Cheapest Smash Bros. Brawl Character.

Recommended Videos

DaMullet

New member
Nov 28, 2009
303
0
0
Tomo Stryker said:
I really don't find any certain character cheap. Its the old saying that, "Its not the gun that is a good shot, its the shooter". Kinda paraphrasing but you get the point.
This is so true. I have been able to stand toe to toe with everyone that I've played thus far with my favorite character, Bowser!

If you know how to use him, he can be a giant pain in the ass. I usually don't get knocked out of the ring until I have like over 250% damage. Playing defencivly and only attacking when I see an oppertunity; I make the match a game of endurance. And his butt slam attack is great, its quick and sends people flying. I remember KOing 2 birds with one ass... ah... good times...
 

GenericPCUser

New member
Dec 22, 2010
120
0
0
Meta Knight, he was the only one that they considered banning for competitive play though eventually decided not to after the best Meta Knight player (Mew2King) eventually did lose to other good players like Ally (American Snake) and Brood (Japanese Olimar)

For Brawl, I used to play the mid to low tiers like Pit, Ike, R.O.B., Olimar, Wolf, and Zelda.

After realizing Brawl was less balanced than Valve's seesaw puzzle in every Half-Life game, I went back to Melee and now main Zelda (Though not Shiek)

http://super-smash-bros.wikia.com/wiki/Tier_list
 

GenericPCUser

New member
Dec 22, 2010
120
0
0
Heart of Darkness said:
In the tournament sphere, it's Meta Knight. Since a lot of his moves have high priority, he's usually able to cancel out others' attacks and deal damage to them instead. Since his attacks are easily spammable, he can do a lot of damage in a short amount of time.

For me, though, it's Pit. He's spam incarnate. Long range spammy projectiles, a spammy reflect attack, and a ridiculous recovery make him a pain to fight in 1-on-1 battles
Look up Masashi, he's the number 1 Pit player in the world, and 2nd best player in Japan. He uses arrows like a beast, though most good players make it hard for him (like RAIN, a Japanese Falco player that beats him periodically.)
 

Riddle78

New member
Jan 19, 2010
1,104
0
0
In my experience,Snake. He can SNIPE you with a guided missile,or use said missile to steal the Smash Orb from the other side of the arena.

Then he'll juggle everyone with a volley of high explosive grenades launched from a rope ladder dangling off the side of a helicopter.
 

Crowser

New member
Feb 13, 2009
551
0
0
MetaKnight is the worst - High priority, multi-hit, fast, high damage, spammable moves. He also has good knocking power, with his downsmash hitting very hard and fast. His recovery is second to none, as EVERY one of his B movies can be used to recover in some way, which makes edge camping him nigh impossible. He has NO bad matchups.
 

spuddyt

New member
Nov 22, 2008
1,006
0
0
In a free for all? Ike, simply because he'll steal ALL the kills. He can literally kill by his player tapping aaa.
 

farq1414

New member
Jan 26, 2011
401
0
0
Riddle78 said:
In my experience,Snake. He can SNIPE you with a guided missile,or use said missile to steal the Smash Orb from the other side of the arena.

Then he'll juggle everyone with a volley of high explosive grenades launched from a rope ladder dangling off the side of a helicopter.
man snake is one badass guy in video games that is why i play as him all the time in brawl
 

AetherWolf

New member
Jan 1, 2011
671
0
0
Jigglypuff in Melee. Totally the reason I mained her, but then she was nerfed to hell in Brawl...
I would say Pit and those Earthbound brats in Brawl.
 

144_v1legacy

New member
Apr 25, 2008
648
0
0
I'd say that, in spite of all factors (items or no items, stages, opponents, etc.) Meta Knight is the easiest to become very good with very quickly. But as the player ability increases from there, I've seen it stop mattering, to the point that any character is fair game.
 

GenericPCUser

New member
Dec 22, 2010
120
0
0
farq1414 said:
Riddle78 said:
In my experience,Snake. He can SNIPE you with a guided missile,or use said missile to steal the Smash Orb from the other side of the arena.

Then he'll juggle everyone with a volley of high explosive grenades launched from a rope ladder dangling off the side of a helicopter.
man snake is one badass guy in video games that is why i play as him all the time in brawl
Snake is a little difficulty to use for me, as I have a tendency to smash accidentally instead of using his amazing U-tilt or F-tilt. The only reason I actually got around to playing him is because I needed someone to practice the DACUS with, which I used for playing Wolf and getting that last hit kill to KO.

Also, any snake that uses the rocket launcher 1v1 is a sitting duck unless he covers with a hard hitting move to push you back and some heavy explosive spam.
 

GenericPCUser

New member
Dec 22, 2010
120
0
0
144 said:
I'd say that, in spite of all factors (items or no items, stages, opponents, etc.) Meta Knight is the easiest to become very good with very quickly. But as the player ability increases from there, I've seen it stop mattering, to the point that any character is fair game.
No matter how much you practice, Ganandorf will never be fair game.
 
Dec 14, 2009
15,526
0
0
Not really any major broken characters.

I hear Meta-Knight is broken as hell at tournament level though.

I typically have no problems beating any of my friends at 1v1 with Zelda/Sheik.
 

Arkley

New member
Mar 12, 2009
522
0
0
If you're not applying tournament rules and you have items turned on, Sonic is by far the cheapest character. Anyone using him will constantly hit & run. This involves only "hitting" when the perfect opportunity presents itself, and running 95% of the time. And you will not catch him, you will not be able to hit him with projectiles, and he will get every item before you every time.

1v1 matches against "pro" Sonic players without tournament rules (which disallow constant fleeing & items) will just result in Sonic getting one tedious stick-and-move K.O. on you about 1/2 way through the match, followed by constant keep-away for the remainder of the match.

On the upside, Sonic is terrible in the hands of a non-pro and even worse when playing with tournament rules, so it's rarely a problem.
 

GenericPCUser

New member
Dec 22, 2010
120
0
0
What makes me a little sad is Link, Zelda, Ganon all at the bottom tiers, giving way to the term 'Triforce of Fail'
 

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
36,678
3,877
118
My friend plays Link and Zelda and I hate him whenever he picks either. So much BS sometimes...

But actual broken characters; Kirby in the first, Fox in the second, MK in the third (if used right).
 

Azure Sky

New member
Dec 17, 2009
877
0
0
crimson5pheonix said:
My friend plays Link and Zelda and I hate him whenever he picks either. So much BS sometimes...
Yeah.. My friends don't let me used Zelda much...
The amount of abuse you can pile on at a distance with Din's Fire is silly, combine it with a reflective skill and you have a character you do not want to be at range with.
On the flip side, her throws have some of the best carting distance in the game, and her Lighting Kick (Air -> A) is brutal if you can time it, it's like getting hit by a smash.
 

GenericPCUser

New member
Dec 22, 2010
120
0
0
Azure Sky said:
crimson5pheonix said:
My friend plays Link and Zelda and I hate him whenever he picks either. So much BS sometimes...
Yeah.. My friends don't let me used Zelda much...
The amount of abuse you can pile on at a distance with Din's Fire is silly, combine it with a reflective skill and you have a character you do not want to be at range with.
On the flip side, her throws have some of the best carting distance in the game, and her Lighting Kick (Air -> A) is brutal if you can time it, it's like getting hit by a smash.
Din has roughly .5-.8 seconds delay before damage comes out (If you play FPS games or Fighters you know how long that really is.) and when timed can be blocked, perfect shielded, or dodged. Nayru's Love (Reflect) has to be timed accurately, and can be taken advantage of due to long start up and long cool down. Forward and Back Air are both amazing in damage and knock back, but require pinpoint accuracy and become really predictable. Her throw range is pretty short, but deals some decent damage. If it was Melee, you could combo after throw, but Brawl has no combos thanks to DI, and almost no hit stun.

Surprisingly, Zelda has a really strong defensive game. When the opponent rushes, and she is able to use all of her tools, she can put some serious hurt on the enemy. Unfortunately, lacking a truly strong range game, she has no real way to force people to attack her, and often will end up having to use her crappy offensive game. I find it's best to feign an offensive push, then fall back and play defense again. Your smashes can be DI'ed out of, and are unreliable against more skilled players, so your only viable killing move is forward and back air.

It should also be said, this is merely my opinionated experience, and it depends what skill the people you're fighting are at. Also, I never change to Shiek, as she is really not my strong point.

Zelda is only good against those who don't know what she is capable of, unfortunately because all my friends fight my Zelda all the time, she becomes predictable and easy to punish with Snake's grenades (exploding on Nayru's Love), Snake's forward tilt, Snake's up tilt, and Meta Knight's anything (Both of them play Snake and Meta Knight respectively and that's why I use them as examples.)
 

Drummie666

New member
Jan 1, 2011
739
0
0
Strangely enough, I was also pretty proficient with snake for the few days I played brawl before giving up on trying to deal with it's bullshit. But overall, I'd say the game is pretty balanced... except for some final smashes, like how sonic's is insanely overpowered, while metaknights is completely worthless.