Biggest plothole in gaming?

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Nami nom noms

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Apr 26, 2011
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Innegativeion said:
Coffinshaker said:
heh... my friends were cooping the mario game and on the last level, the one playing mario died but the one playing luigi beat the game! and yet... mario got the girl and flew off in a balloon... wth? they just abandoned luigi? the hero? not sure if that's a plot hole, but it's certainly something weird. (ps, hope that's not a spoiler... cause um... it's basically the ending of every mario game)
Don't feel too bad for Luigi. He's dating royalty too, and she hasn't been kidnapped in YEARS!
Yeah but his brother got there first... again.
 

Azure-Supernova

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Aug 5, 2009
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I honestly can't think right now, I'm being put on the spot. I'll probably be sitting there later and just find one. So I'll come back to this, I feel silly. I hear that Metal Gear has a few, but I never noticed any.

Mcupobob said:
Danceofmasks said:
Metal Gear Solid games.
They don't contain plot holes, they are one gigantic plot hole.
They're more like some kind of plot black hole and nothing makes sense but I still love those games.
I have to be honest... never noticed a plot hole in Metal Gear... care to give an example so I feel less obtuse?
 

Trolldor

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HellRaid said:
ScumbagEddie said:
Dawn of War 2 - the Techmarine Martellus

In Chaos Rising, Martellus goes traitor, screaming unintelligable bullshit about how Chaos is awesome, and your squads of dudes curb stomp his ass. In Retribution, he's alive and hanging out with the Captain of the honor guard all buddy-buddy and being a good little soldier in service to the Emperor.

Did this bother the shit out of anyone else? It's never explained, and frankly I quit taking him along on missions because I know he's a dirtbag traitorous son of a *****, even if THQ doesn't.

EDIT: My theory is that Stephen Blum wanted to keep doing voices for 3 main characters, so they rewrote the entirely storyline so as not to make him cry.
It's strongly implied that canonically the traitor was Avitus.

Makes sense too, he was the most headstrong and bloodthirsty of all of them.
His reason was the most believable too, he'd actually become disillusioned with all the killing.

HerbertTheHamster said:
the reapers in ME, fucking bioware keeps insulting my intelligence with their explanations

I don't accept that their only purpose is to make space terminators.



ALSO WHY FOR THE LOVE OF GOD IS JIM RAYNOR TRYING TO SAVE KERRIGAN IN STARCRAFT 2?!
BROOD WAR ENDS WITH HIM SAYING THAT HE'S GOING TO HUNT HER DOWN AND KILL HER NO MATTER WHAT
WHAT THE SHIT
SUDDEN RAGE
In case you weren't paying attention it's because he was offered the chance to turn her human. He doesn't try to save Kerrigan until he realises it's a possibility.
 

hermes

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artanis_neravar said:
Leole said:
artanis_neravar said:
Mr. Omega said:
There's a lot for Mario. But then again, for Mario to have plot holes, Mario needs a plot.

So instead, I'll just say this:
If Kessler caused Cole to get his powers in InFamous... how did Kessler get his powers? Time travel tends to leave tons of plotholes.
They say in the game that Cole develops his powers naturally, all he does by going back in time is to speed up the process
Actually, it says that Kessler got his powers when "The Beast" activated the Ray Sphere years later, when he was married to Trish (In that dimension)

Kessler then went back in time to teach his past self, Cole, how to use his powers much earlier.
No he developed the power naturally, and when the beast awakened he was powerful enough to defeat him but didn't because he ran with his family
Actually, I remember an audio log that said that only some people could survive the Ray Sphere (I don't remember the name, let me call them mutants) and it would trigger their powers. However, they never say how Cole became a mutant and how he got its powers without the Sphere.
 

Amondren

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Officer Crayon said:
At the end of assassins creed 2, why did all the templars storm the assassin hideout with metal batons instead of guns???
They are stun batons notice the glow of them, they wanted to capture them because they were going to put them in the animus to gain even more treasure and possibly more info on the pieces of eden and dead bodies dont have a lot of memories.
 

Prof. Monkeypox

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chimeracreator said:
Prof. Monkeypox said:
HerbertTheHamster said:
icame said:
HerbertTheHamster said:
the reapers in ME, fucking bioware keeps insulting my intelligence with their explanations

I don't accept that their only purpose is to make space terminators.
Oh god that. I hate that about ME so much.

this spoilerbot 3000 ruined the entire game for me, seriously. "you can't understand the reapers, just go shoot stuff."

i felt very insulted
I also wondered why they chose the cop-out answer "we are unknowable" for their motivations, and was annoyed. For what's it's worth, though, I eventually came up with my own explanation.

The reapers, being robots, were built by an organic species as a weapon of war to wipe out organics that stood in their way. To prevent the AI from questioning it (and eventually deciding to reject the command), it was built to want to destroy organics, but no explanation is built in to the programming to justify this "desire." Thus, they use the "we are unknowable" cop-out to prevent themselves from realizing that they have no reason to follow their original programming.
I thought they actually did a fairly good job explaining reapers in ME2 already. The reapers are a hybrid species that require a massive number of organics to reproduce. They wait for a large enough mass of civilization to grow and then reap the harvest to produce more of their kind. To a reaper an individual mind is no more than a single cell, and it takes a lot of food to make a baby.

It's also possible that reapers can consume new minds after birth, but this isn't really explained or looked at. In ME1 they found Saren who they thought represented a worthy specimen and as such they most likely were going to focus their efforts on the Tureans, but then Shepard shows up and suddenly humanity becomes the real prize.

Now the plot hole comes in as they never explain why races need to reach a given level of advancement and why leaving the galaxy is thought to be necessary. It's possible that the reapers are afraid other races that are just as powerful as them, but I can see why the reapers wouldn't bother to inform you of that.

As for their origin it is possible given their hybrid nature that they were what a truly ancient race thought that their final evolution ought to be. So once that entire race became reapers they believed that it was their ultimate imperative to make more of their kind due to some kind of religious or even humanist belief. After all reapers can live for millions of years, isn't it cruel to let someone die in mere decades when you can offer them so much more?

Just because an NPC says something doesn't mean it's true. Isn't that one of life's most important lessons and one of the first things a good GM should remind his or her players.
Nice idea, makes a fair bit of sense, and doesn't contradict anything I view them as.
Still, and maybe it's just my sick comedy thinking, but I like the idea of an ancient creature destroying entire worlds, and using the cop-out "we are unknowable" because they can't bring themselves to admit that they have no end goal.
 

Sniper Team 4

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mjc0961 said:
Sniper Team 4 said:
Killzone 3 had some serious plot gaps--that stupid snow tank--but not so much plot holes.
Except that's not a plot hole or gap or whatever you want to call it. It's just you not paying attention and blaming the game for your oversights. There are MULTIPLE "stupid snow tanks" in the last area of gameplay before the section where you're driving the tank.


Look, right there. You can spot one of the multiple tanks in that section within the very first second or two of the video. It's next to the building he's firing into, towards the left side of the screen. The camera angle changes so you can't see that tank on the left anymore, but there's one in background in the top right corner of the screen. Then around 33 seconds, when he drops off that ledge. Two more tanks can clearly be seen in the background. He checks the building and then comes out along side, and there's that first tank we saw at the very start of the video up close and personal. I'm not even going to watch beyond that because I think I've already made my point. I haven't even gotten 1 minute into this video and I've already spotted 4 different "stupid snow tanks".

The thing that baffles me more though is that you're probably the billionth person I've heard complain about where they got the tank from. I'm starting to think I'm the only person who played Killzone 3 and actually paid attention to the scenery.
If it makes you feel better, you're not the only person because someone else felt the need to yell at me about this too. Now, if you're that same person, then I'm sorry you feel the need to correct everyone over and over.
I KNOW where the tank came from. That's why it's not a plot hole. It's a plot gap because, the way the previous cutscene ends, it makes Rico and Sev look like they're going off on foot. ALL other driving sections in that game, it shows them walk up to their vehicle. The tanks--Narville says "Take the hammers and clear a path." The combat suits--Rico pulls the dead driver out of one. The Intruders--Sev gets picked up by one, twice. The space ship--they decide to steal two of them. The ice tank--NOTHING! Is it too much to ask to have them spend an extra three seconds showing the two of them climbing onto the tank, or at least look at one and go, "I've got an idea"? If I'm the billionth person, then good for you for spotting it originally, but clearly the developers should have included something to bridge the gap since I am not the only one bothered by that.
 

Nieroshai

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Vivace-Vivian said:
Nieroshai said:
Vivace-Vivian said:
Kingdom Hearts. Just, Kingdom Hearts.
I do not follow. Maybe I was too immersed to notice, so help an inquiring mind ouut.
Not saying the game is bad, but there is just so much that makes no sense.
Which is what I want to know. Maybe it'll stick out like a sore thumb when you say it, but right now I don't see it.
 

Hop-along Nussbaum

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Psycho Cat Industries said:
How do game characters live without eating?
This, and by way of example: In Fallout 3, and in FO;NV, why are you able to USE the toilet and sinks, but your character never NEEDS to use them.

You eat all this food, but never need to crap. If that's the case, then why make toilets and sinks interactive?

WTF?
 

chimeracreator

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Prof. Monkeypox said:
Nice idea, makes a fair bit of sense, and doesn't contradict anything I view them as.
Still, and maybe it's just my sick comedy thinking, but I like the idea of an ancient creature destroying entire worlds, and using the cop-out "we are unknowable" because they can't bring themselves to admit that they have no end goal.
Think of it this way. How could you hope to explain your thought process to an amoeba? That's all reapers view individual organics as, tiny things with tiny minds and tiny lives. It would be the ultimate waste of time to try to convey meaning to something so insignificant when you could just show it instead.

Also if you consider that they might view themselves as an eternal afterlife their end goal is self evident. It is simply to continue to exist and expand in power for existing is all that matters. Humans aren't really all that different in the end. How many people still get hung up over questions like, "What is the meaning of life?" Some people invent religions and afterlives to be this end goal. Others say that our end goal is to continue to pass on our knowledge, beliefs and genetics. Others say, screw it let's go get drunk before entropy wins.
 

EHKOS

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Feb 28, 2010
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renzozuken2002 said:
StellarViking said:
Biosophilogical said:
Psycho Cat Industries said:
artanis_neravar said:
Psycho Cat Industries said:
How do game characters live without eating?
Why do game characters never have to go to the bathroom?
What is sleep to a Pokemon Master?
And you rarely see them breathing! But what is oxygen to a ten year old boy?
Why was a ten year old given control of a creature that could destroy a city and then instructed to go catch more of them?
How is it I can carry hundreds of pokeballs at any given time, but only 6 pokemon?
To make it fair for the kid with the rattata?
 

EHKOS

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Hop-along Nussbaum said:
Psycho Cat Industries said:
How do game characters live without eating?
This, and by way of example: In Fallout 3, and in FO;NV, why are you able to USE the toilet and sinks, but your character never NEEDS to use them.

You eat all this food, but never need to crap. If that's the case, then why make toilets and sinks interactive?

WTF?
Do you really want to fast travel all the way back to megaton because you ate too many dandy boy apples whilst exploring?
 

BanthaFodder

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Jan 17, 2011
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how do the RED and BLU mercinaries just pop up in the spawn after they die?
and when does the Pyro eat?
how is the Spy so nimble when he must go through like 50 pack of smokes a day?

/sarcasm/ TF2 IS THE WORST GAEM EVAR, SO UNREALISTIC, GAWD. BACK TO GRUFF MCMARINE'S ADVENTURES IN THE BROWNISH/GREY KINGDOM OF RUSSIAN TERRORISTS./sarcasm/
 

Officer Crayon

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Mar 12, 2010
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i thought about this as well. I figured that splinter cell:conviction was almost like a test for AC3. not sandbox, but still parkour and sneaky stuff, but with guns.
 

Officer Crayon

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i found that in killzone 3 there were a lot of cuts that didn't seen to make sense. in that scene in particular, i thought they were going to gtfo in the flying buckets, but then, out of nowhere they get in their chainsaw motorbike.
another plot hole though, is when they are in the green death field, and if they move they explode. the commander is walkin around like nothing, but nothing happens. also when the black (not racist, just describing) protagonist guy replies to someone else's message ''this is too slow we need something faster''(referring to the fact that some guy was inching his way to disarm crazy green death pylon)with the black guys response ''or bigger'' then points to the mobile factory. Why did this not explode and kill everyone when it entered the green explosion of crazyness???!!!
 

Officer Crayon

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Mar 12, 2010
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i found that in killzone 3 there were a lot of cuts that didn't seen to make sense. in that scene in particular, i thought they were going to gtfo in the flying buckets, but then, out of nowhere they get in their chainsaw motorbike.
another plot hole though, is when they are in the green death field, and if they move they explode. the commander is walkin around like nothing, but nothing happens. also when the black (not racist, just describing) protagonist guy replies to someone else's message ''this is too slow we need something faster''(referring to the fact that some guy was inching his way to disarm crazy green death pylon)with the black guys response ''or bigger'' then points to the mobile factory. Why did this not explode and kill everyone when it entered the green explosion of crazyness???!!!
 

Drunkbot

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Nov 9, 2010
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Blazblue: The What-ening

I know it is all based on some time traveling nonsense, but really, I have no idea what is going on. There's something about cyborg clone incest, I think.

Also, if nobody else has mentioned it... Fallout 3, before I had any DLC, I had my super mutant buddy, immune to radiation at the end...

Well, if you've played it, you know what I'm talking about. That pissed me off so badly.
 

Tallim

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Mar 16, 2010
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EHKOS said:
Hop-along Nussbaum said:
Psycho Cat Industries said:
How do game characters live without eating?
This, and by way of example: In Fallout 3, and in FO;NV, why are you able to USE the toilet and sinks, but your character never NEEDS to use them.

You eat all this food, but never need to crap. If that's the case, then why make toilets and sinks interactive?

WTF?
Do you really want to fast travel all the way back to megaton because you ate too many dandy boy apples whilst exploring?
Pretty sure the wastes can accommodate some added, er, waste. Although you could have a trait that meant you could only do it in a proper toilet. Now that's Hardcore lol.