Cheapest attack any video game enemy ever gave you?

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WhiteFangofWhoa

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Jan 11, 2008
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A lot of the stuff I'd say is already mentioned, like Jinpachi and Tabuu.
Ah, I know. Castlevania 3 way back on the NES, first form of Dracula and also the hardest. Two imprisoning firewalls, then a third huge one coming up beneath you. Simple? Ha.
Apparently moving around while the first two walls are about to appear causes them to be further apart. Except when it doesn't and they trap you and you're completely screwed without Alucard. Even once you get the two walls apart, the timing for the third wall erupting beneath you varies from 2 to 5 seconds. What's that? You've actually dodged THAT firewall as well and hit him a few times? Good! Now watch as Dracula teleports directly on top of you while you're trapped by the fire!

Say what you will about ol' Draccy getting beaten and revived so often, he knows how to combine his attacks for maximum effect. My other candidate comes from his insane latest incarnation in Order of Ecclesia. First phase not so bad, but the second has multiple one-hit-kills. Of particular frusturation is a point where he combines attacks wherein he spawns SIX roaming and jumping hellhounds then immediatley follows up with the powerful 'Destruction Rain' while you're still dealing with the hounds. And in case this doesn't quite finish you, he'll rip your throat out with 'Soul Steal' and regain energy to boot.
 

pieeater911

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Jun 27, 2008
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Call of Duty 2 on Veteran mode.

Those Nazis must be part cyborg because their ability to always be able shoot you from about two miles away with a pistol and kill you in two hits leads me to believe that they must have telescopic robot eyeballs. And every one of the Nazis must also have a truck-loads worth of grenades in their pockets, because if you run into a room to hide after disturbing a group of these mutant bastards they all throw about fifteen grenades at once, making you lose instantly and being forced back thirty minutes due to the shitty checkpoints and the inability to quicksave on the 360.

Fuck cyborg Nazis.
 

Incompl te

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Dec 13, 2008
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Anything in KH1, or do I just suck at it o_O

Or Sandman again. Honest to god hate that

and mortal kombat. I forget who but the guy with the large Chinese stereotype hat. Hes a god and uses lightning. Anyway, seriously you can just teleport behind person, use grab attack. Rinse. Repeat. Oh and the blind guy who wears heaps of red and a red cloth on his eyes. Again, teleport. And force push and crap. I really hate fighting games.
 

Dr. UBAR

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Dec 24, 2008
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Black-Second level, especially the part with the snipers (I think its the second level?) It is god damned near impossible on hard, same with those armoured shotgun assholes.
 

Necrith

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Feb 13, 2008
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Street fighter 2 > Sagat
tiger, tiger, tiger, (jumps to dodge it and attack) tiger uppercut
after beating Saget whit deejay, mbison (or vega w/e) was really easy, dodged every attack
 

the_casual

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Mar 6, 2009
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at times, fifa 09 on world class can feel really unfair. i'm probably just not that good at it yet, but when playing a team like arsenal or man u, they just rip you to shreds with pinpoint passing. you feel like you can't take a second to pick out a pass because one of their players is breathing down you neck constantly. football games can be the most satisfying or the most frustrating games going.
 

Iron Mal

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Jun 4, 2008
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Honourable mention must go to pretty much every sniper rifle in the FPS world for not only being an underhanded, overpowered and overused weapon of mass destruction but also for spawning an entire generation of little 'hardcore' shits who use it to the exclusion of all else under the pretense of 'it's tactical'. The sniper doesn't even posess it's old weakness anymore since most of them these days are 1-hit kills (regardless) and are semi-automatic (no-scoping is proof of this change) which in turn means that any sense of balance or fair competition is completely thrown out of the window.

The small spore/bug things in Dead Space make you go from 0-headless in 0.5 seconds. They were essentially the game's way of encouraging the player to take everything slowly and cautiously (after all, if you sprint ahead and trigger these bastards then you might as well load your last game) when in reality it made me suspicious of every doorway in the game while keeping a fully upgraded flamer on me at all times.

Also martyrdom. Being punished for skillfuly killing someone in a game is by no means a new thing (anyone who believes otherwise should remember the consiquences of landing a critical headshot in Resi 4) but dropping a live grenade upon death takes this to a whole new height not only because it appeals to my extreme disliking of grenades and because it exclusively punishes close range combatants (who have tings hard enough as it is). In short: it's cowardly, it's cheap, it's unskilled, it's overused (which is especially bad considering that CoD has some weird obsession with making grenades inexplicably deadly) and might as well be re-named the 'give me a kill now, dammit!' perk.
 

Avida

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Oct 17, 2008
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THOSE BASTARD GHOST PIHRANAS FROM NG. I used up so many fucking lives getting through that section before anyone told me you could shake them off ¬_¬
 

willard3

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Aug 19, 2008
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timmytom1 said:
DOA4`s already been mentioned after about 5 min on medium you WILLMOST DEFINATLEY KNOW THAT SF4 AIN`T FOR NO CASUAL GAMERS , and as for seth................... i don`t even want to talk about his ridiculous cheatery
I still had problems with him on Easiest, and let's not even mention my dabbling in Medium. I also consider myself something of a fighting game fan, but Seth was just an asshole. Zangief is WORSE than the final boss, because he'll just interrupt your attacks with that damned spinning piledriver and air-counter you with the ridiculously prioritized and LONG lariat.
 

Evil Scotsman

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Dec 1, 2008
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well, the end boss of Tekken 5 had this big mouth on his stomach, and he would shoot you with it. the only way to avoid that was being Yotshimitchu and being good enough to keep him in the air for a few seconds...and thats hard
 

BubbleGumSnareDrum

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Dec 24, 2008
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Pretty much any time in GTA4 (not the others) where a cop simply runs you down with his car. It usually doesn't kill you, but it ALWAYS ALWAYS puts you down long enough to the point where you get shot up and get away with little health or simply get perforated before you can even get back up.

Fucking bullshit.
 

MiracleOfSound

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Jan 3, 2009
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Not technically an attack but the spinning blade columns in God of War 1 were fucking horrible... one touch off your shoelace and Kratos is sent plummeting to the bottom of that torture fest...
 

willard3

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Aug 19, 2008
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Evil Scotsman said:
well, the end boss of Tekken 5 had this big mouth on his stomach, and he would shoot you with it. the only way to avoid that was being Yotshimitchu and being good enough to keep him in the air for a few seconds...and thats hard
No, you can sidestep it fairly easily if you're at any sort of distance (like say just out of melee range). Well, maybe not easily, but it became pretty common for me to do it.
 

3LANCER

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Sep 11, 2008
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Jinpachi's stun slam in Tekken 5. He can do it almost instantly, it has large AOE and it also breaks aerial attacks. After that he gets about two seconds of free of charge player raping.
I was annoyed to see him do this a lot after unlocking every character except Devil Jin (on easiest difficulty) so I needed 20 or more continues to beat him.