Let's see if I can put down what I got out of it...
They say none of this is solid, and it's a work in process. Good there, because what they were saying with ME3 sounded more like promises and solid statements than just throwing things out there. Glad they clarified that.
A mention of how "Lots of good things, and some bad things, were seen in DA2". I'd say that's a misconception at best. Switch the good and bad around and it'd be more accurate, but at least they're acknowledging it.
They're done with DA2's story (meaning no more DLC)- good, the game should be killed with fire. At least they had the sense to quit before the dug the hole even deeper.
"Stop Reusing Levels, Decisions That Matter, Equipment for Followers"
All things they had in DA:O and took out in DA2. It would've been obvious to very nearly anyone that doing so in the first place was a bad idea, but at least now they seem to have realized it themselves. That's a plus I suppose.
"Stop Reusing Levels: WILL DO!"
Congrats? Come on, you shouldn't have done that in the first place. I mean, really?
Along with some decent pictures of concept art. Looks decent, but nothing special.
"Decisions That Matter: YES!"
Good. They promised this with DA2 and ME3 though, and for some reason it was only marginally successful in both of them. We'll see what happens when DA3 comes out, but I'm honestly not keeping my hopes up.
To add on to that:
"Character Agency/Player Agency:" Players want control over their own experiences, and they want their character to have an effect on the world.
Good, but that should be obvious. They're currently saying that they'll make sure those are both going to be put into the game, which is good, but also something that should be there in the first place. Nothing special or new.
"Equipment For Followers: YES!"
Yay, they've brought this back as well (hopefully, remember they already said nothing is solid). Should've been included in the last game though.
A shoutout to the cosplayers, mention of "busy battles" (hopefully not like the battles in DA2... We'll see). Mention of how the lack of equipment customization allowed cosplayers to actually dress up as characters, and how it allowed the characters to be easier identified on the battlefield (which I never had an issue with in DA:O. Did anyone else?)
Further mention of how they will make the different armor pieces will make visual changes to the different characters, but also look different on different characters. Good, but I feel like this will mean that there will be less armor types in the games. We'll see how it works out. (Mentions of changing colors/materials of armors. We'll see if that gets put in.) I'm thinking an armor system similar to Mass Effect's, with the ability to customize the armor on your followers as well.
Overall, good, but nothing special or particularly interesting. More just saying that they're going to get back to what they had in DA:O, while combining the better parts of DA:2. Let's hope they live up to it. For me, I'm going to wait until the game has been out a few weeks before even thinking about purchasing it.