ElegantSwordsman said:
Just because you don't make up the character yourself doesn't mean you aren't playing a role, so it still is an RPG.
No, by that logic, any game you play would be an RPG. With an RPG you make your own role, you create your own character, you name him/her and you make his or her destiny unfold. No game yet as been able to fully emulate the true RPG experience as no computer is advanced enough to be able read your mind lol.
What's giving me a headache is the amount of comparing between Final Fantasy XIII and Mass Effect... Mass Effect isn't the prime example of a roleplaying game, why not compare with Neverwinter nights? or Boulders Gate?. Better yet, how about with stop with the fanboy happy slapping and start getting down to what defines an RPG rather then trying to insult one another's games like a bunch of 5 year old children.
See, I agree FFXIII isn't an RPG... not in the true sense anyway, nor are the Bioware games every one seems to be bashing. Though the Bioware games are the closest to a real RPG out there at the moment. FFXIII is more of an experience then an RPG, sure it has RPG elements in the game such as levelling up, however so does The Godfather games and GTA: San Andreas, that doesn't make them role playing games. Though frightening as it is to believe but San Andreas is pretty close to an RPG game than most people think.
EDIT:
Actually I think I better qualify my statement a little better here. Here I'm just going to play out two different scenarios to show what I mean by why FFXIII (along with plenty of other JRPG's) aren't (in the traditional sense) RPGS.
Scenario 1:
John, Jack and Jill want to play a little game of "YTSRPGF". "Okay then" we say, we go into the room, sit down with a couple scraps of paper and get started.
We build our self a little back story and our little world, we place a little setting down and call that our world, then we inhabit it with imaginary people who will serve to give us quests or we can have conversations with.
Then we get started with out Characters, Jack desides he's going to be a Human Wizard named Pu'ya Cockin , the wizard has as a short black beard with long black hair, dressed in typical wizard garments while armed with a wooden stick for now. This Wizard was well trained in sorcery from an early age by the evil Enchantress Kilde Mor'lester.
John wants to be a misunderstood Orc Warrior named Rock Sooka, this ork is green with your typical big fangs, though he has a scar on his face which is a result from a battle of his past that he is yet to reveal to his friends.
Jill decides to be a lovable Rogue named Car,Un Net'Tun, from a tribe of warrior women, but didn't quite fit in with the tribe due to her lack of muscles and not being about 6.5 .
Pu'ya Cockin, Rock Sooka and Car,Un Net'Tun decide to go out for an adventure, meeting new friends, slaying dragons, preforming quests and getting strong as they go.
Scenario 2:
John, Jack and Jill decide they want to play a game of "YTJRPGF" "okay again we say". So we pull out a script and we tell Jack "your going to be Zeal, he's a strong silent type with a disturbing past" then we tell John "Your Xavier, he's the quirky type, never shuts up, obnoxious and full of him self... but a good and capable man when it comes down to it". Now we tell Jill "Your Lissa, the calm and gentle women who knows Kickboxing and will be the love interest of Zeal but doesn't know it yet". Okay let's play. Then they pretty much move from the script until the end.
Conclusion
Now that was a pretty ruff telling of it but that's pretty much it. With a true RPG your not tied down to much, you mostly make it all up as you go while playing through scenarios that you decide. Now because computers aren't advanced enough yet in order for you to create scenarios on the fly, the computer make such scenarios for you, which is why I stated that no Computer RPG is quite like the real thing yet. However with JRPG's your pretty much in a play, your given the characters, the plot and most of the deciding is done for you, there's not many ways in which you can shape this world around you because of the lack of choice.
Don't get me wrong, I love both RPG's and JRPG's but I agree with Bioware on this one, in the traditional sense... most JRPG's aren't really RPG's.