Biggest Game Disappointments

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Metaphysic

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Jul 1, 2011
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Kingdoms of Amalur.

A bunch of really pretty scenery and fun combat, but a terrible loot system, mediocre story and an extraordinarily bland world killed it for me.
 

LongDanzi

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Nov 15, 2011
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brink it was a good idea but not a whole lot to offer. not many modes other than play story and.... play story with other people who I don't know.
 

BloatedGuppy

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Feb 3, 2010
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Anthraxus said:
New Vegas was the best mainstream RPG to come out in years. They showed Bethesda how an open world rpg should be done.
I'm actually quite a fan of Obsidian and have talked them up at numerous intervals, but I can't really understand the New Vegas affection. It felt like the world's biggest expansion pack for FO3. There was literally zero difference for me, aside from a slightly shittier atmosphere and a significantly improved sniping system.

MOTB is Obsidian's high watermark.
 

Smeatza

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Dec 12, 2011
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Final Fantasy 12
It's Final Fantasy with a crappy story and incredibly unappealing characters. I've not even looked at the series since.

BloatedGuppy said:
Anthraxus said:
New Vegas was the best mainstream RPG to come out in years. They showed Bethesda how an open world rpg should be done.
I'm actually quite a fan of Obsidian and have talked them up at numerous intervals, but I can't really understand the New Vegas affection. It felt like the world's biggest expansion pack for FO3. There was literally zero difference for me, aside from a slightly shittier atmosphere and a significantly improved sniping system.

MOTB is Obsidian's high watermark.
Well for me, it was what FO3 should have been. They were both similar (especially in looks and mechanics) but there was no room to role play at all in FO3. Like all of Bethesda's games that try to be non-linear you can clearly tell which story path is the "correct" one that the developers put the most effort into, the rest tend to but full of plot holes and lack of choices.
 

Simonoly

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Oct 17, 2011
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Too many, but most notably Turok 3 because I loved Turok 2 when I was younger and I remember being quite enraged.

Most recently:

Final Fantasy 13
Dragon Age 2
Kingdoms of Amalur
Fable 3
Halo 3
Rage
Uncharted 3
 

BloatedGuppy

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Feb 3, 2010
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Anthraxus said:
Totally disagree about New Vegas. It was SOOO much better than the turd that was Fallout 3, for reasons that's been gone over time and time again.

I do agree about MotB being the best work Obsidian has done story-wise though.
I think I went on and on in another thread on this subject about how I never really appreciated Fallout for the story, it was always about the atmosphere and the mise-en-scene. Pretty much true of Elder Scrolls as well, now that I think about it. The WAY in which I enjoy those games pretty much makes FO3 and NV interchangeable. I'm well familiar with the arguments in NV's favor though, and I don't doubt you've got a cogent argument backing up your opinion. It's just me.

I do have a soft spot for Obsidian though. Their involvement bumped my Wasteland 2 investment up to the next tier, and I even enjoyed the heck out of Alpha Protocol.
 

Wintermoot

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Aug 20, 2009
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Duke Nukem Forever
I was expecting witty remarks and a fun run-n-gun gameplay like HL1/2 but with the duke
instead I got a COD-ish experience with dated jokes.

or COD Black Ops
I was expecting a fun SP set in the heigght of the cold war
and I got a short as ass SP with game getting prized down in a week or so

....I want my money back that,s 120 euro,s for games that lasted me less then a day!
 

BrionJames

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Jul 8, 2009
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Final Fantasy X

It started the whole, animated porcelain-skinned mannequins type people for that game franchise and I hate it for that reason alone. That and the awful voice-acting.
 

Wereduck

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Jun 17, 2010
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MOO 3 was definitely my most worstest ever.
Two honorable mentions definitely go to this year's ME3 and SRTT though, not for being awful - both are thoroughly enjoyable - but for delivering significantly less awesome than their predecessors. Both made real improvements but then screwed up equally or more-important things that they'd already done beautifully years before. MOO3, by contrst, completely bitched up everything it touched.
 

sketch_zeppelin

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Jan 22, 2010
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This isn't so much one of the biggest game disappointments in my life, rather one of the most recent. (SPOILER) I finally sat down and beat Hydrophobia...and then i had to replay the last checkpoint to make sure i didn't acidently skip a final cutscene or somthing. The game actually just ends after you hack a computer and round a corner. theres a cutscene of you being saved from a goon, you say you have to save someone named Skoot and then water floods into the area as you try to run from it and....thats it. the level ends and the credits role...

i've played games like Army of two 40th day that have terrible endings but Hydrophobia doesn't even have an ending...i'm not even sure you could call it a cliffhanger. the game just stops. Its not a great game to begin with but its literally like the developers ran out of time, money, or patience and said "Alright just finish the level and turn the lights off where out of here"
 

OblivionSoul

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Oct 19, 2009
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Metal Gear Solid 4. I LOVED Metal Gear Solid, and Metal Gear Solid 3, and I thought 4 had a number of good points. It's even a really great game with a great story, and the gameplay was good. The problem is that there is just not enough gameplay. I realized on my second playthrough that by skipping the cutscenes I spent half my time watching loading scenes, and then half actually PLAYING the game. Such a letdown because both the story and gameplay WERE really good. Just the execution was buggered :(
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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Red Orchestra 2: Heroes of Stalingrad

I had a long think before getting it. Including reading reviews, features and talking with a friend who'd played it from beta. Finally I decided to get it, because of the "realism" and my friend's endless recommendations.

It was complete shit beyond measurements. The single player game was buggy as hell. AI was so bad, I can't understand if anyone got immersed for longer than 10 seconds. My teammates spent their time running to the enemy lines and back on open ground. There were more of my "own" running towards me than there were enemies.

The graphics were alright, and I mean just that, but the game was way too heavy in relation to the graphical performance.

Multiplayer was really badly balanced. Latency played a huge part, and there weren't really any balancing on that side. The maps looked awful and the map-designing was shit. Spawn killing, or slaughtering, was made extremely easy too.

The most ridiculous thing about the multiplayer, was that the other side was more powerful. The developers even addressed this by saying that how it was then, "It's realistic". Not one time did I get to choose axis, because the team was always as full as it could. Everyone knew it was more powerful.

And if this didn't come clear: The gameplay was shit.

The only positive thing was the realism, in the sense that you could hold down reload-button and the model would take out the clip for you to see roughly how many bullets there were.
 

Leadfinger

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Apr 21, 2010
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Master of Orion 3. MOO1 and MOO2 were so good, but MOO3 sucked so bad, it was basically unplayable when it was released.