Red Orchestra 2: Heroes of Stalingrad
I had a long think before getting it. Including reading reviews, features and talking with a friend who'd played it from beta. Finally I decided to get it, because of the "realism" and my friend's endless recommendations.
It was complete shit beyond measurements. The single player game was buggy as hell. AI was so bad, I can't understand if anyone got immersed for longer than 10 seconds. My teammates spent their time running to the enemy lines and back on open ground. There were more of my "own" running towards me than there were enemies.
The graphics were alright, and I mean just that, but the game was way too heavy in relation to the graphical performance.
Multiplayer was really badly balanced. Latency played a huge part, and there weren't really any balancing on that side. The maps looked awful and the map-designing was shit. Spawn killing, or slaughtering, was made extremely easy too.
The most ridiculous thing about the multiplayer, was that the other side was more powerful. The developers even addressed this by saying that how it was then, "It's realistic". Not one time did I get to choose axis, because the team was always as full as it could. Everyone knew it was more powerful.
And if this didn't come clear: The gameplay was shit.
The only positive thing was the realism, in the sense that you could hold down reload-button and the model would take out the clip for you to see roughly how many bullets there were.