I'd heard nothing but good about it. It sounded like it had everything... Complexity, freedom, choices, character building, action, quality storyline, ultra-immersive atmosphere, and a twist to end all twists. People went out of their way to avoid spoiling the twist, urging me to just play it, I wouldn't regret it. They wanted me to have the experience they had - and I myself only do that when I really like something.
I tracked the game down and ordered my copy. When it arrived, I had to jump through a few hoops to get it working in XP, since it was an old-ish game, but I knew it would be worth it. I finally got it working and what did I find?
Crappy, really dated graphics that ruined any immersion I might have had if it wasn't for the stupid cliched plot straight out of a sci-fi B movie. Sluggish controls that made it harder than necessary to kill the infinitely respawning bad guys with my finite and scarce supply of ammo (or psi energy as I was using that as my main focus). This is a bad system for someone like me who likes to take time to explore every nook and cranny.
I didn't get as far as the "awesome twist" because I stopped playing in disgust at myself for falling for other peoples nostalgic rose-tinted hype, but when I read up to see what it was out of curiosity and learned that the woman on the comm system that was helping you out turns out to be the main evil force behind it all I just thought "that's it?!? Your friend turns out to be your enemy??" That was in my top 2 or 3 guesses - it would have been more of a twist for this not to have been the twist since this plot device has been done ad nauseum since storytelling began thousands of years ago.
Its one saving grace was its soundtrack, which I enjoyed. Other than that I was extremely disappointed with it, considering what I'd been led to believe I was in for before playing.
I take it you've guessed the game I'm talking about. Yeah, system shock 2, suck my balls.