Exactly. That's the thing that's been getting lost in the controversy. This whole thing, despite Blizzards rather obvious underhanded tactics and fear of not being able to bank on the name, is about Blizzards supposed 'fear' of brand confusion. They fear that when people see Dota 2, they'll 'assume' it's a Blizzard product. Ergo, they're implying that Valve is attempting to trademark the name Dota to bank on the brand recognition of Blizzard.Innegativeion said:I've been playing the the Dota beta, and I'm going to clear this up:
DOTA 2 contains NO material Blizzard could conceivably claim as their IP. All character bios, names, descriptions, abilities, locations, etc. etc. have been completely rebuilt from the ground up to reflect the IP Icefrog created within his allstars version of DoTA.
Characters based upon Blizzard IP (leoric the skeleton king or the nerubian weaver, for example) have been re-named and redesigned completely.
The issue is brand recognition, not the actual content itself.
Personally, I don't think Blizzard should be suing over fan-created content. That just seems... underhanded.
ALSO Blizzard's claim seems to hinge on the assumption that they own the word "ancients" and that it cannot possibly be taken to mean anything but the characters within their warcraft IP.
As I've said, though, Blizzard doesn't own Dota, or anything relating to it. Their 'brand recognition' worries are purely implied, baseless, and at best tenuous. They are making the immense assumption that Dota is solely associated with Warcraft and that, if Valve were to trademark the name, Blizzard would suffer 'damages' due to this brand confusion.
Again, it's all implied bullshit. All of it being used to hide their real 'fear'. That of losing their free money maker.