BlitzBot94 said:
B T A M R D said:
Call Of Duty:WaW, an ass full grenades and a controller through the tv
One hit kill if the icon is on screen at all. I feel your pain. I'm happy they attempted to make grenades realistically powerful but it feels as if they were trying to showcase the games ability to render you being shredded into chunky salsa.
Not even that relealistic since people have survived grenade blasts at point-blank range before.
CoD4 helicopters annoyed the hell out of me. On the other hand, Martyrdom didnt. People throwing the grenades who have hours of practice when you only have a few hours of playing ever is way more annoying. But karma paid off and i got a double kill tossing a grenade over a building just to see how far the game let you throw them. I didnt even know enemies were their. And as i threw it my cousin commented how funny it would be if i killed someone.
Left 4 Dead-Tank-Punch off roof.
BG2- High level spellcasters seem to always have a chain contingancy. I encountered a Lich with a contengancy of Stone Skin (immunity to the next X hits), Protections from Evil, and a Spell Absorbtion (like stoneskin for spells).oSO while i was trying to break his invulnerability he stops time then casts the most powerful summon in the game (a berserk demon who ignored him because of his evil protections) and the most powerful AoE DoT in the game. Then im allowed a chance to hurt him.
Made worse in that you can get that type of triggered spell, but you fight so often you will use it in a few minutes and have to stop and sleep and recast it. Enemies dont have that problem in that they fight you once.