I actually liked them when I first encountered them. "Woa I just did that with a button press !"Syntax Error said:As of this writing, QTE is reviled by many a gamer (especially here on The Escapist, with Yahtzee's influence and all). This is not the point of the thread. Discard your pre-conceived notions about QTE's and discuss what you thought of it, when you first saw it implemented in a game you're playing.
For me, my first encounter (that I could recall off the top of my head, anyway) with QTE's was with Resident Evil 4. Now, being a moderate fan of the numbered RE's I thought the QTE's in that game was a good way of increasing the tension, that sense of dread while playing (it is an RE game, after all). I'll admit, dying mid-cutscene was pretty embarrassing, but for that game it worked perfectly. Nowhere will you feel truly safe in the game, unless you see the coolest arms merchant in recent years or an unassuming typewriter in a room.
Yup.