AlternatePFG said:
On topic at least, what is the general fan consensus on Halo 3. I've heard from some it sucked, others said it was good. Didn't play a whole lot of it myself, mutliplayer was fun but I didn't ever finish the campaign on that one. Did play and finish the campaign in ODST though, I thought that was quite good even if the price of the game was a bit ridiculous. Also, what do fans generally think of ODST as well?
Both questions are somewhat divisive, actually.
While Halo 3's campaign is usually respected for its gameplay, it does frequently get attacked for poor storytelling.
The biggest issue that gets brought up is its sketchy surface writing in places ("To War" would be a good title for that branch of Halo 3 criticism). Arguably the other big issue it has is contextual rather than being a problem in and of itself; that is to say, while the narrative could serve as a functional climactic sequence, there's an open gap between Halo 2 and Halo 3 that could use filling, and Halo 3 is currently just sort of hanging there.
It is not without its defenders, though. If you're trying to gather an appreciation for Halo 3's campaign, after you've already played it, an oft-recommended destination is the Ascendant Justice [http://blog.ascendantjustice.com/] blog, which was updated until 343 Industries hired the people who ran it in 2009.
It's not surprising at all that ODST is divisive, since most people don't even have a clue what it's about, even if they
have played through it. At some level, it's both hilarious and sad that Bungie managed to drop lots of circles, the word "hell" on tons of occasions, and a character named Virgil into the game without people realizing that it's rather strongly based on Dante's
Inferno, a problem which the people at Forward Unto Dawn have tried to correct [http://forwarduntodawn.com/nine-levels-underground/]. Perhaps the problem with ODST's campaign is that the surface plot by itself doesn't mean much, and the audio logs are a pain to find, and it's not until you've collected all that stuff, put everything side-by-side,
and taken at least a summary glance at the source material that it works in all its glory.
(Also, many fans would argue that, in and of itself, the gameplay isn't as wonderfully replayable or exciting as with the other Halo campaigns.)