Blizzard Surprised by Reaction to Online-Only Diablo 3

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Nesco Nomen

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fundayz said:
...the ONLY way you could get cheaters from Offline in Online is if Blizzard allowed character transfers between the two modes.

I'll just quote myself

Nesco Nomen said:
I am again telling u that(besides THAT being more complicated solution) having an access to locally saved character data would make it immensely easier to find a way around Warden.

Blizzard would never make life easier for hackers, even if there was no real money AH involved.
And with money AH - just forget it

They are opening themselves to variety of lawsuits, and trusting Warden to keep them out of it.
Well Warden and proly some fine print in Eula :)
 

Tony2077

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hmm as long as i get solo pve stuff I'll be happy wow using mmo stuff on a non mmo game seems strange to me
 

fundayz

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Nesco Nomen said:
well unless item drops suck ass i will probably rarely use ah. that said i think its wise to put security in place to prevent stuff like that but who knows since we have no release date there is still a chance they'll change stuff. wait till there is a release date so we know if this is set in stone or not
Blizzard said that gold farming is fine in their eyes:

Interviewer: "doesn?t this(the RMAH) just make it safer and easier for them(Gold Farmers)?"

Rob Pardo: ?Theoretically that?s true, but I mean there?s really nothing? what?s the difference between a player that plays the game a lot and a gold farmer? I mean they?re really doing the same activity.?
 

Tony2077

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fundayz said:
Nesco Nomen said:
well unless item drops suck ass i will probably rarely use ah. that said i think its wise to put security in place to prevent stuff like that but who knows since we have no release date there is still a chance they'll change stuff. wait till there is a release date so we know if this is set in stone or not
Blizzard said that gold farming is fine in their eyes:

Interviewer: "doesn?t this(the RMAH) just make it safer and easier for them(Gold Farmers)?"

Rob Pardo: ?Theoretically that?s true, but I mean there?s really nothing? what?s the difference between a player that plays the game a lot and a gold farmer? I mean they?re really doing the same activity.?
well they could still add stuff to keep prices reasonable but like i said unless drops suck i won't use it all that often maybe once in a blue moon. hmm why does it say he is the person that wrote that when i did
 

fundayz

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Nesco Nomen said:
I am again telling u that(besides THAT being more complicated solution) having an access to locally saved character data would make it immensely easier to find a way around Warden.

Blizzard would never make life easier for hackers, even if there was no real money AH involved.
And with money AH - just forget it

They are opening themselves to variety of lawsuits, and trusting Warden to keep them out of it.
Well Warden and proly some fine print in Eula :)
You have absolutely no freaking clue what you are talking about. Not even a shred of clue.

Online Mode characters are stored on Blizzard's servers.

Saying that it's possible to transfer characters form Offline mode to Online mode is EXACTLY the same as saying it's possible to transfer characters from a private WoW server to one of Blizzard's WoW servers. It's impossible.

If it was possible people would be doing it in WoW already. There has NEVER been a case of this happening.
 

Epona

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FreakSheet said:
Nice to see people jump on the Blizzard hate wagon. I guess some people never get with the times.

Let me point something out here, I never even noticed StarCraft 2 was always online, except for one case where it wasn't since Blizzard was doing maintenance/patching that was told of a while ahead, so my bad for not noticing. Also, saving to my online account was a real life saver, since I upgraded my computer, and everything was deleted. I had to reinstall StarCraft 2, along with a bunch of other non-online games. My non-online games? All data gone. StarCraft 2? Only my replays which are saved to my hard drive were gone, everything else (achievements, single player progression) were A-OK. I had a similar situation with Steam, and saving to the Steam Cloud.

Not to mention, if they look at your gameplay, its not to get off to. With StarCraft 2, they look at replays to better balance the game. I'm sure they'll do the same with Diablo 3. Stop being paranoid saying "I don't want them looking at my games!" It's not like you do drug deals in there (at least, I hope not). They are just trying to give the best, most balanced experience they can, and sometimes feedback in the form of forum posts just doesn't cut it
Just because you didn't backup your save files doesn't mean cloud saving is necessary. Most people just backup the files they need when they reformat or upgrade to a new computer and you could have done that too. That is no justification.

That you never noticed you were online with SC2 is irrelevant too.

Your personal experience isn't a "point" at all, it's just your personal experience. What you should be asking is "Why is it even necessary to require this extra step to play SC2 or D3 that wasn't needed in D2 or SC1?"
 

Inkidu

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Just a quick question now that I've thought on this more. Has this kind of thing ever been widely accepted to a good thing? I can't think of one instance where a game that had a single-player offline component and a multiplayer online component received praise for going "online all the time."
 

fundayz

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tony2077 said:
well they could still add stuff to keep prices reasonable but like i said unless drops suck i won't use it all that often maybe once in a blue moon. hmm why does it say he is the person that wrote that when i did
I think I messed up my quoting sorry. And again, Blizzard has said they will NOT be controlling the in-game economy WHATSOEVER; it will be COMPLETELY player driven.

Adding or removing items/gold to keep a stable economy would be 100% percent against what they've said they are doing.

tony2077 said:
hmm as long as i get solo pve stuff I'll be happy wow using mmo stuff on a non mmo game seems strange to me
But you WON'T be able to PvE solo any time you don't have access to a stable internet connection. That's why we are angry.

Aside from DRM there is no reason to keep players from enjoying an Offline Single Player experience. Anybody that who doesn't have access to an internet connection will have to resort pirating the game.

Inkidu said:
Just a quick question now that I've thought on this more. Has this kind of thing ever been widely accepted to a good thing? I can't think of one instance where a game that had a single-player offline component and a multiplayer online component received praise for going "online all the time."
No there hasn't been any time where this is has been accepted as a good thing.

Which makes it mind-boggling that Blizzard would think that this wouldn't see a huge backlash.

This and the fact that they think that the majority of players(some do, but definitely not most) want RMT in the game shows how out of touch Blizzard is with it's customers.
 

w00tage

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Liquid Paradox said:
Am I the only one who has noticed that gaming is going into the shitter? (Rhetorical question... of course I'm not) Every time I look at gaming-related news, I have to read about developers going out of their way to screw players. B.S. drm, Ubisoft, and now this? Where the hell are the gamers voices in all of this?? Are we being heard at all?

I am now boycotting Blizzard. Not just Dia-blow 3, but all blizzard. I am sick of this shit.
No. No we are not being heard, and for one very important reason. If you don't buy their game, you fall off of their radar and your reason for doing so doesn't matter. They only count the people who do buy their games, and nobody else even exists in "their market". This has been going on for awhile, and it's basically management hiding the problems that cause people to quit their games or not buy them at all so as to protect their own paychecks.

For example, I've quit a couple for purely technical issues that were introduced with patches (games ran fine before and other games ran perfectly before and after), and now that I'm not a subscriber, I can't even return to the forums and see the tech support threads to know if fixes have been found. There is no way for me to find out if it's ok to start giving them money to play their game again, because if I'm not a customer right now, they just don't want to know I even exist.

My reaction? Right Back At Them.
 

Tony2077

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fundayz said:
tony2077 said:
well they could still add stuff to keep prices reasonable but like i said unless drops suck i won't use it all that often maybe once in a blue moon. hmm why does it say he is the person that wrote that when i did
I think I messed up my quoting sorry. And again, Blizzard has said they will NOT be controlling the in-game economy WHATSOEVER; it will be COMPLETELY player driven.

Adding or removing items/gold to keep a stable economy would be 100% percent against what they've said they are doing.

tony2077 said:
hmm as long as i get solo pve stuff I'll be happy wow using mmo stuff on a non mmo game seems strange to me
But you WON'T be able to PvE solo any time you don't have access to a stable internet connection. That's why we are angry.
damn it like wow all over again crap ah prices where once in a blue moon there is some one nice enough to give the item a reasonable but still overpriced. i have a stable connection so the point doesn't matter to me so i can't really care enough to say anything to them about it
 

Nesco Nomen

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fundayz said:
Nesco Nomen said:
I am again telling u that(besides THAT being more complicated solution) having an access to locally saved character data would make it immensely easier to find a way around Warden.

Blizzard would never make life easier for hackers, even if there was no real money AH involved.
And with money AH - just forget it

They are opening themselves to variety of lawsuits, and trusting Warden to keep them out of it.
Well Warden and proly some fine print in Eula :)
You have absolutely no freaking clue what you are talking about. Not even a shred of clue.

Online Mode characters are stored on Blizzard's servers.

Saying that it's possible to transfer characters form Offline mode to Online mode is EXACTLY the same as saying it's possible to transfer characters from a private WoW server to one of Blizzard's WoW servers. It's impossible.

If it was possible people would be doing it in WoW already. There has NEVER been a case of this happening.
Learn to read. Where did I say that

"it's possible to transfer characters form Offline mode to Online mode"

There was cheating in WoW, but it was VERY minimal because of the Warden, because of the fear, Blizz admins having the ability to ban u on the whim, AND again users didn't exactly have the access to private server char data. Also they were running several patches old servers.

If you are really claiming that having an access to char data DOES NOT whatsoever put the char and server integrity in jeopardy, you're tottaly clueless.
 

fundayz

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Nesco Nomen said:
Learn to read. Where did I say that

"it's possible to transfer characters form Offline mode to Online mode"
Do you even know what "implied" means? Go look it up.

Nesco Nomen said:
If you are really claiming that having an access to char data DOES NOT whatsoever put the char and server integrity in jeopardy, you're tottaly clueless.
No it doesn't because players DON'T have access to Online Character Data. That's the point which I made in my previous post and the point that you clearly missed or did not understand.

1. Online character data and Offline character data use completely different file types.
2. Online character data is saved on Blizzard's servers where players do not have the ability to access them.

Seriously, did you even play D2?

tony2077 said:
damn it like wow all over again crap ah prices where once in a blue moon there is some one nice enough to give the item a reasonable but still overpriced. i have a stable connection so the point doesn't matter to me so i can't really care enough to say anything to them about it
Diablo 3's economy will be WORSE than WoW. At least in that game Blizzard takes action against gold/item sellers, in Diablo 3 gold and item selling is actually encouraged (People get a few free listings per week so that they use the system).
 

Nesco Nomen

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Diablo 2?

The epiphany of hack free multiplayer [http://en.wikipedia.org/wiki/Diablo_II#Multiplayer]. Thats just awesome hahhahha gtfo Milton Friedman
 

Tony2077

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fundayz said:
tony2077 said:
damn it like wow all over again crap ah prices where once in a blue moon there is some one nice enough to give the item a reasonable but still overpriced. i have a stable connection so the point doesn't matter to me so i can't really care enough to say anything to them about it
It'll be WORSE than WoW. At least in that game Blizzard takes action against cheaters, in Diablo 3 gold and item selling is actually encouraged (People get a few free listings per week so that they use the system).
hmm i can't really see how diablo 3 ah will be worse since wow ah is overpriced
 

fundayz

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tony2077 said:
hmm i can't really see how diablo 3 ah will be worse since wow ah is overpriced
Gold farmers are going to be rampant and flood the game with excess gold, causing inflation. Prices will skyrocket as players buy huge quantities of gold from the RMAH.

At this point, regular means of acquiring gold (i.e. playing the game naturally) will be obsolete which will lock out regular, non-gold-buying players out of the Gold AH. It has happened in EVERY economy that has widespread RMT and I don't see any reason to believe it won't happen in Diablo 3.

Unlike in WoW, Blizzard is not doing ANYTHING to minimize this in Diablo 3.
 

Tony2077

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fundayz said:
tony2077 said:
hmm i can't really see how diablo 3 ah will be worse since wow ah is overpriced
Gold farmers are going to be rampant and flood the game with excess gold, causing inflation. Prices will skyrocket as players buy huge quantities of gold from the RMAH.

Unlike in WoW, Blizzard is not doing ANYTHING to minimize this in Diablo 3.
there not really doing anything in wow either except get rid of the gold farmers since the prices are still bs
 

fundayz

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tony2077 said:
there not really doing anything in wow either except get rid of the gold farmers since the prices are still bs
The prices might already be BS in WoW, but they would be 10 times worse if gold selling/buying wasn't against the rules.

By banning at least some gold farmers and gold buyers they prevent at least some inflation.
 

Tony2077

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fundayz said:
tony2077 said:
there not really doing anything in wow either except get rid of the gold farmers since the prices are still bs
The prices might already be BS in WoW, but they would be 10 times worse if gold selling/buying wasn't against the rules.

By banning at least some gold farmers and gold buyers they prevent at least some inflation.
hmm maybe here's hoping there are a few players that give reasonable prices
 

fundayz

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tony2077 said:
hmm maybe here's hoping there are a few players that give reasonable prices
That's the most naive thing I've ever heard. Why on earth would people sell their items for less gold when gold=real world money?
 

Tony2077

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fundayz said:
tony2077 said:
hmm maybe here's hoping there are a few players that give reasonable prices
That's the most naive thing I've ever heard. Why on earth would people sell their items for less gold when gold=real world money?
without hope you have nothing and I'm still not sure if I'll use it at all yet so hope is all i have