess with settings, installs, and a number of other little annoyances. Sure, it's not that bad really but it's still easier to just play on a console.
P.S. My 360 hasn't died yet, and I've had it for two years.